Here is a list of all functions with links to the classes they belong to:
- r -
- Rand() : Util::RandomNumberTable
- random_point_on_unit_sphere() : Math::sphere
- RangeAllocator() : Memory::RangeAllocator
- RangeAllocatorNode() : Memory::RangeAllocator::RangeAllocatorNode
- Raw() : Http::HtmlPageWriter, TiXmlText
- Ray() : Im3d::Ray, Mathf.Ray
- RaytracingContext() : Raytracing::RaytracingContext
- Read() : IO::CachedStream, IO::FileStream, IO::MemoryStream, IO::Stream, IO::ZipFileEntry, IO::ZipFileStream, OSX::OSXFSWrapper, Posix::PosixEnvironment, Posix::PosixFSWrapper, Win32::Win32Environment, Win32::Win32FSWrapper
- ReadAll() : IO::TextReader
- ReadAllLines() : IO::TextReader
- ReadBlob() : IO::BinaryReader
- ReadBool() : IO::BinaryReader
- ReadBoolArray() : IO::BinaryReader
- ReadChar() : IO::BinaryReader, IO::TextReader
- ReadDouble() : IO::BinaryReader
- Reader() : Db::Reader
- ReadFile() : IO::IoServer
- ReadFloat() : IO::BinaryReader
- ReadFloat2() : IO::BinaryReader
- ReadFloatArray() : IO::BinaryReader
- ReadFloatFromNormalizedUByte2() : IO::BinaryReader
- ReadFloatFromUnsignedNormalizedUByte2() : IO::BinaryReader
- ReadGuid() : IO::BinaryReader
- ReadHeaderData() : CoreGraphics::Nvx3StreamReader
- ReadInt() : IO::BinaryReader, Win32::Win32Registry
- ReadInt64() : IO::BinaryReader
- ReadIntArray() : IO::BinaryReader
- ReadLine() : IO::TextReader
- ReadMat4() : IO::BinaryReader
- ReadMessage() : Messaging::MessageReader
- ReadName() : TiXmlBase
- ReadPrimitiveGroups() : CoreGraphics::Nvx3StreamReader
- ReadRawData() : IO::BinaryReader
- ReadRequest() : Http::HttpRequestReader
- ReadResponse() : Http::HttpResponseReader
- ReadRow() : Db::Sqlite3Command
- ReadShort() : IO::BinaryReader
- ReadStream() : IO::ReadStream
- ReadString() : IO::BinaryReader, Posix::PosixSettings, Win32::Win32Registry
- ReadTableLayout() : Db::Sqlite3Table
- ReadTableLayouts() : Db::Sqlite3Database
- ReadText() : TiXmlBase
- ReadUChar() : IO::BinaryReader
- ReadUInt() : IO::BinaryReader
- ReadUInt64() : IO::BinaryReader
- ReadUIntArray() : IO::BinaryReader
- ReadUShort() : IO::BinaryReader
- ReadValue() : Math::Extrapolator< TYPE >, TiXmlElement
- ReadVec3() : IO::BinaryReader
- ReadVec4() : IO::BinaryReader
- Realloc() : Attr::AttributeTable, IO::MemoryStream, OSX::OSXHeap, Posix::PosixHeap, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::PinnedArray< MAX_ALLOCS, TYPE >, Util::String, Win32::Win32Heap
- RebuildScripts() : Frame::FrameServer
- ReconstructTopLevelAcceleration() : Raytracing::RaytracingContext
- RecoverImGuiContextErrors() : Dynui::ImguiContext
- RecreatePipelines() : Vulkan::VkPipelineDatabase
- Rect() : Http::SvgPageWriter
- Rectangle() : Mathf.Rectangle
- rectangle() : Math::rectangle< TYPE >
- RecurseBuildWhere() : Db::Sqlite3FilterSet
- RecursiveAllocate() : Terrain::OccupancyQuadTree
- RecursiveDeallocate() : Terrain::OccupancyQuadTree
- RecursiveDebugRender() : Terrain::OccupancyQuadTree
- RecursiveGetNodeNames() : RenderUtil::NodeLookupUtil
