Nebula
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Here is a list of all variables with links to the classes they belong to:
A
B
C
D
E
F
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_
- f -
f :
Core::CVarValue
,
MaterialTemplates::MaterialTemplateValue
,
MaterialTemplatesGPULang::MaterialTemplateValue
,
Math::half::Float
,
Physics::VisualDebugger::TimedDrawData
,
System::ByteOrder::PunFloatUL
,
Util::RandomUnion
,
Util::Variant
f2 :
MaterialTemplates::MaterialTemplateValue
,
MaterialTemplatesGPULang::MaterialTemplateValue
f3 :
MaterialTemplates::MaterialTemplateValue
,
MaterialTemplatesGPULang::MaterialTemplateValue
f4 :
MaterialTemplates::MaterialTemplateValue
,
MaterialTemplatesGPULang::MaterialTemplateValue
face :
Vulkan::VkDeferredCommand::Delegate
fadeInFrames :
CoreAnimation::Nax2Group
fadeInTime :
Animation::AnimJob
,
Characters::CharacterContext::AnimationRuntime
fadeOutTime :
Animation::AnimJob
,
Characters::CharacterContext::AnimationRuntime
failed :
Resources::ResourceLoader::_Callbacks
failResourceId :
Resources::ResourceLoader
failResourceName :
Resources::ResourceLoader
FallbackMaterial :
Physics::PhysxState
farHeight :
Graphics::CameraSettings
farWidth :
Graphics::CameraSettings
features :
CoreGraphics::GraphicsDeviceCreateInfo
feedbackFlag :
Physics::BodyInfo
fence :
Vulkan::VkDeferredCommand::Delegate
,
Vulkan::VkFenceInfo
fib :
Fibers::fiber_t
fiber :
Fibers::FiberContext
,
Fibers::FiberWaitContext
FiberContexts :
Fibers::FiberQueue
FiberIdQueue :
Fibers::FiberQueue
Fibers :
Fibers::FiberQueue
field_byte_offsets :
Game::AngularVelocity::Traits
,
Game::Entity::Traits
,
Game::Orientation::Traits
,
Game::Position::Traits
,
Game::Scale::Traits
,
Game::Velocity::Traits
field_descriptions :
Game::AngularVelocity::Traits
,
Game::Orientation::Traits
,
Game::Position::Traits
,
Game::Scale::Traits
,
Game::Velocity::Traits
field_hide_in_inspector :
Game::AngularVelocity::Traits
,
Game::Orientation::Traits
,
Game::Position::Traits
,
Game::Scale::Traits
,
Game::Velocity::Traits
field_names :
Game::AngularVelocity::Traits
,
Game::Entity::Traits
,
Game::Orientation::Traits
,
Game::Position::Traits
,
Game::Scale::Traits
,
Game::Velocity::Traits
field_typenames :
Game::AngularVelocity::Traits
,
Game::Entity::Traits
,
Game::Orientation::Traits
,
Game::Position::Traits
,
Game::Scale::Traits
,
Game::Velocity::Traits
fieldByteOffsets :
Game::ComponentInterface
fieldNames :
Game::ComponentInterface
fieldTypenames :
Game::ComponentInterface
file :
IO::WatchEvent
,
Profiling::ProfilingScope
fileEntries :
IO::ZipDirEntry
fileIndexMap :
IO::ZipDirEntry
fileInterface :
TBUI::TBUIContext
filePosInfo :
IO::ZipFileEntry
fileStream :
TBUI::TBUIFile
fileTime :
OSX::OSXFileTime
filter :
Db::Dataset
,
Game::Processor
filterAttrs :
Db::Reader
