Nebula
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debugui.cc File Reference
#include "foundation/stdneb.h"
#include "PxConfig.h"
#include "PxPhysicsAPI.h"
#include "physics/debugui.h"
#include "physicsinterface.h"
#include "physics/physxstate.h"
#include "dynui/imguicontext.h"
#include "dynui/im3d/im3dcontext.h"
#include "physics/utils.h"
#include "imgui.h"
#include "graphics/cameracontext.h"
#include "flat/physics/material.h"
#include "nflatbuffer/flatbufferinterface.h"
#include "io/safefilestream.h"
#include "io/textwriter.h"

Namespaces

namespace  Physics
 Diverse functions for manipulating physics actors.
 

Functions

void Physics::RenderUI (Graphics::GraphicsEntityId camera)
 
void Physics::RenderMaterialsUI ()