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Nebula
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#include <framesubpass.h>
Inherits Frame::FrameOp.
Classes | |
| struct | CompiledImpl |
Public Member Functions | |
| FrameSubpass () | |
| constructor | |
| virtual | ~FrameSubpass () |
| destructor | |
| void | Discard () override |
| discard operation | |
| void | OnWindowResized () override |
| handle display resizing | |
| void | AddViewport (const Math::rectangle< int > &rect) |
| add viewport | |
| void | AddScissor (const Math::rectangle< int > &rect) |
| add viewport | |
| FrameOp::Compiled * | AllocCompiled (Memory::ArenaAllocator< BIG_CHUNK > &allocator) override |
| allocate instance of compiled | |
| Public Member Functions inherited from Frame::FrameOp | |
| FrameOp () | |
| constructor | |
| virtual | ~FrameOp () |
| destructor | |
| void | SetName (const Util::StringAtom &name) |
| set name | |
| const Util::StringAtom & | GetName () const |
| get name | |
| void | SetEnabled (bool b) |
| set if operation should be enabled | |
| const bool | GetEnabled () const |
| get if operation is enabled | |
| void | AddChild (FrameOp *op) |
| add child operation | |
| const Util::Array< Frame::FrameOp * > & | GetChildren () |
| get children | |
Protected Member Functions | |
| void | Build (const BuildContext &ctx) override |
| build operation | |
| Protected Member Functions inherited from Frame::FrameOp | |
| void | SetupSynchronization (Memory::ArenaAllocator< BIG_CHUNK > &allocator, Util::Array< CoreGraphics::EventId > &events, Util::Array< CoreGraphics::BarrierId > &barriers, Util::Dictionary< CoreGraphics::BufferId, Util::Array< BufferDependency > > &buffers, Util::Dictionary< CoreGraphics::TextureId, Util::Array< TextureDependency > > &textures) |
| setup synchronization | |
Friends | |
| class | FramePass |
| class | FrameScriptLoader |
| Frame::FrameSubpass::FrameSubpass | ( | ) |
constructor
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virtual |
destructor
| void Frame::FrameSubpass::AddScissor | ( | const Math::rectangle< int > & | rect | ) |
add viewport
| void Frame::FrameSubpass::AddViewport | ( | const Math::rectangle< int > & | rect | ) |
add viewport
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overridevirtual |
allocate instance of compiled
Implements Frame::FrameOp.
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overrideprotectedvirtual |
build operation
Reimplemented from Frame::FrameOp.
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overridevirtual |
discard operation
Reimplemented from Frame::FrameOp.
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overridevirtual |
handle display resizing
Reimplemented from Frame::FrameOp.
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friend |
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friend |