Here is a list of all variables with links to the classes they belong to:
- v -
- v : Im3d::Color, Math::byte4, Math::byte4u, Math::float2, Math::float3, Math::float4, Math::int2, Math::int3, Math::int4, Math::uint2, Math::uint3, Math::uint4, Math::vec3, Math::vec4
- v1 : Physics::VisualDebugger::TimedDrawData
- v2 : Physics::VisualDebugger::TimedDrawData
- val : Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >::Iterator
- validError : Math::PIDFeedbackLoop
- validInstances : Game::Dataset::View
- validRows : MemDb::Table::Partition
- value : Core::CVar, Debug::DebugCounter, Fibers::FiberWaitContext, Math::PIDFeedbackLoop, Threading::Interlocked::AtomicInt64, Threading::Interlocked::AtomicInt, TiXmlAttribute, TiXmlNode, Util::List< TYPE >::Node, Util::SimpleTree< VALUETYPE >::Node
- valueBuffer : Attr::AttributeTable
- valueData : Util::KeyValuePair< KEYTYPE, VALUETYPE >
- valueIndex : IO::BXMLFileAttr
- values : Db::Dataset, Http::SvgLineChartWriter::Track, MaterialTemplates::Entry, Particles::EnvelopeCurve, Util::Set< KEYTYPE >, Vulkan::VkCommandBufferThread::VkBeginMarkerCommand, Vulkan::VkCommandBufferThread::VkInsertMarkerCommand
- ValuesFrag : Db::Sqlite3Table
- valueTable : Db::Command, Db::Reader, Db::Table, Db::Writer
- valueType : Attr::AttributeDefinitionBase
- variables : Vulkan::VkReflectionInfo, Vulkan::VkShaderCache::VkReflectionInfo
- variablesByName : Vulkan::VkReflectionInfo, Vulkan::VkShaderCache::VkReflectionInfo
- variationResId : Models::CharacterNode
- varScaleX : Characters::SkeletonJobJoint
- varScaleY : Characters::SkeletonJobJoint
- varScaleZ : Characters::SkeletonJobJoint
- varTranslationW : Characters::SkeletonJobJoint
- varTranslationX : Characters::SkeletonJobJoint
- varTranslationY : Characters::SkeletonJobJoint
- varTranslationZ : Characters::SkeletonJobJoint
- vbo : CoreGraphics::BlasCreateInfo, Im3d::Im3dState, Models::PrimitiveNode, StaticUI::UltralightRenderer::GeometryHandle, Terrain::TerrainContext::TerrainRuntimeInfo, Vulkan::VkTextRenderer
- vbos : Dynui::ImguiContext::ImguiState, Vulkan::VkShapeRenderer
- vboStreamOffsets : Vulkan::GraphicsDeviceState
- vboStreams : Vulkan::GraphicsDeviceState
- vec : Math::plane, Math::point, Math::quat, Math::vec3, Math::vec4, Math::vector
- vec2Array : Util::Variant
- vec4Array : Util::Variant
- vec4Values : Particles::EmitterAttrs
- vegetationAllocator : Vegetation::VegetationContext
- velocity : Audio::AudioDevice::Listener, Particles::Particle
- velocityScale : CoreAnimation::AnimSampleMixInfo
- vendorId : CoreGraphics::AdapterInfo
- version : Base::GameContentServerBase, MemDb::Table::Partition, TiXmlDeclaration
- vertex : Vulkan::VkTextRenderer::TextElementVertex
- vertexAllocation : CoreGraphics::__Mesh
- vertexAllocationOffset : CoreGraphics::MeshLoader::MeshStreamData
- vertexAllocator : CoreGraphics::GraphicsDeviceState
- vertexBuffer : CoreGraphics::GraphicsDeviceState, CoreGraphics::Nvx3StreamReader, CoreGraphics::VertexStream, RenderUtil::DrawFullScreenQuad, RenderUtil::Geometry
- vertexBufferActiveIndex : Vulkan::VkShapeRenderer
- vertexBufferAllocation : CoreGraphics::MeshCreateInfo
