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Nebula
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#include <terraincontext.h>
| uint32_t Terrain::TerrainContext::TerrainInstanceInfo::albedoCacheBarrierIndex |
| CoreGraphics::BarrierContext Terrain::TerrainContext::TerrainInstanceInfo::barrierContext |
| CoreGraphics::BufferId Terrain::TerrainContext::TerrainInstanceInfo::biomeBuffer |
| Threading::AtomicCounter Terrain::TerrainContext::TerrainInstanceInfo::biomeLoaded[Terrain::MAX_BIOMES][4] |
| uint Terrain::TerrainContext::TerrainInstanceInfo::biomeLowresGenerated[Terrain::MAX_BIOMES] |
| CoreGraphics::TextureId Terrain::TerrainContext::TerrainInstanceInfo::biomeMasks[Terrain::MAX_BIOMES] |
| Terrain::MaterialLayers::STRUCT Terrain::TerrainContext::TerrainInstanceInfo::biomeMaterials |
| BiomeMaterial Terrain::TerrainContext::TerrainInstanceInfo::biomeResources[Terrain::MAX_BIOMES][BiomeSettings::BiomeMaterialLayer::NumLayers] |
| Util::Array<IndexT> Terrain::TerrainContext::TerrainInstanceInfo::biomes |
| Util::Array<CoreGraphics::TextureId> Terrain::TerrainContext::TerrainInstanceInfo::biomeTextures |
| CoreGraphics::TextureId Terrain::TerrainContext::TerrainInstanceInfo::biomeWeights[Terrain::MAX_BIOMES] |
| TerrainCreateInfo Terrain::TerrainContext::TerrainInstanceInfo::createInfo |
| Util::FixedArray<TerrainSubTexture> Terrain::TerrainContext::TerrainInstanceInfo::gpuSubTextures |
| uint32_t Terrain::TerrainContext::TerrainInstanceInfo::indirectionBarrierIndex |
| Util::FixedArray<IndirectionEntry> Terrain::TerrainContext::TerrainInstanceInfo::indirectionBuffer |
| Util::Array<CoreGraphics::BufferCopy, 4> Terrain::TerrainContext::TerrainInstanceInfo::indirectionBufferClearsThisFrame |
| Util::Array<CoreGraphics::BufferCopy, 4> Terrain::TerrainContext::TerrainInstanceInfo::indirectionBufferUpdatesThisFrame |
| uint32_t Terrain::TerrainContext::TerrainInstanceInfo::indirectionCopyBarrierIndex |
| Util::Array<IndirectionEntry> Terrain::TerrainContext::TerrainInstanceInfo::indirectionEntryUpdates |
| Util::FixedArray<uint> Terrain::TerrainContext::TerrainInstanceInfo::indirectionMipOffsets |
| Util::FixedArray<uint> Terrain::TerrainContext::TerrainInstanceInfo::indirectionMipSizes |
| OccupancyQuadTree Terrain::TerrainContext::TerrainInstanceInfo::indirectionOccupancy |
| CoreGraphics::TextureId Terrain::TerrainContext::TerrainInstanceInfo::indirectionTexture |
| Util::Array<CoreGraphics::TextureCopy, 4> Terrain::TerrainContext::TerrainInstanceInfo::indirectionTextureClearsThisFrame |
| Util::Array<CoreGraphics::TextureCopy> Terrain::TerrainContext::TerrainInstanceInfo::indirectionTextureCopies |
| CoreGraphics::TextureId Terrain::TerrainContext::TerrainInstanceInfo::indirectionTextureCopy |
| Util::Array<CoreGraphics::TextureCopy, 4> Terrain::TerrainContext::TerrainInstanceInfo::indirectionTextureFromCopiesThisFrame |
| Util::Array<CoreGraphics::TextureCopy, 4> Terrain::TerrainContext::TerrainInstanceInfo::indirectionTextureToCopiesThisFrame |
| Util::Array<CoreGraphics::TextureCopy, 4> Terrain::TerrainContext::TerrainInstanceInfo::indirectionTextureUpdatesThisFrame |
| CoreGraphics::BufferSet Terrain::TerrainContext::TerrainInstanceInfo::indirectionUploadBuffers |
| Util::FixedArray<uint> Terrain::TerrainContext::TerrainInstanceInfo::indirectionUploadOffsets |
| CoreGraphics::TextureId Terrain::TerrainContext::TerrainInstanceInfo::lowresAlbedo |
| CoreGraphics::TextureId Terrain::TerrainContext::TerrainInstanceInfo::lowresMaterial |
| CoreGraphics::TextureId Terrain::TerrainContext::TerrainInstanceInfo::lowresNormal |
