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| CoreGraphics::_DECL_ACQUIRE_RELEASE (TextureId) |
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| CoreGraphics::__ImplementEnumBitOperators (CoreGraphics::TextureUsage) |
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const TextureId | CoreGraphics::CreateTexture (const TextureCreateInfo &info) |
| create new vertex buffer with intended usage, access and CPU syncing parameters, together with size of buffer
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void | CoreGraphics::DestroyTexture (const TextureId id) |
| destroy vertex buffer
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Util::StringAtom | CoreGraphics::TextureGetName (const TextureId id) |
| Get name of texture.
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TextureDimensions | CoreGraphics::TextureGetDimensions (const TextureId id) |
| get texture dimensions
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TextureRelativeDimensions | CoreGraphics::TextureGetRelativeDimensions (const TextureId id) |
| get texture relative dimensions
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CoreGraphics::PixelFormat::Code | CoreGraphics::TextureGetPixelFormat (const TextureId id) |
| get texture pixel format
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TextureType | CoreGraphics::TextureGetType (const TextureId id) |
| get texture type
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SizeT | CoreGraphics::TextureGetNumMips (const TextureId id) |
| get number of mips
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SizeT | CoreGraphics::TextureGetNumLayers (const TextureId id) |
| get number of layers
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SizeT | CoreGraphics::TextureGetNumSamples (const TextureId id) |
| get sample count
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const CoreGraphics::TextureId | CoreGraphics::TextureGetAlias (const TextureId id) |
| get texture alias, returns invalid id if not aliased
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const CoreGraphics::TextureUsage | CoreGraphics::TextureGetUsage (const TextureId id) |
| get texture usage
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const CoreGraphics::ImageLayout | CoreGraphics::TextureGetDefaultLayout (const TextureId id) |
| get default texture layout
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uint | CoreGraphics::TextureGetBindlessHandle (const TextureId id) |
| get bindless texture handle
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uint | CoreGraphics::TextureGetStencilBindlessHandle (const TextureId id) |
| get bindless texture handle
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void | CoreGraphics::TextureWindowResized (const TextureId id) |
| If texture is bound to the window resolution, reset the internal texture without mucking with the texture id.
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void | CoreGraphics::TextureGenerateMipmaps (const CoreGraphics::CmdBufferId cmdBuf, const TextureId id) |
| generate mipmaps for texture
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TextureSparsePageSize | CoreGraphics::TextureSparseGetPageSize (const CoreGraphics::TextureId id) |
| get the texture page size, which is constant for the whole texture
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IndexT | CoreGraphics::TextureSparseGetPageIndex (const CoreGraphics::TextureId id, IndexT layer, IndexT mip, IndexT x, IndexT y, IndexT z) |
| get the page index at a given coordinate
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const TextureSparsePage & | CoreGraphics::TextureSparseGetPage (const CoreGraphics::TextureId id, IndexT layer, IndexT mip, IndexT pageIndex) |
| get texture page
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SizeT | CoreGraphics::TextureSparseGetNumPages (const CoreGraphics::TextureId id, IndexT layer, IndexT mip) |
| get the number of pages for a given layer and mip
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IndexT | CoreGraphics::TextureSparseGetMaxMip (const CoreGraphics::TextureId id) |
| get highest sparse mip
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void | CoreGraphics::TextureSparseEvict (const CoreGraphics::TextureId id, IndexT layer, IndexT mip, IndexT pageIndex) |
| evict a page
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void | CoreGraphics::TextureSparseMakeResident (const CoreGraphics::TextureId id, IndexT layer, IndexT mip, IndexT pageIndex) |
| make a page resident
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void | CoreGraphics::TextureSparseEvictMip (const CoreGraphics::TextureId id, IndexT layer, IndexT mip) |
| evict a whole mip
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void | CoreGraphics::TextureSparseMakeMipResident (const CoreGraphics::TextureId id, IndexT layer, IndexT mip) |
| make a whole mip resident
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void | CoreGraphics::TextureSparseCommitChanges (const CoreGraphics::TextureId id) |
| commit texture sparse page updates
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bool | CoreGraphics::TextureUpdate (const CoreGraphics::CmdBufferId cmd, CoreGraphics::TextureId tex, const SizeT width, SizeT height, SizeT mip, SizeT layer, const void *data, SizeT dataSize) |
| Update texture from data buffer, returns true if there is enough upload heap space.
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void | CoreGraphics::TextureClearColor (const CoreGraphics::CmdBufferId cmd, const CoreGraphics::TextureId id, Math::vec4 color, const CoreGraphics::ImageLayout layout, const CoreGraphics::TextureSubresourceInfo &subres) |
| clear texture with color
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void | CoreGraphics::TextureClearDepthStencil (const CoreGraphics::CmdBufferId cmd, const CoreGraphics::TextureId id, float depth, uint stencil, const CoreGraphics::ImageLayout layout, const CoreGraphics::TextureSubresourceInfo &subres) |
| clear texture with depth-stencil
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TextureCreateInfoAdjusted | CoreGraphics::TextureGetAdjustedInfo (const TextureCreateInfo &info) |
| helper function to setup RenderTextureInfo, already implemented
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void | CoreGraphics::TextureSetHighestLod (const CoreGraphics::TextureId id, uint lod) |
| Set highest LOD on texture.
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TextureType | CoreGraphics::TextureTypeFromString (const Util::String &string) |
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TextureUsage | CoreGraphics::TextureUsageFromString (const Util::String &string) |
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