Here is a list of all variables with links to the classes they belong to:
- d -
- D : Mathf.Plane
- d : Math::plane, System::ByteOrder::PunDoubleULL, Terrain::TerrainQuad, Util::Variant
- data : CoreGraphics::BufferCreateInfo, CoreGraphics::ImageCreateInfoData, CoreGraphics::TextureCreateInfo, Game::World::AddStagedComponentCommand, IO::EventHandlerData, Jobs2::JobContext, Jobs::JobIOData, Jobs::JobUniformData, MaterialTemplates::MaterialTemplateValue, Memory::RingAlloc, Nebula.Game.TemplateManager.Template, Resources::ResourceLoader::_LoadMetaData, Resources::ResourceLoader::_StreamData, Threading::LockFreeQueue< TYPE >::Node, Util::Queue< TYPE >, Vulkan::VkCommandBufferThread::VkPushConstantsCommand, Vulkan::VkCommandBufferThread::VkUpdateBufferCommand, Vulkan::VkDeferredCommand::Delegate
- database : Db::Command, Db::Reader, Db::Table, Db::Writer, Vulkan::GraphicsDeviceState
- DataHeap : Util::Blob
- dataset : Db::Reader
- dataSize : CoreGraphics::BufferCreateInfo, CoreGraphics::TextureCreateInfo, Game::World::AddStagedComponentCommand, Jobs::JobIOData, Jobs::JobUniformData
- dataStream : CoreGraphics::RenderShape, Net::DebugMessage
- day : Base::CalendarTimeBase
- db : Game::World, MemDb::Dataset
- dbFactory : Db::DbServer
- dConst : Math::PIDFeedbackLoop
- deadSceneIds : Physics::PhysxState
- Dealloc : Graphics::GraphicsContextState
- deallocQueue : Game::World
- debug : Game::ComponentInspection, Scripting::ScriptServer
- debugCounters : Debug::DebugServer
- debuggerEnabled : Scripting::NSharpServer
- debugHudEnabled : Animation::AnimSequencer
- debugServer : Debug::DebugHandler
- debugShapeRenderer : App::ViewerApplication
- debugTextRenderer : App::ViewerApplication
- debugTimers : Debug::DebugServer
- decay : Game::ComponentRegisterInfo< COMPONENT_TYPE >
- decisionMap : Terrain::TerrainContext::TerrainRuntimeInfo
- decorated : CoreGraphics::WindowCreateInfo
- DedicatedBlockNodeIndex : CoreGraphics::MemoryPool
- def : Materials::ShaderConfigBatchTexture
- DEFAULT_WORLD : Nebula.Game.World
- defaultCenterOfInterest : RenderUtil::MayaCameraUtil
- DefaultEmitterMesh : Particles::ParticleContext
- defaultEyePos : RenderUtil::FreeCameraUtil, RenderUtil::MayaCameraUtil
- defaultEyeVec : RenderUtil::FreeCameraUtil
- defaultFrameScript : GraphicsFeature::GraphicsFeatureUnit
- defaultGamePad : Base::InputServerBase
- defaultKeyboard : Base::InputServerBase
- defaultLayout : CoreGraphics::TextureCreateInfo
- defaultMouse : Base::InputServerBase
- defaultRequestHandler : Http::HttpServer
- defaultStage : GraphicsFeature::GraphicsFeatureUnit
- defaultTableId : Game::World
- DefaultTcpPort : Http::HttpMessageHandler
- defaultUpVec : RenderUtil::MayaCameraUtil
- defaultValue : Attr::AttributeDefinitionBase, Core::CVarCreateInfo, Materials::MaterialConstant, Materials::MaterialTexture
- defaultView : GraphicsFeature::GraphicsFeatureUnit
- defaultViewHandle : GraphicsFeature::GraphicsFeatureUnit
- deferred : Messaging::Message
