Nebula
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Here is a list of all macros with links to the files they belong to:
- n -
N_ARGB :
types.h
n_assert :
debug.h
n_assert2 :
debug.h
n_assert_fmt :
debug.h
n_assert_msg :
debug.h
N_BIT :
types.h
N_CMD_SCOPE :
commandbuffer.h
N_COLORVALUE :
types.h
N_COUNTER_DECR :
profiling.h
N_COUNTER_INCR :
profiling.h
n_crash :
debug.h
N_DECLARE_COUNTER :
profiling.h
n_delete :
osxmemory.h
n_delete_array :
osxmemory.h
N_JOB_INPUT :
jobs.h
N_JOB_OUTPUT :
jobs.h
N_MARKER_BEGIN :
profiling.h
N_MARKER_END :
profiling.h
n_message :
debug.h
n_new :
osxmemory.h
n_new_array :
osxmemory.h
N_PI :
scalar.h
N_PI_DOUBLE :
scalar.h
N_PI_HALF :
scalar.h
N_RGBA :
types.h
N_SCOPE :
profiling.h
N_SCOPE_ACCUM :
profiling.h
N_SCOPE_DYN :
profiling.h
N_SCOPE_DYN_ACCUM :
profiling.h
n_static_assert :
debug.h
N_TINY :
scalar.h
n_warn :
debug.h
n_warn2 :
debug.h
n_warn_fmt :
debug.h
N_XRGB :
types.h
NEBULA_ALIGN16 :
types.h
NEBULA_ALL_LAYERS :
config.h
NEBULA_ALL_MIPS :
config.h
NEBULA_ANIMATIONSYSTEM_FRAMEDUMP :
config.h
NEBULA_ANIMATIONSYSTEM_VERBOSELOG :
config.h
NEBULA_BARRIER_INSERT_MARKER :
vkbarrier.cc
NEBULA_BOUNDSCHECKS :
config.h
NEBULA_CONSOLE_HISTORY_SIZE :
config.h
NEBULA_ENABLE_GLOBAL_STRINGBUFFER_GROWTH :
config.h
NEBULA_ENABLE_MINIDUMPS :
config.h
NEBULA_ENABLE_PROFILING :
config.h
NEBULA_ENABLE_THREADLOCAL_STRINGATOM_TABLES :
config.h
NEBULA_EXPORT :
nsconfig.h
NEBULA_FRAME_LOG_ENABLED :
framesubpassbatch.cc
NEBULA_GLOBAL_STRINGBUFFER_CHUNKSIZE :
config.h
NEBULA_GRAPHICS_DEBUG :
config.h
NEBULA_LEGACY_SUPPORT :
config.h
NEBULA_MARKER_BLACK :
config.h
NEBULA_MARKER_BLUE :
config.h
NEBULA_MARKER_COMPUTE :
config.h
NEBULA_MARKER_DARK_DARK_GREEN :
config.h
NEBULA_MARKER_DARK_GREEN :
config.h
NEBULA_MARKER_GRAPHICS :
config.h
NEBULA_MARKER_GRAY :
config.h
NEBULA_MARKER_GREEN :
config.h
NEBULA_MARKER_ORANGE :
config.h
NEBULA_MARKER_PINK :
config.h
NEBULA_MARKER_PURPLE :
config.h
NEBULA_MARKER_RED :
config.h
NEBULA_MARKER_TRANSFER :
config.h
NEBULA_MARKER_TURQOISE :
config.h
NEBULA_MARKER_WHITE :
config.h
NEBULA_MAXPATH :
config.h
NEBULA_MEMORY_ADVANCED_DEBUGGING :
config.h
NEBULA_MEMORY_STATS :
config.h
NEBULA_NATIVE_ARCHIVE_SUPPORT :
config.h
NEBULA_NAX3_MAGICNUMBER :
naxfileformatstructs.h
NEBULA_NSK3_MAGICNUMBER :
nskfileformatstructs.h
NEBULA_NVX2_MAGICNUMBER :
nvx2fileformatstructs.h
NEBULA_NVX_MAGICNUMBER :
nvx3fileformatstructs.h
NEBULA_SEMANTIC_ANIMPHASES :
shadersemantics.h
NEBULA_SEMANTIC_ANIMSPERSEC :
