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Nebula
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#include "core/cvar.h"#include "foundation/stdneb.h"#include "PxConfig.h"#include "PxPhysicsAPI.h"#include "physicsinterface.h"#include "physics/debugui.h"#include "physics/utils.h"#include "physics/actorcontext.h"#include "math/scalar.h"#include "timing/time.h"#include "physics/physxstate.h"#include "physics/streamactorpool.h"#include "resources/resourceserver.h"#include "io/assignregistry.h"#include "io/ioserver.h"#include "nflatbuffer/flatbufferinterface.h"#include "flat/physics/collisions.h"#include "util/color.h"Namespaces | |
| namespace | Physics |
| Diverse functions for manipulating physics actors. | |
Macros | |
| #define | PHYSX_MEMORY_ALLOCATION_DEBUG false |
| #define | PHYSX_THREADS 4 |
| #define PHYSX_MEMORY_ALLOCATION_DEBUG false |
| #define PHYSX_THREADS 4 |