- vertexBufferCapacity : Vulkan::VkShapeRenderer
- vertexBufferLoader : CoreGraphics::Nvx3StreamReader
- vertexBufferOffset : Vulkan::VkShapeRenderer
- vertexBufferPtr : Vulkan::VkShapeRenderer
- vertexByteSize : CoreGraphics::VertexLayoutInfo
- vertexComponentMask : CoreGraphics::Nvx2Header, CoreGraphics::Nvx3StreamReader
- vertexComponents : CoreGraphics::Nvx3StreamReader
- vertexData : CoreGraphics::Nvx3Elements
- vertexDataOffset : CoreGraphics::RenderShape
- vertexDataPtr : CoreGraphics::Nvx3StreamReader
- vertexDataSize : CoreGraphics::Nvx3Header, CoreGraphics::Nvx3StreamReader
- vertexInfo : Vulkan::VkShaderProgramRuntimeInfo
- vertexLayout : CoreGraphics::__Mesh, CoreGraphics::MeshCreateInfo, CoreGraphics::RenderShape, MaterialTemplates::Entry, Models::PrimitiveNode, RenderUtil::DrawFullScreenQuad, Vulkan::VkShapeRenderer
- vertexOffset : CoreGraphics::BlasCreateInfo
- vertexPtr : Im3d::Im3dState, Vulkan::VkTextRenderer
- vertexPtrs : Dynui::ImguiContext::ImguiState
- VertexWidth : Particles::EmitterMesh
- vertexWidth : CoreGraphics::Nvx2Header, CoreGraphics::Nvx3StreamReader
- verticalSync : Base::DisplayDeviceBase
- vibratorsDirty : Base::GamePadBase
- view : App::ViewerApplication, Game::ProcessorJobInput, GraphicsFeature::CameraManager::ViewData, Vulkan::VkDepthStencilTarget, Vulkan::VkShaderServer::_PendingViewDelete, Vulkan::VkTextureRuntimeInfo, Vulkan::VkTextureViewRuntimeInfo
- viewAngleFade : Particles::EmitterAttrs::BoolAttributes
- viewAngles : RenderUtil::FreeCameraUtil, RenderUtil::MayaCameraUtil
- viewDistance : RenderUtil::MayaCameraUtil
- viewHandleMap : GraphicsFeature::CameraManager
- viewHandlePool : GraphicsFeature::CameraManager
- viewport : Graphics::View, Vulkan::VkDepthStencilTarget
- viewportInfo : Vulkan::VkPassRuntimeInfo
- viewports : Frame::FrameSubpass::CompiledImpl, Vulkan::ViewportBundle, Vulkan::VkPassLoadInfo
- views : Game::Dataset, Graphics::GraphicsServer
- viewsByName : Graphics::GraphicsServer
- vis : CoreGraphics::ResourcePipelinePushConstantRange
- visibility : CoreGraphics::ResourceTableLayoutAccelerationStructure, CoreGraphics::ResourceTableLayoutConstantBuffer, CoreGraphics::ResourceTableLayoutInputAttachment, CoreGraphics::ResourceTableLayoutSampler, CoreGraphics::ResourceTableLayoutShaderRWBuffer, CoreGraphics::ResourceTableLayoutTexture
- visibilityTable : Visibility::ObserverContext::VisibilityDrawList
- visible : Dynui::ImguiConsole, Visibility::VisibilityContainer
- visualizeMipMaps : CoreGraphics::GraphicsDeviceState, CoreGraphics::GraphicsDeviceThreadState
- vkCommandBuffer : Vulkan::VkCommandBufferThread
- vkPipelineLayout : Vulkan::VkCommandBufferThread
- vlo : Dynui::ImguiContext::ImguiState, Im3d::Im3dState, StaticUI::UltralightRenderer::GeometryHandle
- voidPtr : Util::Variant
- vp : Vulkan::VkCommandBufferThread::VkViewportCommand
- vps : Vulkan::VkCommandBufferThread::VkViewportArrayCommand
- vs : Vulkan::VkShaderProgramRuntimeInfo
- vsInputSlots : Vulkan::VkProgramReflectionInfo
- vsync : CoreGraphics::ResizeInfo, CoreGraphics::SwapchainCreateInfo, CoreGraphics::WindowCreateInfo