shadersemantics.h
NEBULA_SEMANTIC_AORESOLUTION :
shadersemantics.h
NEBULA_SEMANTIC_BALANCE :
shadersemantics.h
NEBULA_SEMANTIC_BBOXCENTER :
shadersemantics.h
NEBULA_SEMANTIC_BBOXMAX :
shadersemantics.h
NEBULA_SEMANTIC_BBOXMIN :
shadersemantics.h
NEBULA_SEMANTIC_BBOXSIZE :
shadersemantics.h
NEBULA_SEMANTIC_BILLBOARD :
shadersemantics.h
NEBULA_SEMANTIC_BRIGHTNESS :
shadersemantics.h
NEBULA_SEMANTIC_CASCADEBLENDAREA :
shadersemantics.h
NEBULA_SEMANTIC_CASCADEFRUSTUMSEYE :
shadersemantics.h
NEBULA_SEMANTIC_CASCADEFRUSTUMSEYE4 :
shadersemantics.h
NEBULA_SEMANTIC_CASCADELEVELS :
shadersemantics.h
NEBULA_SEMANTIC_CASCADEOFFSET :
shadersemantics.h
NEBULA_SEMANTIC_CASCADESCALE :
shadersemantics.h
NEBULA_SEMANTIC_CASTSHADOWS :
shadersemantics.h
NEBULA_SEMANTIC_CHARACTERINDEX :
shadersemantics.h
NEBULA_SEMANTIC_COLORSOURCE :
shadersemantics.h
NEBULA_SEMANTIC_CONTRAST :
shadersemantics.h
NEBULA_SEMANTIC_CSMSHADOWMATRIX :
shadersemantics.h
NEBULA_SEMANTIC_DEBUGSHADERLAYER :
shadersemantics.h
NEBULA_SEMANTIC_DECAY :
shadersemantics.h
NEBULA_SEMANTIC_DENSITY :
shadersemantics.h
NEBULA_SEMANTIC_DEPTHBUFFER :
shadersemantics.h
NEBULA_SEMANTIC_DEPTHCONEMAP :
shadersemantics.h
NEBULA_SEMANTIC_DEPTHTHRESHOLD :
shadersemantics.h
NEBULA_SEMANTIC_DIFFMAP0 :
shadersemantics.h
NEBULA_SEMANTIC_DIFFMAP1 :
shadersemantics.h
NEBULA_SEMANTIC_DOFDISTANCES :
shadersemantics.h
NEBULA_SEMANTIC_EMITTERTRANSFORM :
shadersemantics.h
NEBULA_SEMANTIC_ENVFALLOFF :
shadersemantics.h
NEBULA_SEMANTIC_ENVFALLOFFDISTANCE :
shadersemantics.h
NEBULA_SEMANTIC_ENVFALLOFFPOWER :
shadersemantics.h
NEBULA_SEMANTIC_ENVIRONMENT :
shadersemantics.h
NEBULA_SEMANTIC_EXPOSURE :
shadersemantics.h
NEBULA_SEMANTIC_EYEPOS :
shadersemantics.h
NEBULA_SEMANTIC_FADEVALUE :
shadersemantics.h
NEBULA_SEMANTIC_FALLOFF :
shadersemantics.h
NEBULA_SEMANTIC_FOCALLENGTHNEARFAR :
shadersemantics.h
NEBULA_SEMANTIC_FOGCOLOR :
shadersemantics.h
NEBULA_SEMANTIC_FOGDISTANCES :
shadersemantics.h
NEBULA_SEMANTIC_GLOBALAMBIENTLIGHTCOLOR :
shadersemantics.h
NEBULA_SEMANTIC_GLOBALBACKLIGHTCOLOR :
shadersemantics.h
NEBULA_SEMANTIC_GLOBALBACKLIGHTOFFSET :
shadersemantics.h
NEBULA_SEMANTIC_GLOBALLIGHTCOLOR :
shadersemantics.h
NEBULA_SEMANTIC_GLOBALLIGHTDIRWORLDSPACE :
shadersemantics.h
NEBULA_SEMANTIC_GLOBALLIGHTSHADOWBIAS :
shadersemantics.h
NEBULA_SEMANTIC_HALFPIXELSIZE :
shadersemantics.h
NEBULA_SEMANTIC_HDRBLOOMCOLOR :
shadersemantics.h
NEBULA_SEMANTIC_HDRBLOOMSCALE :
shadersemantics.h
NEBULA_SEMANTIC_HDRBRIGHTPASSTHRESHOLD :
