Here is a list of all functions with links to the classes they belong to:
- i -
- Id() : Messaging::Id
- IdAllocator() : Ids::IdAllocator< TYPES >
- IdAllocatorSafe() : Ids::IdAllocatorSafe< MAX_ALLOCS, TYPES >
- Identify() : TiXmlNode
- IdGenerationPool() : Ids::IdGenerationPool
- IdPool() : Ids::IdPool
- Im3dContext() : Im3d::Im3dContext
- Im3dInputHandler() : Im3d::Im3dInputHandler
- ImguiAddon() : Dynui::ImguiAddon
- ImguiConsole() : Dynui::ImguiConsole
- ImguiConsoleHandler() : Dynui::ImguiConsoleHandler
- ImguiContext() : Dynui::ImguiContext
- ImguiInputHandler() : Dynui::ImguiInputHandler
- ImguiProfiler() : Dynui::ImguiProfiler
- ImguiRTPlugin() : Dynui::ImguiRTPlugin
- ImportResolver() : Nebula.Runtime
- InbetweenTicks() : CoreAnimation::AnimUtil
- Including() : Game::FilterBuilder, Game::ProcessorBuilder
- Inclusive() : MemDb::FilterSet
- Incr() : Debug::DebugCounter
- Increment() : Gcc::GccInterlocked, Threading::Interlocked::AtomicInt64, Threading::Interlocked::AtomicInt
- IncrementSemaphoreId() : Vulkan::VkSubContextHandler
- IndexFromSize() : Memory::RangeAllocator
- IndexOf() : Db::Command, Db::Sqlite3Command
- infinity() : std::numeric_limits< Math::half >
- Inflate() : Mathf.Rectangle
- Init() : CoreGraphics::BarrierScope, Flat::FlatbufferInterface
- init() : TiXmlString
- InitAreaLight() : GraphicsFeature::GraphicsManager
- InitAudioEmitter() : AudioFeature::AudioManager
- InitDecal() : GraphicsFeature::GraphicsManager
- Initialize() : Physics::VisualDebugger
- InitializeAllComponents() : Game::World
- InitializeRegistry() : Attr::AttributeDefinitionBase
- InitializeResource() : Characters::SkeletonLoader, CoreAnimation::AnimationLoader, CoreGraphics::MeshLoader, CoreGraphics::ShaderLoader, CoreGraphics::TextureLoader, Materials::MaterialLoader, Models::ModelLoader, Physics::StreamActorPool, Resources::ResourceLoader
- InitModel() : GraphicsFeature::GraphicsManager
- InitNetwork() : Posix::PosixSocket, Win32::Win32Socket
- InitPhysicsActor() : PhysicsFeature::PhysicsManager
- InitPointLight() : GraphicsFeature::GraphicsManager
- InitPollTransformProcessor() : PhysicsFeature::PhysicsManager
- InitSpotLight() : GraphicsFeature::GraphicsManager
- InitUpdateCameraProcessor() : GraphicsFeature::CameraManager
- InitUpdateDecalTransformProcessor() : GraphicsFeature::GraphicsManager
- InitUpdateLightTransformProcessor() : GraphicsFeature::GraphicsManager
- InitUpdateModelTransformProcessor() : GraphicsFeature::GraphicsManager
- InputEvent() : Input::InputEvent
- InputHandler() : Input::InputHandler
- InputServer() : Input::InputServer
- InputServerBase() : Base::InputServerBase
- Insert() : Threading::SafePriorityQueue< PRITYPE, TYPE >, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::PinnedArray< MAX_ALLOCS, TYPE >, Util::SimpleTree< VALUETYPE >::Node
- InsertAfterChild() : TiXmlNode
- InsertAtEndOfIdenticalRange() : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::PinnedArray< MAX_ALLOCS, TYPE >
- InsertBefore() : Terrain::TextureTileCache
- InsertBeforeChild() : TiXmlNode
