Here is a list of all variables with links to the classes they belong to:
- o -
- object : Util::Variant
- objectConstantsIndex : Models::ModelContext::NodeInstanceState
- objectIds : Base::InstanceRendererBase
- objectIdShaderVar : Base::ShaderServerBase
- objects : Util::ArrayAllocator< TYPES >, Util::ArrayAllocatorSafe< MAX_ALLOCS, TYPES >
- objPtr : Util::Delegate< RETTYPE(ARGTYPES...)>
- obs : Visibility::VisibilitySystem
- observableAllocator : Visibility::ObservableContext
- observerAllocator : Visibility::ObserverContext
- occupancyCounter : Terrain::OccupancyQuadTree::Node
- occupied : Terrain::OccupancyQuadTree::Node
- offset : CoreGraphics::Alloc, CoreGraphics::AllocRange, CoreGraphics::BufferBarrier, CoreGraphics::BufferCopy, CoreGraphics::BufferSparsePage, CoreGraphics::BufferSubresourceInfo, CoreGraphics::ResourcePipelinePushConstantRange, CoreGraphics::ResourceTableBuffer, CoreGraphics::TextureSparsePage, CoreGraphics::VertexAlloc, CoreGraphics::VertexStream, Lighting::LightContext::ConstantBufferSet, MaterialTemplates::MaterialTemplateValue, Math::transform44, Memory::RangeAllocation, Memory::RangeAllocator::RangeAllocatorNode, Memory::RingAlloc, Terrain::TextureTileCache::Node, Visibility::ObserverContext::VisibilityDrawCommand, Visibility::ObserverContext::VisibilityModelCommand, Vulkan::BufferMapping, Vulkan::QueryBundle::QueryChunk, Vulkan::VkCommandBufferThread::VkIndexBufferCommand, Vulkan::VkCommandBufferThread::VkIndirectDrawCommand, Vulkan::VkCommandBufferThread::VkIndirectIndexedDrawCommand, Vulkan::VkCommandBufferThread::VkPushConstantsCommand, Vulkan::VkCommandBufferThread::VkUpdateBufferCommand, Vulkan::VkCommandBufferThread::VkVertexBufferCommand, Vulkan::VkDeferredCommand::Delegate, Vulkan::VkShaderCache::BufferMapping
- offsets : Models::ShaderStateNode::DrawPacket, Vulkan::VkCommandBufferThread::VkDescriptorsCommand, Vulkan::VkDeferredCommand::Delegate
- offsetValid : Math::transform44
- oldCoord : Terrain::SubTextureUpdateJobOutput
- oldMaxMip : Terrain::SubTextureUpdateJobOutput
- oldTiles : Terrain::SubTextureUpdateJobOutput
- OnAttachEntity : Graphics::GraphicsContextFunctionBundle
- OnDefragment : Graphics::GraphicsContextState
- OnDiscardStage : Graphics::GraphicsContextFunctionBundle
- OnDiscardView : Graphics::GraphicsContextFunctionBundle
- one : Mathf.Vector3, Mathf.Vector4
- oneDivLifeTime : Particles::Particle
- onEvent : Game::ProcessorBuilder
- OnInit : Game::ComponentRegisterInfo< COMPONENT_TYPE >
- OnInstanceMoved : Graphics::GraphicsContextState
- onlyModified : Game::ProcessorBuilder
- OnRemoveEntity : Graphics::GraphicsContextFunctionBundle
- OnRenderDebug : Graphics::GraphicsContextFunctionBundle
- onSleepCallback : Physics::PhysxState
- OnStageCreated : Graphics::GraphicsContextFunctionBundle
- OnViewCreated : Graphics::GraphicsContextFunctionBundle
- onWakeCallback : Physics::PhysxState
- OnWindowResized : Graphics::GraphicsContextFunctionBundle
- OOM : Memory::RangeAllocation
- opaqueBinds : Vulkan::GraphicsDeviceState::SparseImageBind
- opaqueMemoryBinds : Vulkan::VkSubContextHandler::SparseBindSubmission
- open : Resources::ResourceServer
- OpenBracketFrag : Db::Sqlite3FilterSet, Db::Sqlite3Table
- ops : Frame::FrameScript, Frame::FrameSubpass::CompiledImpl
- opsByName : Frame::FrameScript
- orbitButton : RenderUtil::MayaCameraUtil
- orbiting : RenderUtil::MayaCameraUtil
- order : Game::FrameEvent::Batch, Game::FrameEvent, Game::Processor, Game::ProcessorBuilder
- OrFrag : Db::Sqlite3FilterSet
- origBoundingBoxes : Models::ModelContext::ModelInstance::Renderable
- origTransforms : Models::ModelContext::ModelInstance::Transformable
- outPipe : Posix::PosixProcess
- output : Jobs::JobContext, Particles::ParticleJobContext
- outputCapacity : Particles::ParticleContext::ParticleSystemRuntime
- outputData : Particles::ParticleContext::ParticleSystemRuntime
- outputParticles : Particles::ParticleJobContext
- outputs : Jobs::JobFuncContext
- outputSizes : Jobs::JobFuncContext
- outstandingThreads : Posix::PosixThreadBarrier, Win32::Win32ThreadBarrier
- overallocationSize : CoreGraphics::ResourceTableCreateInfo
- overlapBuffer : Physics::PhysxState
- overlapped : IO::FileWatcherPlatform
- overrideRootDirectory : App::RenderApplication
- owners : Util::ArrayAllocatorSafe< MAX_ALLOCS, TYPES >
- ownsTimer : Graphics::GraphicsServer