shadersemantics.h
NEBULA_SEMANTIC_INTENSITY0 :
shadersemantics.h
NEBULA_SEMANTIC_INTENSITY1 :
shadersemantics.h
NEBULA_SEMANTIC_INTENSITY2 :
shadersemantics.h
NEBULA_SEMANTIC_INVAORESOLUTION :
shadersemantics.h
NEBULA_SEMANTIC_INVERSELIGHTPROJECTION :
shadersemantics.h
NEBULA_SEMANTIC_INVMODEL :
shadersemantics.h
NEBULA_SEMANTIC_INVMODELVIEW :
shadersemantics.h
NEBULA_SEMANTIC_INVPROJECTION :
shadersemantics.h
NEBULA_SEMANTIC_INVVIEW :
shadersemantics.h
NEBULA_SEMANTIC_INVVIEWPROJECTION :
shadersemantics.h
NEBULA_SEMANTIC_IRRADIANCE :
shadersemantics.h
NEBULA_SEMANTIC_JOINTBLOCK :
shadersemantics.h
NEBULA_SEMANTIC_JOINTBUFFER :
shadersemantics.h
NEBULA_SEMANTIC_JOINTPALETTE :
shadersemantics.h
NEBULA_SEMANTIC_LIGHTBUFFER :
shadersemantics.h
NEBULA_SEMANTIC_LIGHTCOLOR :
shadersemantics.h
NEBULA_SEMANTIC_LIGHTDIR :
shadersemantics.h
NEBULA_SEMANTIC_LIGHTPOS :
shadersemantics.h
NEBULA_SEMANTIC_LIGHTPOSRANGE :
shadersemantics.h
NEBULA_SEMANTIC_LIGHTPROJCUBE :
shadersemantics.h
NEBULA_SEMANTIC_LIGHTPROJMAP :
shadersemantics.h
NEBULA_SEMANTIC_LIGHTPROJTRANSFORM :
shadersemantics.h
NEBULA_SEMANTIC_LIGHTSHADOWBIAS :
shadersemantics.h
NEBULA_SEMANTIC_LIGHTTEXTURE :
shadersemantics.h
NEBULA_SEMANTIC_LIGHTTRANSFORM :
shadersemantics.h
NEBULA_SEMANTIC_MATDIFFUSE :
shadersemantics.h
NEBULA_SEMANTIC_MAXBORDERPADDING :
shadersemantics.h
NEBULA_SEMANTIC_MAXLUMINANCE :
shadersemantics.h
NEBULA_SEMANTIC_MAXRADIUSPIXELS :
shadersemantics.h
NEBULA_SEMANTIC_MINBORDERPADDING :
shadersemantics.h
NEBULA_SEMANTIC_MODEL :
shadersemantics.h
NEBULA_SEMANTIC_MODELARRAY :
shadersemantics.h
NEBULA_SEMANTIC_MODELVIEW :
shadersemantics.h
NEBULA_SEMANTIC_MODELVIEWARRAY :
shadersemantics.h
NEBULA_SEMANTIC_MODELVIEWPROJECTION :
shadersemantics.h
NEBULA_SEMANTIC_MODELVIEWPROJECTIONARRAY :
shadersemantics.h
NEBULA_SEMANTIC_NATIVETEXELSIZEINX :
shadersemantics.h
NEBULA_SEMANTIC_NEGINVR2 :
shadersemantics.h
NEBULA_SEMANTIC_NORMALBUFFER :
shadersemantics.h
NEBULA_SEMANTIC_NUMENVMIPS :
shadersemantics.h
NEBULA_SEMANTIC_OBJECTID :
shadersemantics.h
NEBULA_SEMANTIC_OBJECTIDARRAY :
shadersemantics.h
NEBULA_SEMANTIC_OCCLUSIONCONSTANTS :
shadersemantics.h
NEBULA_SEMANTIC_PCFBLUREND :
shadersemantics.h
NEBULA_SEMANTIC_PCFBLURSTART :
shadersemantics.h
NEBULA_SEMANTIC_PEROBJECT :
shadersemantics.h
NEBULA_SEMANTIC_PIXELCAMERAPOSITION :
shadersemantics.h
NEBULA_SEMANTIC_PIXELFOCALLENGTH :
shadersemantics.h
NEBULA_SEMANTIC_PIXELSIZE :
shadersemantics.h
NEBULA_SEMANTIC_POWEREXPONENT :
