Nebula
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#include "framescriptloader.h"
#include "io/ioserver.h"
#include "io/stream.h"
#include "framepass.h"
#include "frameblit.h"
#include "framecopy.h"
#include "framemipmap.h"
#include "framecompute.h"
#include "frameplugin.h"
#include "framesubpass.h"
#include "framesubgraph.h"
#include "frameswap.h"
#include "framesubpassplugin.h"
#include "framesubpassbatch.h"
#include "framesubpassorderedbatch.h"
#include "framesubpassfullscreeneffect.h"
#include "frameresolve.h"
#include "frameserver.h"
#include "coregraphics/shaderserver.h"
#include "coregraphics/config.h"
#include "framebarrier.h"
#include "coregraphics/barrier.h"
#include "coregraphics/displaydevice.h"
#include "memory/arenaallocator.h"
#include "materials/materialtemplates.h"
Namespaces | |
namespace | Frame |
ImGUI debug interface for inspecting frame scripts. | |