- RecursiveSearch() : Terrain::OccupancyQuadTree
- Recv() : Net::MessageClient, Net::MessageClientConnection, Net::StdTcpClient, Net::StdTcpClientConnection, Net::StdTcpServer, Posix::PosixSocket, Win32::Win32Socket
- RecvFrom() : Posix::PosixSocket, Win32::Win32Socket
- Ref() : Threading::ObjectRef
- RefCounted() : Core::RefCounted
- Reflect() : Mathf.Vector2, Mathf.Vector3
- Register() : Attr::AttributeDefinitionBase, Core::Factory, Game::ComponentInspection, Game::ComponentSerialization, Game::Message< MSG, TYPES >, MemDb::AttributeRegistry
- RegisterAnimEventHandler() : Animation::AnimEventServer
- RegisterAttributes() : Db::Sqlite3Database
- RegisterComponent() : Nebula.Game.ComponentManager
- RegisterComponentType() : Game::FeatureUnit
- RegisterDebugCounter() : Debug::DebugServer
- RegisterDebugTimer() : Debug::DebugServer
- RegisterDynamicAttribute() : Attr::AttributeDefinitionBase
- RegisterEntity() : Nebula.Game.World
- RegisterExitHandler() : OSX::SysFunc, Posix::SysFunc, Win32::SysFunc
- RegisterFrameEvent() : Game::FramePipeline
- RegisterFunction() : StaticUI::StaticUIContext
- RegisterGraphicsContext() : Graphics::GraphicsServer
- RegisterMessage() : Messaging::Port
- RegisterModuleInit() : Scripting::ScriptServer
- RegisterProperty() : Nebula.Game.PropertyManager
- RegisterPropertyType< T >() : Nebula.Game.TemplateManager
- RegisterRTPlugin() : RenderModules::RTPluginRegistry
- RegisterSlot() : Linux::LinuxThreadLocalData
- RegisterStreamLoader() : Resources::ResourceServer
- RegisterTerrainMaterial() : Materials::MaterialLoader
- RegisterUriScheme() : IO::SchemeRegistry
- RegisterView() : GraphicsFeature::CameraManager
- ReinitializeComponent() : Game::World
- Relation() : Db::Relation
- Release() : Core::RefCounted, Memory::ArenaAllocator< ChunkSize >, Util::ArrayAllocatorSafe< MAX_ALLOCS, TYPES >
- ReleaseConnection() : Http::HttpClientRegistry
- ReleaseKeyboardCapture() : Base::InputServerBase
- ReleaseMouseCapture() : Base::InputServerBase
- Reload() : Vulkan::VkPipelineDatabase
- ReloadFromStream() : CoreGraphics::ShaderLoader, Resources::ResourceLoader, Vulkan::VkShaderCache
- ReloadResource() : Resources::ResourceLoader, Resources::ResourceServer
- Remove() : Terrain::TextureTileCache, TiXmlAttributeSet, Util::List< TYPE >
- RemoveAllHandlers() : Messaging::Port
- RemoveAttr() : Attr::AttributeContainer
- RemoveAttribute() : TiXmlElement
- RemoveBack() : Util::List< TYPE >
- RemoveChild() : TiXmlNode
- RemoveComponent() : Game::World
- RemoveComponentsFromEntity() : Game::World
- RemoveEventHandler() : Base::DisplayDeviceBase
- RemoveExpiredAnimJobs() : Animation::AnimSequencer
- RemoveFront() : Util::List< TYPE >
- RemoveGameFeature() : Game::GameServer
- RemoveHandler() : IO::Console, Messaging::AsyncPort, Messaging::HandlerThreadBase, Messaging::Port
- RemoveInputHandler() : Base::InputServerBase
- RemoveManager() : Game::FeatureUnit
- RemoveNode() : Memory::RangeAllocator
- RemovePort() : Messaging::Dispatcher
