Here is a list of all functions with links to the classes they belong to:
- b -
- Back() : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::List< TYPE >, Util::RingBuffer< TYPE >, Util::SimpleTree< VALUETYPE >::Node
- back() : Im3d::Vector< T >
- Barycentric() : Mathf.MathHelper, Mathf.Vector2, Mathf.Vector3, Mathf.Vector4
- BaseNode() : Vulkan::VkPipelineDatabase::BaseNode
- Batch() : Game::FrameEvent::Batch
- BatchMessage() : Messaging::BatchMessage
- bbox() : Math::bbox
- BeforeFrame() : Base::ShaderServerBase
- Begin() : Debug::DebugCounter, Game::FramePipeline, Http::HtmlPageWriter, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::Crc, Util::FixedArray< TYPE, StackAlloc >, Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >, Util::List< TYPE >, Vulkan::VkScheduler
- begin() : Im3d::Context, Im3d::Vector< T >, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::Dictionary< KEYTYPE, VALUETYPE >, Util::FixedArray< TYPE, StackAlloc >
- begin_extend() : Math::bbox
- BeginAddColumns() : Attr::AttributeTable
- BeginArray() : IO::JsonWriter
- BeginBlock() : Db::FilterSet
- BeginBulkAdd() : Util::Dictionary< KEYTYPE, VALUETYPE >, Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >
- BeginCapture() : Base::KeyboardBase, Base::MouseBase, Dynui::ImguiInputHandler, Im3d::Im3dInputHandler, Input::InputHandler
- BeginFrame() : Base::InputServerBase, Game::World
- BeginInstancing() : Base::InstanceServerBase
- BeginLoad() : BaseGameFeature::LevelParser
- BeginNode() : Http::SvgPageWriter, IO::XmlWriter
- BeginObject() : IO::JsonWriter
- BeginPaintGroup() : Http::SvgPageWriter
- BeginPass() : Vulkan::VkDepthStencilTarget
- BeginRow() : Db::Writer
- BeginSetup() : Util::SparseTable< TYPE >
- BeginSimulating() : Physics::PhysxState
- BeginsWithString() : Util::String
- BeginSynchronize() : StaticUI::UltralightRenderer
- BeginTextGroup() : Http::SvgPageWriter
- BeginTransaction() : Db::Database, Db::Sqlite3Database
- BeginTransformGroup() : Http::SvgPageWriter
- BeginUpdate() : Base::InstanceRendererBase
- BezierCubic() : Math::BezierCubic< POINT >
- BinaryCompare() : Util::Blob
- BinaryReader() : IO::BinaryReader
- BinarySearchIndex() : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::FixedArray< TYPE, StackAlloc >
- BinarySize() : OSX::OSXGuid, Win32::Win32Guid
- BinaryWriter() : IO::BinaryWriter
- Bind() : Messaging::DelegateTable, Posix::PosixSocket, Win32::Win32Socket
- BindBlob() : Db::Command, Db::Sqlite3Command
- BindBool() : Db::Command, Db::Sqlite3Command
- BindFloat() : Db::Command, Db::Sqlite3Command
- BindGuid() : Db::Command, Db::Sqlite3Command
- BindInt() : Db::Command, Db::Sqlite3Command
- BindMat4() : Db::Command, Db::Sqlite3Command
- BindString() : Db::Command, Db::Sqlite3Command
- BindValuesToCommand() : Db::FilterSet, Db::Sqlite3FilterSet
- BindValueTable() : Db::Sqlite3Table, Db::Table
- BindValueToCommand() : Db::Sqlite3Table
- BindVec4() : Db::Command, Db::Sqlite3Command
- BinFromSize() : Memory::RangeAllocator
- BinIndex() : Memory::RangeAllocator::BinIndex
- BitField() : Util::BitField< NUMBITS >
- Blank() : TiXmlText
- Blob() : Util::Blob
- BlobAttrId() : Attr::BlobAttrId
- BlockingHandlerThread() : Messaging::BlockingHandlerThread
- BloomContext() : PostEffects::BloomContext
- BlueprintManager() : Game::BlueprintManager
- BoolAttrId() : Attr::BoolAttrId
- BoundingBox() : Mathf.BoundingBox
- BoundingFrustum() : Mathf.BoundingFrustum
- BoundingSphere() : Mathf.BoundingSphere
- Broadcast() : Net::StdTcpServer
- BucketFromSize() : Memory::RangeAllocator
- Buffer() : CoreGraphics::BufferSet
- BufferCreateInfo() : CoreGraphics::BufferCreateInfo
- BufferSet() : CoreGraphics::BufferSet
- BufferSubresourceInfo() : CoreGraphics::BufferSubresourceInfo
- BufferToText() : Flat::FlatbufferInterface
- BufferWithStaging() : CoreGraphics::BufferWithStaging
- Build() : Frame::FrameCode, Frame::FrameOp, Frame::FramePass, Frame::FramePlugin, Frame::FrameScript, Frame::FrameSubgraph, Frame::FrameSubmission, Frame::FrameSubpass, Frame::FrameSubpassPlugin, Game::FilterBuilder, Game::ProcessorBuilder, IO::URI, Util::Bvh
- BuildColumnDef() : Db::Sqlite3Table
- BuildHttpResponse() : Http::HttpServer
- BuildMiniDumpFilename() : Win32::Win32MiniDump
- ButtonAsString() : Base::GamePadBase
- ButtonDoubleClicked() : Base::MouseBase
- ButtonDown() : Base::GamePadBase, Base::MouseBase
- ButtonPressed() : Base::GamePadBase, Base::MouseBase
- ButtonState() : Base::GamePadBase::ButtonState, Base::MouseBase::ButtonState
- ButtonUp() : Base::GamePadBase, Base::MouseBase
- BXmlLoaderUtil() : IO::BXmlLoaderUtil
- BXmlReader() : IO::BXmlReader
- ByteOrder() : System::ByteOrder
- ByteSize() : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::FixedArray< TYPE, StackAlloc >