Here is a list of all functions with links to the classes they belong to:
- _ -
- __DeclareAbstractClass() : Resources::ResourceLoader, Resources::ResourceSaver
- __DeclareClass() : Animation::AnimEventHandlerBase, Animation::AnimEventServer, Animation::AnimJob, Animation::PlayClipJob, Attr::AttributeTable, Audio::AudioDevice, Audio::AudioServer, Base::DisplayDeviceBase, Base::GameContentServerBase, Base::GamePadBase, Base::InputServerBase, Base::InstanceRendererBase, Base::InstanceServerBase, Base::KeyboardBase, Base::MouseBase, Base::ShaderServerBase, Base::ShapeRendererBase, Base::TextRendererBase, BaseGameFeature::LevelParser, Characters::SkeletonLoader, Core::CoreServer, Core::RefCounted, CoreAnimation::AnimationLoader, CoreAnimation::AnimKeyBuffer, CoreGraphics::DisplayEventHandler, CoreGraphics::MeshLoader, CoreGraphics::Nvx3StreamReader, CoreGraphics::RenderEventHandler, CoreGraphics::ShaderLoader, CoreGraphics::TextureLoader, CoreGraphics::ThreadSafeDisplayEventHandler, CoreGraphics::ThreadSafeRenderEventHandler, Db::Database, Db::Dataset, Db::DbFactory, Db::DbServer, Db::FilterSet, Db::Reader, Db::Relation, Db::Sqlite3Command, Db::Sqlite3Database, Db::Sqlite3Dataset, Db::Sqlite3Factory, Db::Sqlite3FilterSet, Db::Sqlite3Table, Db::Table, Db::ValueTable, Db::Writer, Debug::ConsolePageHandler, Debug::CorePageHandler, Debug::DebugCounter, Debug::DebugHandler, Debug::DebugInterface, Debug::DebugPageHandler, Debug::DebugServer, Debug::DebugTimer, Debug::DisplayPageHandler, Debug::HelloWorldRequestHandler, Debug::IoPageHandler, Debug::MemoryPageHandler, Debug::MeshPageHandler, Debug::ShaderPageHandler, Debug::StringAtomPageHandler, Debug::SvgTestPageHandler, Debug::TexturePageHandler, Debug::ThreadPageHandler, Dynui::ImguiAddon, Dynui::ImguiConsole, Dynui::ImguiConsoleHandler, Dynui::ImguiInputHandler, Dynui::ImguiProfiler, Dynui::ImguiRTPlugin, Fibers::FiberThread, Frame::FrameScript, Frame::FrameServer, FrameSync::FrameSyncTimer, GLFW::GLFWDisplayDevice, GLFW::GLFWGraphicsDisplayEventHandler, GLFW::GLFWInputDisplayEventHandler, GLFW::GLFWInputServer, Graphics::GraphicsServer, Graphics::Stage, Graphics::View, Http::AttachRequestHandler, Http::DefaultHttpRequestHandler, Http::HtmlPageWriter, Http::HttpClient, Http::HttpClientRegistry, Http::HttpInterface, Http::HttpMessageHandler, Http::HttpNzStream, Http::HttpRequest, Http::HttpRequestHandler, Http::HttpRequestReader, Http::HttpRequestWriter, Http::HttpResponseReader, Http::HttpResponseWriter, Http::HttpServer, Http::HttpServerProxy, Http::HttpStream, Http::NebulaHttpClient, Http::RemoveRequestHandler, Http::SvgLineChartWriter, Http::SvgPageWriter, Im3d::Im3dInputHandler, Input::InputHandler, Input::InputServer, Input::Mouse, Interface::InterfaceBase, Interface::InterfaceHandlerBase, IO::ArchiveBase, IO::ArchiveFileSystemBase, IO::AssignRegistry, IO::BinaryReader, IO::BinaryWriter, IO::BXmlReader, IO::CachedHttpStream, IO::Console, IO::ConsoleHandler, IO::CopyFile, IO::CreateDirectory, IO::DeleteDirectory, IO::DeleteFile, IO::EmbeddedMemoryStream, IO::ExcelXmlReader, IO::FileStream, IO::FileWatcher, IO::HistoryConsoleHandler, IO::IoInterface, IO::IoInterfaceHandler, IO::IOMessage, IO::IoServer, IO::JsonReader, IO::JsonWriter, IO::LogFileConsoleHandler, IO::MemoryStream, IO::MountArchive, IO::ReadStream, IO::SafeFileStream, IO::SchemeRegistry, IO::Stream, IO::StreamCache, IO::StreamReader, IO::StreamWriter, IO::TextReader, IO::TextWriter, IO::WriteStream, IO::XmlReader, IO::XmlWriter, IO::ZipArchive, IO::ZipFileStream, IO::ZipFileSystem, Jobs2::JobThread, Jobs::JobThread, Linux::LinuxThread, Materials::MaterialLoader, MemDb::Database, Messaging::AsyncPort, Messaging::BatchMessage, Messaging::BlockingHandlerThread, Messaging::Dispatcher, Messaging::Handler, Messaging::HandlerThreadBase, Messaging::Message, Messaging::MessageReader, Messaging::MessageWriter, Messaging::Port, Messaging::RunThroughHandlerThread, Models::ModelLoader, Net::MessageClient, Net::MessageClientConnection, Net::StdTcpClient, Net::StdTcpClientConnection, Net::StdTcpServer, Net::StdTcpServer::ListenerThread, OSX::OSXConsoleHandler, OSX::OSXThread, Physics::StreamActorPool, Picking::PickingServer, Posix::PosixConsoleHandler, Posix::PosixSocket, Posix::PosixThread, RenderModules::RenderModule, RenderModules::RTPlugin, RenderModules::RTPluginRegistry, Resources::ResourceLoaderThread, Resources::ResourceServer, Scripting::NSharpServer, Scripting::PythonServer, Scripting::ScriptServer, Threading::ObjectRef, Visibility::VisibilityContainer, Vulkan::VkCommandBufferThread, Vulkan::VkDepthStencilTarget, Vulkan::VkDisplayDevice, Vulkan::VkInstanceRenderer, Vulkan::VkInstanceServer, Vulkan::VkShaderCache, Vulkan::VkShaderServer, Vulkan::VkShapeRenderer, Vulkan::VkTextRenderer, Win32::Win32ConsoleHandler, Win32::Win32DisplayDevice, Win32::Win32Socket, Win32::Win32Thread
- __DeclareContext() : Characters::CharacterContext, Decals::DecalContext, Graphics::CameraContext, Graphics::LightProbeContext, Lighting::LightContext, Models::ModelContext, Particles::ParticleContext, Raytracing::RaytracingContext, Terrain::TerrainContext, Vegetation::VegetationContext, Visibility::ObservableContext, Visibility::ObserverContext
- __DeclareInterfaceSingleton() : Base::GameContentServerBase, Debug::DebugInterface, Debug::DebugServer, Dynui::ImguiConsole, Dynui::ImguiProfiler, Http::HttpInterface, Input::InputServer, IO::ArchiveFileSystemBase, IO::AssignRegistry, IO::Console, IO::FileWatcher, IO::IoInterface, IO::SchemeRegistry, IO::ZipFileSystem, Physics::VisualDebugger, Resources::ResourceServer, Util::GlobalStringAtomTable, Vulkan::VkShaderServer
- __DeclarePluginContext() : Clustering::ClusterContext, Dynui::ImguiContext, Graphics::EnvironmentContext, Im3d::Im3dContext, PostEffects::BloomContext, PostEffects::HistogramContext, PostEffects::SSAOContext, PostEffects::SSRContext, StaticUI::StaticUIContext
- __DeclareSingleton() : Animation::AnimEventServer, App::Application, Audio::AudioDevice, Audio::AudioServer, Base::DisplayDeviceBase, Base::InstanceServerBase, Base::ShaderServerBase, Base::ShapeRendererBase, Base::TextRendererBase, Core::CoreServer, Db::DbFactory, Db::DbServer, Db::Sqlite3Factory, Frame::FrameServer, FrameSync::FrameSyncTimer, GLFW::GLFWDisplayDevice, GLFW::GLFWInputServer, Graphics::GraphicsServer, Http::HttpClientRegistry, Http::HttpServer, Http::HttpServerProxy, IO::IoServer, IO::StreamCache, Picking::PickingServer, RenderModules::RTPluginRegistry, Scripting::NSharpServer, Scripting::PythonServer, Scripting::ScriptServer, Util::LocalStringAtomTable, Vulkan::VkDisplayDevice, Vulkan::VkInstanceServer, Vulkan::VkPipelineDatabase, Vulkan::VkScheduler, Vulkan::VkTextRenderer, Win32::Win32DisplayDevice
- __ImplementResourceAllocatorTyped() : Vulkan::VkShaderCache
- _declare_counter() : CoreGraphics::GraphicsDeviceState, Vulkan::GraphicsDeviceState
- _declare_timer() : App::GameApplication, App::RenderApplication, Vulkan::GraphicsDeviceState
- _PendingResourceLoad() : Resources::ResourceLoader::_PendingResourceLoad
- _PendingStreamLod() : Resources::ResourceLoader::_PendingStreamLod