Nebula
|
#include "foundation/stdneb.h"
#include "resourceloader.h"
#include "io/ioserver.h"
#include "resourceserver.h"
#include "util/bit.h"
Namespaces | |
namespace | Resources |
A resource is a container for some type of file which is loaded. | |
Functions | |
Resources::__ImplementAbstractClass (Resources::ResourceLoader, 'RSLO', Core::RefCounted) | |
void | Resources::ApplyLoadOutput (ResourceLoader *loader, const ResourceLoader::ResourceLoadOutput &output) |
void | Resources::DispatchJob (ResourceLoader *loader, const ResourceLoader::ResourceLoadJob &job) |
ResourceLoader::ResourceLoadOutput | Resources::_LoadInternal (ResourceLoader *loader, ResourceLoader::ResourceLoadJob job) |