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Here is a list of all namespace variables with links to the namespace documentation for each variable:
- s -
samplerAllocator :
Vulkan
scopesByCategory :
Profiling
semaphoreAllocator :
Vulkan
sequenceNode :
Jobs2
sequenceTail :
Jobs2
sequenceThread :
Jobs2
setupCompleteQueue :
Models
setupLock :
Vulkan
shaderAlloc :
Vulkan
ShaderGroupAlignment :
CoreGraphics
ShaderGroupSize :
CoreGraphics
shaderProgramAlloc :
Vulkan
SHADOW_STAGE_MASK :
Graphics
skeletonAllocator :
Characters
skeletonResourceAllocator :
Characters
SOCKET_ERROR :
Posix
SparseAddressSize :
CoreGraphics
ssaoState :
PostEffects
ssrState :
PostEffects
state :
Clustering
,
Debug
,
Dynui
,
GI
,
Graphics
,
Particles
,
Physics
,
PostEffects
,
Raytracing
,
StaticUI
,
Vulkan
StepTime :
Particles
StringAtomComponentDrawOverride :
Game
submitLock :
Vulkan
subpassInfos :
CoreGraphics
SubTextureFadeStart :
Terrain
SubTextureMaxPixels :
Terrain
SubTextureMaxTiles :
Terrain
SubTextureMaxUpdates :
Terrain
SubTextureRange :
Terrain
SubTextureSwapDistance :
Terrain
SubTextureWorldSize :
Terrain
swapchainAllocator :
Vulkan
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