- InsertBeginning() : Terrain::TextureTileCache
- InsertEndChild() : TiXmlNode
- InsertEnqueuedAnimJobs() : Animation::AnimSequencer
- InsertFence() : Vulkan::VkSubContextHandler
- InsertNode() : Memory::RangeAllocator
- InsertSorted() : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::PinnedArray< MAX_ALLOCS, TYPE >
- inside() : Math::frustum, Math::rectangle< TYPE >, Math::sphere
- Instance() : Core::Factory, Game::ComponentInspection, Game::ComponentSerialization, Game::Message< MSG, TYPES >, MemDb::AttributeRegistry
- InstanceRendererBase() : Base::InstanceRendererBase
- InstanceServerBase() : Base::InstanceServerBase
- Instantiate() : Game::BlueprintManager, Game::PackedLevel
- IntAttrId() : Attr::IntAttrId
- InterfaceBase() : Interface::InterfaceBase
- InterfaceHandlerBase() : Interface::InterfaceHandlerBase
- InternalAddColumnHelper() : Attr::AttributeTable
- InternalDefragment() : Graphics::GraphicsContext
- InternalDeregisterEntity() : Graphics::GraphicsContext
- InternalFindRowIndicesByAttr() : Attr::AttributeTable
- InternalFindRowIndicesByAttrs() : Attr::AttributeTable
- InternalRegisterEntity() : Graphics::GraphicsContext
- InternalTime() : Darwin::DarwinTimer, Posix::PosixTimer, Win32::Win32Timer
- Intersect() : Mathf.Rectangle, Util::Bvh
- intersect() : Math::line, Math::plane
- intersect_sweep() : Math::sphere
- IntersectionPoint() : Mathf.BoundingFrustum
- Intersects() : Mathf.BoundingBox, Mathf.BoundingFrustum, Mathf.BoundingSphere, Mathf.Plane, Mathf.Ray, Mathf.Rectangle
- intersects() : Math::bbox, Math::sphere
- intersects_ray() : Math::sphere
- IntValue() : TiXmlAttribute
- Invalid() : Game::Entity
- Invalidate() : Threading::ObjectRef
- InvalidateBLAS() : Raytracing::RaytracingContext
- Inverse() : Mathf.Quaternion
- Invert() : Mathf.Matrix
- Invoke() : Messaging::DelegateTable
- invoke() : Jobs2::Callable< LAMBDA, ARGS >, Jobs2::CallableStub< ARGS >
- IoInterface() : IO::IoInterface
- IoInterfaceHandler() : IO::IoInterfaceHandler
- IOMessage() : IO::IOMessage
- IoPageHandler() : Debug::IoPageHandler
- IoServer() : IO::IoServer
- IsA() : Core::RefCounted
- IsActive() : Animation::AnimJob, Game::FeatureUnit, Game::Manager
- IsAlNum() : Util::String
- IsAlpha() : TiXmlBase, Util::String
- IsAlphaNum() : TiXmlBase
- IsArchiveFileSystemEnabled() : IO::IoServer
- IsArchiveMounted() : IO::IoServer
- IsArray() : IO::JsonReader
- IsAttached() : Input::InputHandler
- IsAttachedToSequencer() : Animation::AnimJob
- IsBlocking() : Net::StdTcpClient
- IsBound() : Posix::PosixSocket, Win32::Win32Socket
- IsBulkAdd() : Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >
- IsCached() : IO::StreamCache
- IsCapturing() : Input::InputHandler
- IsCommitted() : Db::Column
- IsCompressedFormat() : Vulkan::VkTypes
- IsConnected() : Base::GamePadBase, Db::Dataset, Db::Table, Http::HttpClientRegistry, Http::NebulaHttpClient, Net::StdTcpClient, Net::StdTcpClientConnection, Posix::PosixSocket, Win32::Win32Socket
- IsDebugHudEnabled() : Animation::AnimSequencer
