|
Nebula
|
#include "foundation/stdneb.h"#include "resourceloader.h"#include "io/ioserver.h"#include "resourceserver.h"#include "util/bit.h"Namespaces | |
| namespace | Resources |
| A resource is a container for some type of file which is loaded. | |
Functions | |
| Resources::__ImplementAbstractClass (Resources::ResourceLoader, 'RSLO', Core::RefCounted) | |
| void | Resources::ApplyLoadOutput (ResourceLoader *loader, const ResourceLoader::ResourceLoadOutput &output) |
| void | Resources::DispatchJob (ResourceLoader *loader, const ResourceLoader::ResourceLoadJob &job) |
| ResourceLoader::ResourceLoadOutput | Resources::_LoadInternal (ResourceLoader *loader, ResourceLoader::ResourceLoadJob job) |