- RemoveRequestHandler() : Http::HttpServer, Http::HttpServerProxy, Http::RemoveRequestHandler
- RemoveRow() : MemDb::Table
- RemoveStream() : IO::StreamCache
- Render() : Base::InstanceRendererBase, Base::InstanceServerBase, Dynui::ImguiConsole, Dynui::ImguiProfiler, Graphics::GraphicsServer, Graphics::View, Im3d::Im3dContext, Picking::PickingServer, StaticUI::StaticUIContext, StaticUI::UltralightRenderer, Vulkan::VkInstanceRenderer, Vulkan::VkInstanceServer
- RenderApplication() : App::RenderApplication
- RenderContent() : Dynui::ImguiConsole
- RenderDebug() : Game::GameServer, Game::World, Graphics::GraphicsServer
- RenderEvent() : CoreGraphics::RenderEvent
- RenderEventHandler() : CoreGraphics::RenderEventHandler
- RenderModule() : RenderModules::RenderModule
- RenderShape() : CoreGraphics::RenderShape
- RenderShapeVertex() : CoreGraphics::RenderShape::RenderShapeVertex
- RenderUI() : Fog::VolumetricFogContext, Graphics::EnvironmentContext, Terrain::TerrainContext
- Reopen() : Base::DisplayDeviceBase, Win32::Win32DisplayDevice
- ReplaceChars() : Util::String
- ReplaceChild() : TiXmlNode
- ReplaceFile() : Posix::PosixFSWrapper, Win32::Win32FSWrapper
- ReplaceIllegalFilenameChars() : Util::String
- reportError() : Physics::ErrorCallback
- RequestLOD() : Resources::ResourceLoader
- Reserve() : Ids::IdPool, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayAllocator< TYPES >, Util::ArrayAllocatorSafe< MAX_ALLOCS, TYPES >, Util::ArrayQueue< TYPE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::Blob, Util::Dictionary< KEYTYPE, VALUETYPE >, Util::PinnedArray< MAX_ALLOCS, TYPE >, Util::Queue< TYPE >, Util::Set< KEYTYPE >, Util::String
- reserve() : Im3d::Vector< T >, TiXmlString
- ReserveFragments() : Models::CharacterSkinNode
- ReserveRows() : Attr::AttributeTable
- Reset() : Base::InputServerBase, CoreAnimation::AnimSampleBuffer, CoreGraphics::DrawThread::CommandBuffer, Darwin::DarwinTimer, Debug::DebugCounter, Game::FramePipeline, Game::World, Linux::LinuxCompletionCounter, Linux::LinuxEvent, Math::AngularPFeedbackLoop, Math::Extrapolator< TYPE >, Math::PFeedbackLoop< TYPE >, MemDb::Database, MemDb::Table, Posix::PosixEvent, Posix::PosixTimer, RenderUtil::FreeCameraUtil, RenderUtil::MayaCameraUtil, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::FixedPool< TYPE >, Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >, Util::RingBuffer< TYPE >, Vulkan::VkPipelineDatabase, Win32::Win32Event, Win32::Win32Timer
- reset() : Im3d::Context
- ResetAccum() : Debug::DebugTimer
- ResetError() : Math::PIDFeedbackLoop
- ResetFeatureBits() : Base::ShaderServerBase
- resetId() : Im3d::Context
- ResetKeyDownState() : Dynui::ImguiContext
- ResetListener() : Audio::AudioDevice
- ResetModifiedState() : Attr::AttributeTable
- ResetTime() : FrameSync::FrameSyncTimer
- Resize() : Threading::LockFreeQueue< TYPE >, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::FixedArray< TYPE, StackAlloc >, Util::FixedPool< TYPE >, Util::PinnedArray< MAX_ALLOCS, TYPE >
- resize() : Im3d::Vector< T >, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::FixedArray< TYPE, StackAlloc >
