Nebula
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#include "core/refcounted.h"
#include "core/singleton.h"
#include "game/manager.h"
#include "game/category.h"
#include "game/entity.h"
#include "game/world.h"
#include "basegamefeature/components/basegamefeature.h"
#include "physicsinterface.h"
#include "physics/actorcontext.h"
#include "resources/resourceserver.h"
#include "components/physicsfeature.h"
#include "game/api.h"
Go to the source code of this file.
Classes | |
class | PhysicsFeature::PhysicsManager |
Namespaces | |
namespace | PhysicsFeature |