filterBuilder :
Game::ProcessorBuilder
finishedMarkers :
CoreGraphics::CmdBufferMarkerBundle
first :
Vulkan::VkCommandBufferThread::VkScissorRectArrayCommand
,
Vulkan::VkCommandBufferThread::VkViewportArrayCommand
firstActivePartition :
MemDb::Table
firstAnimEventCheck :
Animation::PlayClipJob
firstChild :
TiXmlNode
firstChildIndex :
IO::BXMLFileNode
firstCurve :
CoreAnimation::AnimClip
,
CoreAnimation::Nax3Clip
firstEdge :
CoreGraphics::Nvx2Group
firstEvent :
CoreAnimation::AnimClip
,
CoreAnimation::Nax3Clip
firstFrame :
Particles::ParticleContext::ParticleRuntime
firstGroupOffset :
CoreGraphics::Nvx3VertexRange
firstIndex :
CoreGraphics::Nvx3Group
,
CoreGraphics::Nvx3Meshlet
firstIndexOffset :
Vulkan::VkShapeRenderer::IndexedDraws
firstIntervalOffset :
CoreAnimation::AnimCurve
,
CoreAnimation::Nax3Curve
firstKeyIndex :
CoreAnimation::Nax2Curve
firstMeshlet :
CoreGraphics::Nvx3Group
firstNewColumnIndex :
Attr::AttributeTable
firstTriangle :
CoreGraphics::Nvx2Group
firstVelocityCurve :
CoreAnimation::AnimClip
,
CoreAnimation::Nax3Clip
firstVertex :
CoreGraphics::Nvx2Group
firstVertexOffset :
Vulkan::VkShapeRenderer::IndexedDraws
,
Vulkan::VkShapeRenderer::UnindexedDraws
fixed_column_index :
Game::Entity::Traits
,
Game::Orientation::Traits
,
Game::Position::Traits
,
Game::Scale::Traits
fixedFps :
Dynui::ImguiProfiler
flag :
Navigation::DebugDraw
,
Threading::SafeFlag
flags :
CoreGraphics::BlasCreateInfo
,
CoreGraphics::BlasInstanceCreateInfo
,
CoreGraphics::TlasCreateInfo
,
GI::DDGIOptions
,
IO::EventHandlerData
,
Resources::ResourceLoader::_PendingResourceLoad
,
Resources::ResourceLoader::ResourceLoadJob
,
Vulkan::VkCommandBufferThread::VkBeginQueryCommand
,
Vulkan::VkCommandBufferThread::VkWriteTimestampCommand
float3Array :
Util::Variant
floatArray :
Util::Variant
floatValues :
Particles::EmitterAttrs
flushedStart :
Vulkan::GraphicsDeviceState::ConstantsRingBuffer::FlushedRanges
flushTable :
Db::Writer
fnc :
Fibers::fiber_ctx_t
focalLength :
Graphics::CameraSettings
fogBoxVolumeAllocator :
Fog::VolumetricFogContext
fogGenericVolumeAllocator :
Fog::VolumetricFogContext
fogSphereVolumeAllocator :
Fog::VolumetricFogContext
folder :
IO::EventHandlerData
,
IO::WatchEvent
font :
TBUI::TBUISTBFontRenderer
,
Vulkan::VkTextRenderer
fontTexture :
Dynui::ImguiState
format :
Base::VertexComponentBase
,
CoreGraphics::ImageCreateInfoData
,
CoreGraphics::ImageLoadInfo
,
CoreGraphics::TextureCreateInfo
,
CoreGraphics::TextureViewCreateInfo
,
CoreGraphics::VertexComponent
,
Vulkan::VkTextureViewLoadInfo
forward :
Audio::AudioDevice::Listener
,
Mathf.Vector3
forwardsKey :
RenderUtil::FreeCameraUtil
foundation :
Physics::PhysxState
,
Physics::Scene
fourCC :
Attr::AttributeDefinitionBase
,
Core::Rtti
,
Util::FourCC
fourcc :
Game::Message< MSG, TYPES >
fourccIndexMap :
Db::Table
