Nebula
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Here is a list of all variables with links to the classes they belong to:
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
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T
U
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X
Y
Z
_
- g -
gain :
Math::AngularPFeedbackLoop
,
Math::PFeedbackLoop< TYPE >
gameContentServer :
App::GameApplication
,
App::RenderApplication
gameDatabase :
Db::DbServer
gameFeatures :
Game::GameServer
gameServer :
App::GameApplication
genEntry :
CoreGraphics::RayDispatchTable
generation :
Game::Entity
generations :
Game::EntityPool
,
Ids::IdAllocatorSafe< MAX_ALLOCS, TYPES >
,
Ids::IdGenerationPool
genericDecalAllocator :
Decals::DecalContext
genericLightAllocator :
Lighting::LightContext
geo :
Vulkan::SceneSetup
geometry :
Vulkan::GeometrySetup
geometryId :
StaticUI::UltralightRenderer
geometryInfo :
Vulkan::InstanceSetup
,
Vulkan::SceneSetup
geometryMap :
StaticUI::UltralightRenderer
GetDelegate :
Scripting::DotNET_API
GetExport :
Scripting::NSharpServer::Assembly
gfx :
Vulkan::GraphicsDeviceState::ConstantsRingBuffer
gfxServer :
GraphicsFeature::GraphicsFeatureUnit
gid :
GraphicsFeature::CameraManager::ViewData
globalConstantBufferCompute :
CoreGraphics::GraphicsDeviceState
globalConstantBufferGraphics :
CoreGraphics::GraphicsDeviceState
globalConstantBufferMaxValue :
CoreGraphics::GraphicsDeviceState
globalConstantBufferMemorySize :
CoreGraphics::GraphicsDeviceCreateInfo
globalIndexBufferMemorySize :
CoreGraphics::GraphicsDeviceCreateInfo
globalLight :
GraphicsFeature::GraphicsFeatureUnit
globalUploadMemorySize :
CoreGraphics::GraphicsDeviceCreateInfo
globalVertexBufferMemorySize :
CoreGraphics::GraphicsDeviceCreateInfo
glyphTexture :
Vulkan::VkTextRenderer
goal :
Math::AngularPFeedbackLoop
,
Math::PFeedbackLoop< TYPE >
,
Math::PIDFeedbackLoop
gpuSubTextures :
Terrain::TerrainContext::TerrainInstanceInfo
graphicsCmdBuf :
CoreGraphics::TextureLoader::MipLoadMainThread
graphicsCommandBuffer :
CoreGraphics::GraphicsDeviceThreadState
graphicsDevice :
Graphics::GraphicsServer
graphicsDynamicStateInfo :
Vulkan::VkShaderProgramRuntimeInfo
graphicsEventHandler :
GLFW::GLFWDisplayDevice
graphicsInterface :
App::RenderApplication
graphicsLayout :
Vulkan::VkPipelineBundle
graphicsManager :
GraphicsFeature::GraphicsFeatureUnit
graphicsServer :
App::ViewerApplication
graphicsShaderInfos :
Vulkan::VkShaderProgramRuntimeInfo
gravity :
Particles::ParticleJobUniformData
gray :
Util::Color
GreaterEqualFrag :
Db::Sqlite3FilterSet
GreaterFrag :
Db::Sqlite3FilterSet
green :
CoreGraphics::TextureSwizzle
,
Dynui::ImguiTextureId
,
Util::Color
greenBits :
CoreGraphics::Monitor
greenOffset :
CoreGraphics::ImageLoadInfo
gridColor :
Im3d::Im3dState
gridOffset :
Im3d::Im3dState
gridSize :
Im3d::Im3dState
group :
Debug::DebugCounter
,
Debug::DebugTimer
,
Multiplayer::ClientConnection
,
Vulkan::VkTextRenderer
groupCompletionCounter :
Jobs2::JobContext
groupDataPtr :
CoreGraphics::Nvx3StreamReader
groupDataSize :
CoreGraphics::Nvx3StreamReader
groupIndex :
CoreGraphics::RenderShape
groupSize :
Jobs2::JobContext
grow :
Ids::IdPool
,
Util::Array< TYPE, SMALL_VECTOR_SIZE >
,
Util::ArrayStack< TYPE, STACK_SIZE >
,
Util::Queue< TYPE >
growthEnabled :
Util::GlobalStringAtomTable::DebugInfo
gs :
Vulkan::VkShaderProgramRuntimeInfo
guid :
CoreGraphics::AdapterInfo
,
Util::Variant
guidArray :
Util::Variant
guidToEntity :
BaseGameFeature::LevelParser
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for Nebula. Dark theme by
Tilen Majerle
. All rights reserved.