- IsDeferred() : Messaging::Message
- IsDepthFormat() : CoreGraphics::PixelFormat
- IsDepthStencilFormat() : CoreGraphics::PixelFormat
- IsDerivedFrom() : Core::Rtti
- IsDeviceName() : OSX::OSXFSWrapper, Posix::PosixFSWrapper, Win32::Win32FSWrapper
- IsDigit() : Util::String
- IsDirty() : Db::FilterSet
- isdirty() : Math::transform44
- IsDynamic() : Attr::AttributeDefinitionBase, Attr::AttrId
- IsEmpty() : Db::FilterSet, IO::URI, Threading::LockFreeQueue< TYPE >, Threading::SafePriorityQueue< PRITYPE, TYPE >, Threading::SafeQueue< TYPE >, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayQueue< TYPE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::CommandLineArgs, Util::Dictionary< KEYTYPE, VALUETYPE >, Util::FixedArray< TYPE, StackAlloc >, Util::FixedPool< TYPE >, Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >, Util::List< TYPE >, Util::PriorityArray< TYPE >, Util::Queue< TYPE >, Util::RingBuffer< TYPE >, Util::Set< KEYTYPE >, Util::SimpleTree< VALUETYPE >::Node, Util::Stack< TYPE >, Util::String
- IsEnabled() : Graphics::View
- IsExpired() : Animation::AnimJob
- IsFeatureAttached() : Game::GameServer
- IsFinalPacket() : Net::DebugPacket
- IsFull() : Util::FixedPool< TYPE >
- IsFullscreen() : Base::DisplayDeviceBase
- IsGameDatabaseOpen() : Db::DbServer
- IsInetAddr() : Posix::PosixIpAddress, Win32::Win32IpAddress
- IsInfinite() : Animation::AnimJob
- IsInstanceOf() : Core::RefCounted
- isKeyDown() : Im3d::Context
- IsLeaf() : Util::Bvh::Node
- IsLoaded() : Base::Library, Models::ModelContext, Win32::Win32Library
- IsLocked() : Base::MouseBase, IO::IoServer, Posix::PosixFSWrapper, Win32::Win32FSWrapper
- IsLower() : Util::String
- IsManual() : Linux::LinuxEvent, Posix::PosixEvent, Win32::Win32Event
- IsMapped() : IO::Stream
- IsMemoryMappingEnabled() : IO::BinaryReader, IO::BinaryWriter
- IsMessageQueueValid() : Game::Message< MSG, TYPES >
- IsModified() : Attr::AttributeTable
- IsMounted() : IO::ArchiveFileSystemBase
- IsNetworkInitialized() : Win32::Win32Socket
- IsNull() : Util::BitField< NUMBITS >
- IsObject() : IO::JsonReader
- IsOccupied() : Terrain::OccupancyQuadTree
- IsOpen() : Animation::AnimEventServer, App::Application, Audio::AudioServer, Base::DisplayDeviceBase, Base::InputServerBase, Base::InstanceServerBase, Base::ShaderServerBase, Base::ShapeRendererBase, Base::TextRendererBase, Core::CoreServer, Db::Database, Db::Reader, Db::Writer, Debug::DebugServer, Frame::FrameServer, Http::HttpServer, Http::HttpServerProxy, IO::Console, IO::ConsoleHandler, IO::Stream, IO::StreamReader, IO::StreamWriter, Messaging::AsyncPort, Messaging::Handler, Net::StdTcpServer, Picking::PickingServer, Posix::PosixSocket, Scripting::NSharpServer, Scripting::ScriptServer, Win32::Win32Socket
- IsOrthogonal() : Graphics::CameraSettings
- IsPaused() : Animation::AnimJob
- IsPending() : Animation::AnimJob
- IsPerspective() : Graphics::CameraSettings
- IsPlaying() : Characters::CharacterContext
- IsPoolBlock() : OSX::OSXMemoryPool, Posix::PosixMemoryPool, Win32::Win32MemoryPool