shadersemantics.h
NEBULA_SEMANTIC_PROJECTION :
shadersemantics.h
NEBULA_SEMANTIC_R :
shadersemantics.h
NEBULA_SEMANTIC_R2 :
shadersemantics.h
NEBULA_SEMANTIC_RANDOM :
shadersemantics.h
NEBULA_SEMANTIC_RENDERCUBEFACE :
shadersemantics.h
NEBULA_SEMANTIC_RENDERTARGETDIMENSIONS :
shadersemantics.h
NEBULA_SEMANTIC_REPEATINDEX :
shadersemantics.h
NEBULA_SEMANTIC_SATURATION :
shadersemantics.h
NEBULA_SEMANTIC_SHADOWBUFFERSIZE :
shadersemantics.h
NEBULA_SEMANTIC_SHADOWCONSTANTS :
shadersemantics.h
NEBULA_SEMANTIC_SHADOWINTENSITY :
shadersemantics.h
NEBULA_SEMANTIC_SHADOWOFFSETSCALE :
shadersemantics.h
NEBULA_SEMANTIC_SHADOWPARTITIONSIZE :
shadersemantics.h
NEBULA_SEMANTIC_SHADOWPROJCUBE :
shadersemantics.h
NEBULA_SEMANTIC_SHADOWPROJMAP :
shadersemantics.h
NEBULA_SEMANTIC_SHADOWPROJTRANSFORM :
shadersemantics.h
NEBULA_SEMANTIC_SHADOWTRANSFORM :
shadersemantics.h
NEBULA_SEMANTIC_SKY1 :
shadersemantics.h
NEBULA_SEMANTIC_SKY2 :
shadersemantics.h
NEBULA_SEMANTIC_SKYBLENDFACTOR :
shadersemantics.h
NEBULA_SEMANTIC_SKYROTATIONFACTOR :
shadersemantics.h
NEBULA_SEMANTIC_STRENGHT :
shadersemantics.h
NEBULA_SEMANTIC_TANANGLEBIAS :
shadersemantics.h
NEBULA_SEMANTIC_TEXELSIZE :
shadersemantics.h
NEBULA_SEMANTIC_TIME :
shadersemantics.h
NEBULA_SEMANTIC_TIMEANDRANDOM :
shadersemantics.h
NEBULA_SEMANTIC_TIMEDIFF :
shadersemantics.h
NEBULA_SEMANTIC_UVTOVIEWA :
shadersemantics.h
NEBULA_SEMANTIC_UVTOVIEWB :
shadersemantics.h
NEBULA_SEMANTIC_VERTEXCAMERAPOSITION :
shadersemantics.h
NEBULA_SEMANTIC_VIEW :
shadersemantics.h
NEBULA_SEMANTIC_VIEWMATRIXARRAY :
shadersemantics.h
NEBULA_SEMANTIC_VIEWPROJECTION :
shadersemantics.h
NEBULA_SEMANTIC_WEIGHT :
shadersemantics.h
NEBULA_SEMANTIC_WORLD :
shadersemantics.h
NEBULA_SEMANTIC_WORLDVIEW :
shadersemantics.h
NEBULA_SEMANTIC_WORLDVIEWPROJ :
shadersemantics.h
NEBULA_THREAD_DEFAULTSTACKSIZE :
config.h
NEBULA_USER_CRITICAL_SECTION :
win32criticalsection.h
NEBULA_WHOLE_BUFFER_SIZE :
config.h
NEBULA_WINDOW_CLASS :
config.h
NEBULA_XMLREADER_LEGACY_VECTORS :
config.h
NOATOM :
precompiled.h
NOCOMM :
precompiled.h
NODEFERWINDOWPOS :
precompiled.h
NOGDICAPMASKS :
precompiled.h
NOHELP :
precompiled.h
NOKANJI :
precompiled.h
NOMCX :
precompiled.h
NOMEMMGR :
precompiled.h
NOMETAFILE :
precompiled.h
NOMINMAX :
pythonserver.cc
,
precompiled.h
NOOPENFILE :
precompiled.h
NOPROFILER :
precompiled.h
NOSERVICE :
precompiled.h
NOSOUND :
precompiled.h
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Tilen Majerle
. All rights reserved.