- deferredHandled : Messaging::Message
- deferredMessages : Messaging::HandlerThreadBase
- defPtr : Attr::AttrId
- Defragment : Graphics::GraphicsContextState
- defVal : MemDb::Attribute
- del : Vulkan::VkDeferredCommand
- delayedRemoveQueue : Graphics::GraphicsContextState
- delegateArray : Messaging::DelegateTable
- deleteCommand : Db::Sqlite3Table
- deletedRowIndices : Attr::AttributeTable
- DeleteFromFrag : Db::Sqlite3Table
- deletesPerSubmission : Vulkan::GraphicsDeviceState
- densities : Physics::BodyInfo
- density : Physics::Material
- dep : Vulkan::VkBarrierInfo, Vulkan::VkCommandBufferThread::VkBarrierCommand
- dependencies : CoreGraphics::Subpass
- dependency : Frame::FrameEvent
- dependentJobs : Resources::ResourceLoader
- depth : CoreGraphics::DepthStencilClear, CoreGraphics::ImageCreateInfoData, CoreGraphics::ImageDimensions, CoreGraphics::ImageLoadInfo, CoreGraphics::Subpass, CoreGraphics::TextureCreateInfo, CoreGraphics::TextureDimensions, CoreGraphics::TextureRelativeDimensions, CoreGraphics::TextureSparsePageSize, GI::DDGIContext::Volume, Visibility::OctreeSystemLoadInfo
- depthBuffer : Picking::PickingServer
- depthFlag : CoreGraphics::RenderShape
- depthLayerId : Im3d::Im3dState
- depthLines : Im3d::Im3dState
- depthLinesPipeline : Im3d::Im3dState
- depthReference : CoreGraphics::SubpassInfo
- depthResolve : CoreGraphics::Subpass
- depthResolveReference : CoreGraphics::SubpassInfo
- depthScale : CoreGraphics::TextureCreateInfoAdjusted
- depthStencilInfo : Vulkan::VkShaderProgramRuntimeInfo
- depthStencilResolve : CoreGraphics::SubpassInfo
- depthTriangles : Im3d::Im3dState
- depthTrianglesPipeline : Im3d::Im3dState
- desc : Http::HttpRequestHandler
- descPool : Vulkan::GraphicsDeviceState
- description : Core::CVar, Core::CVarCreateInfo, CoreGraphics::AdapterInfo
- descriptor : Nebula.Game.ResourceDescriptor
- descriptorPoolInitialGrow : CoreGraphics::ResourceTableLayoutCreateInfo
- descriptorSetLayoutMap : Vulkan::VkShaderCache::VkShaderSetupInfo, Vulkan::VkShaderSetupInfo
- descriptorSetLayouts : Vulkan::VkShaderCache::VkShaderSetupInfo, Vulkan::VkShaderSetupInfo
- descSetBind : Vulkan::VkDeferredCommand::Delegate
- Deserialize : Nebula.Game.TemplateManager.Template.PropertyData
- deserializeFuncs : Nebula.Game.TemplateManager
- deserializeJson : Game::ComponentSerialization::Serializer
- dev : Vulkan::CommandBufferPools, Vulkan::VkBufferLoadInfo, Vulkan::VkDeferredCommand, Vulkan::VkPassLoadInfo, Vulkan::VkPipelineDatabase, Vulkan::VkScheduler, Vulkan::VkShaderCache::VkShaderSetupInfo, Vulkan::VkShaderProgramSetupInfo, Vulkan::VkShaderSetupInfo, Vulkan::VkTextureLoadInfo, Vulkan::VkTextureViewLoadInfo
- device : Audio::AudioServer, Vulkan::VkSubContextHandler
- deviceBuffer : CoreGraphics::BufferWithStaging, CoreGraphics::PinnedBuffer< STORAGE >, Materials::MaterialBuffer< INTERFACE_TYPE >
- deviceBufferCreateInfo : Materials::MaterialBuffer< INTERFACE_TYPE >
- deviceExtensionStrings : Vulkan::GraphicsDeviceState