- IsPowerOfTwo() : Mathf.MathHelper
- IsQuitRequested() : App::RenderApplication, Base::InputServerBase
- IsRawMode() : CoreGraphics::Nvx3StreamReader
- IsReadOnly() : IO::IoServer, OSX::OSXFSWrapper, Posix::PosixFSWrapper, Win32::Win32FSWrapper
- IsRegistered() : MemDb::AttributeRegistry
- IsRowDeleted() : Attr::AttributeTable
- IsRowModified() : Attr::AttributeTable
- IsRunning() : Base::Process, Linux::LinuxThread, OSX::OSXThread, Posix::PosixProcess, Posix::PosixThread, Win32::Win32Process, Win32::Win32Thread
- IsRunningAsync() : Game::FramePipeline
- IsSet() : MemDb::TableSignature, Util::BitField< NUMBITS >
- IsSignalOnEnqueueEnabled() : Threading::SafeQueue< TYPE >
- IsSingleThreadMode() : Http::HttpServer
- IsSorted() : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >
- IsStackUsed() : Util::ArrayStack< TYPE, STACK_SIZE >
- IsStaticDatabaseOpen() : Db::DbServer
- IsStencilFormat() : CoreGraphics::PixelFormat
- IsStoppingOrExpired() : Animation::AnimJob
- IsTimeRunning() : FrameSync::FrameSyncTimer
- IsUpper() : Util::String
- IsUriSchemeRegistered() : IO::SchemeRegistry
- IsValid() : Animation::AnimSequencer, Attr::AttrId, Audio::AudioDevice, Base::GameContentServerBase, CoreAnimation::AnimKeyBuffer, CoreAnimation::AnimSampleBuffer, CoreGraphics::RenderShape, Db::Command, Db::Sqlite3Command, Debug::DebugCounter, Debug::DebugTimer, FrameSync::FrameSyncTimer, Game::EntityPool, Game::Message< MSG, TYPES >, Game::World, Http::HttpClientRegistry, Ids::IdGenerationPool, Input::Key, IO::ArchiveBase, IO::ArchiveFileSystemBase, IO::AssignRegistry, IO::BXmlLoaderUtil, IO::MediaType, IO::SchemeRegistry, IO::URI, MemDb::Database, MemDb::TableSignature, Nebula.Game.Entity, Nebula.Game.NebulaApiV1, Net::DebugMessage, OSX::OSXGuid, Particles::EmitterMesh, Particles::EnvelopeSampleBuffer, Physics::ActorContext, Physics::ShapeHandle, Posix::PosixGuid, Posix::PosixThreadBarrier, RenderModules::RenderModule, RenderModules::RTPluginRegistry, RenderUtil::DrawFullScreenQuad, Threading::ObjectRef, Util::Blob, Util::Delegate< RETTYPE(ARGTYPES...)>, Util::FourCC, Util::String, Util::StringAtom, Util::StringBuffer, Win32::Win32Guid, Win32::Win32ThreadBarrier
- isvalid() : OSX::OSXThreadLocalPtr< TYPE >, Ptr< TYPE >, WeakPtr< TYPE >
- IsValidBool() : Util::String
- IsValidFloat() : Util::String
- IsValidFourCC() : Attr::AttrId
- IsValidGraphicsEntity() : Graphics::GraphicsServer
- IsValidHttpRequest() : Http::HttpRequestReader
- IsValidHttpResponse() : Http::HttpResponseReader
- IsValidIndex() : Util::Array< TYPE, SMALL_VECTOR_SIZE >
- IsValidInt() : Util::String
- IsValidMat4() : Util::String
- IsValidName() : Attr::AttrId
- IsValidTransform44() : Util::String
- IsValidVec2() : Util::String
- IsValidVec4() : Util::String
- IsVerticalSyncEnabled() : Base::DisplayDeviceBase
- IsViewHandleValid() : GraphicsFeature::CameraManager
- isVisible() : Im3d::Context
- IsWhiteSpace() : TiXmlBase
- IsWhiteSpaceCondensed() : TiXmlBase
- IterateChildren() : TiXmlNode
- Iterator() : Util::List< TYPE >::Iterator