Here is a list of all variables with links to the classes they belong to:
- e -
- E : Mathf.MathHelper
- effect : CoreGraphics::ShaderCreateInfo
- element : Util::AllocatorLock< T >, Util::PriorityArray< TYPE >::Element, Util::QuadTree< TYPE >::Node
- elements : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::FixedArray< TYPE, StackAlloc >, Util::FixedTable< TYPE >, Util::PriorityArray< TYPE >, Util::RingBuffer< TYPE >
- elementSize : CoreGraphics::BufferCreateInfo, Vulkan::VkBufferLoadInfo
- elementStack : Http::HtmlPageWriter
- emissionCounter : Particles::ParticleContext::ParticleRuntime, Particles::ParticleContext::ParticleSystemRuntime
- emissionStartTimeOffset : Particles::ParticleContext::ParticleRuntime
- emissiveDecalAllocator : Decals::DecalContext
- emitterAllocator : Audio::AudioDevice
- emitterAttrs : Models::ParticleSystemNode
- emitterMesh : Models::ParticleSystemNode
- emptyRectangle : Mathf.Rectangle
- enabled : Frame::FrameOp, Graphics::View, Vulkan::QueryBundle
- enableGPUCrashAnalytics : CoreGraphics::GraphicsDeviceCreateInfo::Features
- enableIo : Jobs2::JobSystemInitInfo, Jobs2::JobThread
- enableMapping : IO::BinaryReader, IO::BinaryWriter
- enableMeshShaders : CoreGraphics::GraphicsDeviceCreateInfo::Features
- enableProfiling : Jobs2::JobSystemInitInfo, Jobs2::JobThread
- enableRayTracing : CoreGraphics::GraphicsDeviceCreateInfo::Features, Terrain::TerrainContext::TerrainRuntimeInfo
- enableValidation : CoreGraphics::GraphicsDeviceCreateInfo, CoreGraphics::GraphicsDeviceState, CoreGraphics::GraphicsDeviceThreadState
- enableVariableRateShading : CoreGraphics::GraphicsDeviceCreateInfo::Features
- encoding : TiXmlDeclaration
- END : Memory::RangeAllocator::RangeAllocatorNode
- end : CoreAnimation::AnimKeyBuffer::Interval, CoreAnimation::Nax3Interval, Models::NodeInstanceRange
- endAddress : Vulkan::GraphicsDeviceState::ConstantsRingBuffer
- endTransactionCmd : Db::Sqlite3Database
- enqueuedAnimJobs : Animation::AnimSequencer
- enqueueEvent : Threading::SafePriorityQueue< PRITYPE, TYPE >, Threading::SafeQueue< TYPE >
- enqueueMode : Animation::AnimJob, Characters::CharacterContext::AnimationRuntime
- ent : Visibility::VisibilitySystem
- entities : Characters::CharacterJobContext, Graphics::GraphicsContextState, Graphics::Stage, Nebula.Game.World, Visibility::VisibilitySystem::Entity
- entity : Game::World::AddStagedComponentCommand, Game::World::AllocateInstanceCommand, Game::World::DeallocInstanceCommand, Game::World::RemoveComponentCommand, GraphicsFeature::GraphicsFeatureUnit::TerrainInstance, Nebula.Game.Property, TiXmlBase
- entityFlags : Visibility::VisibilitySystem::Entity
- entityMap : Game::World
- entityPool : Graphics::GraphicsServer
- entitySliceMap : Graphics::GraphicsContextState
- entry : Resources::ResourceLoader::_PendingResourceLoad, Terrain::TextureTileCache::Node, Terrain::TileCacheEntry
- entrySize : CoreGraphics::RayDispatchTable::Entry
- envelopeValues : Particles::EmitterAttrs
- EqualFrag : Db::Sqlite3FilterSet
- error : Db::Command, Db::Database, Posix::PosixSocket, TiXmlDocument, Win32::Win32Socket
- errorCallback : Physics::PhysxState
- errorDesc : TiXmlDocument
- errorId : TiXmlDocument
- errorLocation : TiXmlDocument
- errorString : TiXmlBase
- errPipe : Posix::PosixProcess
- ev : Jobs::JobThread::JobThreadCommand, Memory::RingAllocator< SYNCPOINTS >
- evalTime : Characters::CharacterContext::AnimationRuntime
- event : CoreGraphics::DrawThread, CoreGraphics::DrawThread::SyncCommand, CoreGraphics::DrawThreadResult, Frame::FrameEvent, Vulkan::VkCommandBufferThread::VkResetEventCommand, Vulkan::VkCommandBufferThread::VkSetEventCommand, Vulkan::VkCommandBufferThread::VkWaitForEventCommand, Vulkan::VkEventInfo, Win32::Win32Event, Win32::Win32ThreadBarrier
- eventBuffer : Physics::Scene
- eventCallback : Physics::Scene
- eventHandlers : Base::DisplayDeviceBase, CoreGraphics::GraphicsDeviceState
- eventIndexMap : CoreAnimation::AnimClip
- eventListeners : Nebula.Game.PropertyManager
- eventQueue : CoreGraphics::ThreadSafeDisplayEventHandler, CoreGraphics::ThreadSafeRenderEventHandler
- events : CoreAnimation::AnimationCreateInfo, Frame::FrameOp::BuildContext, Frame::FrameScript, Memory::RingAllocator< SYNCPOINTS >, Nebula.Game.MsgDispatcher
- evicted : Terrain::TextureTileCache::CacheResult
- exclusive : Game::FilterBuilder::FilterCreateInfo, MemDb::FilterSet
- exclusiveMode : Db::Database
- exclusiveTag : Animation::AnimJob
- exePath : Base::Process
- exitHandler : App::GameApplication
- ExitHandlers : OSX::SysFunc, Posix::SysFunc, Win32::SysFunc
- exp : Math::half, Math::half::Float
- extensionMap : Resources::ResourceServer
- extensions : Vulkan::GraphicsDeviceState
- extent : CoreGraphics::TextureSparsePage
- externalFlags : MemDb::Attribute
- externalIndices : Util::Bvh