Here is a list of all variables with links to the classes they belong to:
- l -
- l : Jobs2::Callable< LAMBDA, ARGS >, Jobs2::JobContext
- lastChild : TiXmlNode
- lastDelta : Math::PIDFeedbackLoop
- lastDeltaTime : Math::PIDFeedbackLoop
- lastError : Math::PIDFeedbackLoop
- lastPacketPos : Math::Extrapolator< TYPE >
- lastPacketTime : Math::Extrapolator< TYPE >
- lastRelEvalTime : Animation::AnimJob
- lastSampleTime : Animation::AnimJob
- LastSubmission : Frame::FrameScriptLoader
- lastTime : Math::PIDFeedbackLoop
- latency : Math::Extrapolator< TYPE >
- lauchedProcessInfo : Win32::Win32Process
- layer : CoreGraphics::TextureCopy, CoreGraphics::TextureSubresourceInfo, Dynui::ImguiTextureId, Vulkan::VkTextureViewLoadInfo
- layerCount : CoreGraphics::TextureSubresourceInfo
- layers : CoreGraphics::TextureCreateInfo, CoreGraphics::TextureStreamData
- layout : CoreGraphics::Nvx3VertexRange, CoreGraphics::ResourceTableCreateInfo, Vulkan::DescriptorSetBinding, Vulkan::Pipeline, Vulkan::VkCommandBufferThread::VkComputePipelineBindCommand, Vulkan::VkCommandBufferThread::VkGfxPipelineBindCommand, Vulkan::VkCommandBufferThread::VkPushConstantsCommand, Vulkan::VkDeferredCommand::Delegate, Vulkan::VkShaderCache::DescriptorSetBinding, Vulkan::VkShaderProgramRuntimeInfo, Vulkan::VkTextRenderer
- left : Math::rectangle< TYPE >, Mathf.Vector3, Vulkan::VkDeferredCommand::Delegate
- leftDependency : Vulkan::VkEventInfo
- leftSlope : Lighting::CSMUtil::CascadeFrustum
- leftStrafeKey : RenderUtil::FreeCameraUtil
- LessEqualFrag : Db::Sqlite3FilterSet
- LessFrag : Db::Sqlite3FilterSet
- level : Util::QuadTree< TYPE >::Node
- lightProbeAllocator : Graphics::LightProbeContext
- limits : Particles::EnvelopeCurve
- line : Profiling::ProfilingScope
- lines : Im3d::Im3dState
- linesPipeline : Im3d::Im3dState
- lineThickness : CoreGraphics::RenderShape
- lineThicknesses : Vulkan::VkShapeRenderer::IndexedDraws, Vulkan::VkShapeRenderer::UnindexedDraws
- lineWidth : Vulkan::VkShapeRenderer
- listener : Audio::AudioDevice
- listenerId : Game::MessageListener
- listenerMap : Game::Message< MSG, TYPES >
- listenerPool : Game::Message< MSG, TYPES >
- listenerThread : Net::StdTcpServer
- listHead : Win32::Win32MemoryPool
- loadBits : Terrain::TerrainContext::TerrainRuntimeInfo
- loadContext : Models::PrimitiveNode
- loadedBits : Models::ModelStreamingData, Resources::ResourceLoader::LoadState, Resources::ResourceLoader::ResourceStreamOutput
- loaders : Resources::ResourceServer
- loaderStreamData : Resources::ResourceLoader::ResourceInitOutput
- loaderUtil : IO::BXmlReader
- loadOutputs : Resources::ResourceLoader
- loads : Resources::ResourceLoader
- loadState : Resources::ResourceLoader::ResourceLoadJob, Resources::ResourceLoader::ResourceLoadOutput
- loadStates : Resources::ResourceLoader
- local : Util::String
- localBuffer : Util::String
- localPath : IO::URI
- location : TiXmlBase
- lock : CoreGraphics::DrawThread, Posix::PosixReadWriteLock, Threading::Spinlock, Threading::SpinlockScope, Win32::Win32ReadWriteLock
- locked : Threading::AssertingMutex
- lockedIntervals : Memory::RingAllocator< SYNCPOINTS >
- lockedToViewer : Models::TransformNode
- lockingThread : Posix::PosixReadWriteLock
- lod : Resources::ResourceLoader::_PendingResourceLoad, Resources::ResourceLoader::_PendingStreamLod, Resources::ResourceLoader::ResourceLoadJob
- lodCamera : Graphics::CameraContext
- Log10E : Mathf.MathHelper
- Log2E : Mathf.MathHelper
- logFileEnabled : App::RenderApplication
- lookup : Terrain::TextureTileCache
- loopCount : Animation::PlayClipJob
- looping : Particles::EmitterAttrs::BoolAttributes
- loopType : CoreAnimation::Nax2Group
- lower : Memory::RingAllocator< SYNCPOINTS >::Interval
- lowFreqVibrator : Base::GamePadBase
- lowresGenerated : Terrain::TerrainContext::TerrainRuntimeInfo