Nebula
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#include "vktextrenderer.h"
#include "coregraphics/displaydevice.h"
#include "threading/thread.h"
#include "io/ioserver.h"
#include "stb_truetype.h"
#include "coregraphics/shaderserver.h"
#include "resources/resourceserver.h"
Namespaces | |
namespace | Vulkan |
Vulkan implementation of GPU acceleration structure. | |
Macros | |
#define | STB_TRUETYPE_IMPLEMENTATION |
#define | FONT_SIZE 32.0f |
#define | ONEOVERFONTSIZE 1/32.0f |
#define | GLYPH_TEXTURE_SIZE 1024 |
Functions | |
Vulkan::__ImplementClass (Vulkan::VkTextRenderer, 'VKTR', Base::TextRendererBase) | |
Vulkan::__ImplementSingleton (Vulkan::VkTextRenderer) | |
#define FONT_SIZE 32.0f |
#define GLYPH_TEXTURE_SIZE 1024 |
#define ONEOVERFONTSIZE 1/32.0f |
#define STB_TRUETYPE_IMPLEMENTATION |