- deviceFeatures : Vulkan::GraphicsDeviceState
- deviceFeatureStrings : Vulkan::GraphicsDeviceState
- deviceId : CoreGraphics::AdapterInfo
- deviceIndex : Input::InputEvent
- deviceName : CoreGraphics::AdapterInfo
- deviceProps : Vulkan::GraphicsDeviceState
- devices : Vulkan::GraphicsDeviceState
- dict : Input::Key
- didAcquire : Util::AllocatorLock< T >
- didCache : Terrain::TextureTileCache::CacheResult
- diffTime : Darwin::DarwinTimer, Posix::PosixTimer, Win32::Win32Timer
- diffuseColor : Vulkan::VkShapeRenderer
- digits : std::numeric_limits< Math::half >
- digits10 : std::numeric_limits< Math::half >
- Direction : Mathf.Ray
- directionalLightAllocator : Lighting::LightContext
- dirEntries : IO::ZipDirEntry
- dirHandle : IO::FileWatcherPlatform
- dirIndexMap : IO::ZipDirEntry
- dirty : Materials::MaterialBuffer< INTERFACE_TYPE >
- dispatchDims : Frame::FrameResolve::CompiledImpl
- dispatcher : Nebula.Game.Entity, Physics::Scene
- display : App::RenderApplication
- displayDevice : Graphics::GraphicsServer
- displayMode : CoreGraphics::SwapchainCreateInfo
- distribute : Messaging::Message
- distributedMessages : Game::Message< MSG, TYPES >
- dllPath : Scripting::NSharpServer::Assembly
- doc : completion_t
- dockOverViewport : Dynui::ImguiContext::ImguiState
- document : IO::JsonReader, IO::JsonWriter, TiXmlAttribute
- domain : CoreGraphics::BarrierCreateInfo, CoreGraphics::BarrierStackEntry, Frame::FrameOp
- done : CoreGraphics::ResizeInfo
- doneCounter : Jobs2::JobContext
- DotFrag : Db::Sqlite3FilterSet
- doubleClicked : Base::MouseBase::ButtonState
- down : Base::GamePadBase::ButtonState, Base::KeyboardBase::KeyState, Base::MouseBase::ButtonState, Mathf.Vector3
- downKey : RenderUtil::FreeCameraUtil
- drawCallback : Im3d::AppData
- drawCount : Vulkan::VkCommandBufferThread::VkIndirectDrawCommand, Vulkan::VkCommandBufferThread::VkIndirectIndexedDrawCommand
- drawFenceCommands : Vulkan::VkScheduler
- drawPackets : Visibility::ObserverContext::VisibilityDrawList
- drawQueueCount : Vulkan::GraphicsDeviceState
- drawQueueFamily : Vulkan::GraphicsDeviceState
- draws : Visibility::ObserverContext::VisibilityBatchCommand
- driverName : CoreGraphics::AdapterInfo
- driverVersionHighPart : CoreGraphics::AdapterInfo
- driverVersionLowPart : CoreGraphics::AdapterInfo
- ds : Vulkan::VkShaderProgramRuntimeInfo
- dstFlags : Vulkan::VkBarrierInfo
- dstMask : Vulkan::VkCommandBufferThread::VkBarrierCommand
- dstSampleBuffer : Animation::AnimSequencer
- dstTable : Game::PackedLevel::EntityGroup
- duration : Animation::AnimJob, Characters::CharacterContext::AnimationRuntime, CoreAnimation::AnimClip, CoreAnimation::AnimKeyBuffer::Interval, CoreAnimation::Nax3Clip, CoreAnimation::Nax3Interval, Profiling::ProfilingScope
- DynamicAttributes : Attr::AttributeDefinitionBase
- dynamicOffset : CoreGraphics::ResourceTableBuffer, CoreGraphics::ResourceTableLayoutConstantBuffer, CoreGraphics::ResourceTableLayoutShaderRWBuffer