- ResolveAssigns() : IO::AssignRegistry
- ResolveAssignsInString() : IO::AssignRegistry
- Resource() : Resources::Resource
- ResourceInitOutput() : Resources::ResourceLoader::ResourceInitOutput
- ResourceLoader() : Resources::ResourceLoader
- ResourceLoaderThread() : Resources::ResourceLoaderThread
- ResourceSaver() : Resources::ResourceSaver
- ResourceServer() : Resources::ResourceServer
- ResourceTableBuffer() : CoreGraphics::ResourceTableBuffer
- ResourceTableInputAttachment() : CoreGraphics::ResourceTableInputAttachment
- ResourceTableSet() : CoreGraphics::ResourceTableSet
- ResourceTableTexture() : CoreGraphics::ResourceTableTexture
- ResourceTableTextureView() : CoreGraphics::ResourceTableTextureView
- ResourceTableTlas() : CoreGraphics::ResourceTableTlas
- restoreHex() : Debug::DebugFloat
- RingAllocator() : Memory::RingAllocator< SYNCPOINTS >
- RingBuffer() : Util::RingBuffer< TYPE >
- Root() : Util::SimpleTree< VALUETYPE >
- RootElement() : TiXmlDocument
- RootKeyToWinKeyHandle() : Win32::Win32Registry
- Round() : Mathf.Vector2, Mathf.Vector3, Mathf.Vector4
- round_error() : std::numeric_limits< Math::half >
- RoundUp() : Util::Round
- RoundUp16() : Util::Round
- RoundUp2() : Util::Round
- RoundUp32() : Util::Round
- RoundUp4() : Util::Round
- RoundUp8() : Util::Round
- Row() : TiXmlBase, Util::QuadTree< TYPE >::Node
- RTPlugin() : RenderModules::RTPlugin
- RTPluginRegistry() : RenderModules::RTPluginRegistry
- Rtti() : Core::Rtti
- Run() : App::Application, App::GameApplication, App::RenderApplication, Debug::FrameScriptInspector, Frame::FrameBarrier::CompiledImpl, Frame::FrameBlit::CompiledImpl, Frame::FrameCode::CompiledImpl, Frame::FrameCompute::CompiledImpl, Frame::FrameCopy::CompiledImpl, Frame::FrameEvent, Frame::FrameMipmap::CompiledImpl, Frame::FrameOp::Compiled, Frame::FramePass::CompiledImpl, Frame::FramePlugin::CompiledImpl, Frame::FrameResolve::CompiledImpl, Frame::FrameScript, Frame::FrameSubgraph::CompiledImpl, Frame::FrameSubmission::CompiledImpl, Frame::FrameSubpass::CompiledImpl, Frame::FrameSubpassBatch::CompiledImpl, Frame::FrameSubpassFullscreenEffect::CompiledImpl, Frame::FrameSubpassOrderedBatch::CompiledImpl, Frame::FrameSubpassPlugin::CompiledImpl, Frame::FrameSwap::CompiledImpl, Game::FrameEvent, Visibility::BruteforceSystem, Visibility::VisibilitySystem
- RunCallbacks() : Resources::ResourceLoader
- RunDelegate() : Vulkan::VkDeferredCommand
- RunFrameScriptJobs() : Lighting::LightContext
- RunInEditor() : Game::ProcessorBuilder
- RunJobSlices() : Jobs::JobThread
- Running() : Darwin::DarwinTimer, Posix::PosixTimer, Win32::Win32Timer
- RunParticleStep() : Particles::ParticleContext
- RunPostLogic() : Graphics::GraphicsServer
- RunPreLogic() : Graphics::GraphicsServer
- RunRemaining() : Game::FramePipeline
- RunThroughHandlerThread() : Messaging::RunThroughHandlerThread
- RunThru() : Game::FramePipeline
- Runtime() : Nebula.Runtime
- RunVisibilityTests() : Visibility::ObserverContext