| uint32_t Terrain::TerrainContext::TerrainInstanceInfo::materialCacheBarrierIndex |
| uint32_t Terrain::TerrainContext::TerrainInstanceInfo::normalCacheBarrierIndex |
| SizeT Terrain::TerrainContext::TerrainInstanceInfo::numPageBufferUpdateEntries |
| Threading::AtomicCounter Terrain::TerrainContext::TerrainInstanceInfo::numPatchesThisFrame |
| uint Terrain::TerrainContext::TerrainInstanceInfo::numPixels |
| CoreGraphics::BufferId Terrain::TerrainContext::TerrainInstanceInfo::pageStatusBuffer |
| uint32_t Terrain::TerrainContext::TerrainInstanceInfo::pageStatusBufferBarrierIndex |
| uint32_t Terrain::TerrainContext::TerrainInstanceInfo::pageUpdateListBarrierIndex |
| CoreGraphics::BufferId Terrain::TerrainContext::TerrainInstanceInfo::pageUpdateListBuffer |
| CoreGraphics::BufferSet Terrain::TerrainContext::TerrainInstanceInfo::pageUpdateReadbackBuffers |
| CoreGraphics::BufferSet Terrain::TerrainContext::TerrainInstanceInfo::patchConstants |
| CoreGraphics::TextureId Terrain::TerrainContext::TerrainInstanceInfo::physicalAlbedoCacheBC |
| CoreGraphics::TextureViewId Terrain::TerrainContext::TerrainInstanceInfo::physicalAlbedoCacheBCWrite |
| CoreGraphics::TextureId Terrain::TerrainContext::TerrainInstanceInfo::physicalMaterialCacheBC |
| CoreGraphics::TextureViewId Terrain::TerrainContext::TerrainInstanceInfo::physicalMaterialCacheBCWrite |
| CoreGraphics::TextureId Terrain::TerrainContext::TerrainInstanceInfo::physicalNormalCacheBC |
| CoreGraphics::TextureViewId Terrain::TerrainContext::TerrainInstanceInfo::physicalNormalCacheBCWrite |
| TextureTileCache Terrain::TerrainContext::TerrainInstanceInfo::physicalTextureTileCache |
| OccupancyQuadTree Terrain::TerrainContext::TerrainInstanceInfo::physicalTextureTileOccupancy |
| CoreGraphics::BufferId Terrain::TerrainContext::TerrainInstanceInfo::runtimeConstants |
| CoreGraphics::ResourceTableId Terrain::TerrainContext::TerrainInstanceInfo::runtimeTable |
| Threading::AtomicCounter Terrain::TerrainContext::TerrainInstanceInfo::sectionCullDoneCounter = 0 |
| Threading::Event * Terrain::TerrainContext::TerrainInstanceInfo::sectionCullFinishedEvent |
| CoreGraphics::TextureId Terrain::TerrainContext::TerrainInstanceInfo::shadowMap |
| CoreGraphics::BufferId Terrain::TerrainContext::TerrainInstanceInfo::subTextureBuffer |
| uint32_t Terrain::TerrainContext::TerrainInstanceInfo::subtextureBufferBarrierIndex |
| Terrain::SubTextureUpdateJobOutput Terrain::TerrainContext::TerrainInstanceInfo::subTextureJobOutputs[SubTextureMaxUpdates] |
| Threading::AtomicCounter Terrain::TerrainContext::TerrainInstanceInfo::subTextureNumOutputs |
| Util::FixedArray<SubTexture> Terrain::TerrainContext::TerrainInstanceInfo::subTextures |
| Threading::AtomicCounter Terrain::TerrainContext::TerrainInstanceInfo::subtexturesDoneCounter = 0 |
| Threading::Event* Terrain::TerrainContext::TerrainInstanceInfo::subtexturesFinishedEvent |
| CoreGraphics::BufferSet Terrain::TerrainContext::TerrainInstanceInfo::subtextureStagingBuffers |
| CoreGraphics::BufferId Terrain::TerrainContext::TerrainInstanceInfo::systemConstants |
| CoreGraphics::ResourceTableSet Terrain::TerrainContext::TerrainInstanceInfo::systemTable |
| CoreGraphics::BufferWithStaging Terrain::TerrainContext::TerrainInstanceInfo::tileWriteBufferSet |
| Util::Array<TerrainTileWrite::TileWrite> Terrain::TerrainContext::TerrainInstanceInfo::tileWrites |
| Util::Array<TerrainTileWrite::TileWrite> Terrain::TerrainContext::TerrainInstanceInfo::tileWritesThisFrame |
| bool Terrain::TerrainContext::TerrainInstanceInfo::updateLowres = false |
| bool Terrain::TerrainContext::TerrainInstanceInfo::virtualSubtextureBufferUpdate |