FourCCRegistry :
Attr::AttributeDefinitionBase
fourccTable :
Core::Factory
fov :
Graphics::CameraSettings
frac :
Math::half::Float
,
Math::half
fragment :
IO::URI
,
IO::URN
frame :
Resources::ResourceLoader::_PendingResourceLoad
frame_max :
Dynui::Graph
frame_min :
Dynui::Graph
framebuffer :
Vulkan::VkPassLoadInfo
framebufferPipelineInfo :
Vulkan::VkPassRuntimeInfo
frameContext :
Graphics::GraphicsServer
FrameEvent :
Game::FramePipeline
frameEvents :
Game::FramePipeline
frameId :
Vulkan::GraphicsDeviceState
FrameIndex :
App::GameApplication
frameIndex :
FrameSync::FrameSyncTimer
,
Graphics::FrameContext
,
Picking::PickingServer
,
Resources::ResourceLoader::ResourceLoadJob
frameOpCounter :
Frame::FrameScript
FramePipeline :
Game::FrameEvent
frameProfilingMarkers :
Dynui::ImguiProfiler
frameResourceTableCompute :
CoreGraphics::GraphicsDeviceState
frameResourceTableGraphics :
CoreGraphics::GraphicsDeviceState
frameScript :
Graphics::ViewCreateInfo
frameScripts :
Frame::FrameServer
frameShader :
Picking::PickingServer
frameSyncTimer :
App::RenderApplication
frameTicks :
FrameSync::FrameSyncTimer
frameTime :
App::RenderApplication
,
Characters::CharacterJobContext
,
FrameSync::FrameSyncTimer
,
Game::TimeSource
,
Graphics::FrameContext
frametimeHistory :
Dynui::ImguiProfiler
free :
Ids::IdPool
FreeBlockPattern :
Base::GenericMemoryPool
,
Win32::Win32MemoryPool
freeHead :
Threading::LockFreeQueue< TYPE >
freeIds :
Game::EntityPool
,
Ids::IdAllocator< TYPES >
,
Ids::IdAllocatorSafe< MAX_ALLOCS, TYPES >
,
Ids::IdGenerationPool
,
MemDb::Table::Partition
freeIdsSize :
Ids::IdGenerationPool
freeInterval :
Memory::RingAllocator< SYNCPOINTS >
freeList :
Base::GenericMemoryPool
freeNodeIterator :
Memory::RangeAllocator
freeNodes :
Memory::RangeAllocator
freePartitions :
MemDb::Table
freeStorage :
Memory::RangeAllocator
freeTail :
Threading::LockFreeQueue< TYPE >
freeValues :
Util::FixedPool< TYPE >
frequency :
Particles::EnvelopeCurve
from :
Frame::FrameBlit::CompiledImpl
,
Frame::FrameBlit
,
Frame::FrameCopy::CompiledImpl
,
Frame::FrameCopy
,
Frame::FrameResolve::CompiledImpl
,
Frame::FrameResolve
,
Frame::FrameSwap::CompiledImpl
,
Frame::FrameSwap
,
System::ByteOrder
fromBits :
Frame::FrameBlit::CompiledImpl
,
Frame::FrameBlit
,
Frame::FrameCopy::CompiledImpl
,
Frame::FrameCopy
,
Frame::FrameResolve::CompiledImpl
,
Frame::FrameResolve
fromCopies :
CoreGraphics::PinnedBuffer< STORAGE >
FromFrag :
Db::Sqlite3Dataset
fromQueue :
CoreGraphics::BarrierCreateInfo
fromStage :
CoreGraphics::BarrierContext
,
CoreGraphics::BarrierCreateInfo
,
CoreGraphics::BarrierScope
,
CoreGraphics::BarrierStackEntry
,
CoreGraphics::BufferBarrier
,
CoreGraphics::EventCreateInfo
,
CoreGraphics::TextureBarrier
fromuri :
IO::CopyFile
front :
Util::List< TYPE >
frontRef :
Vulkan::VkCommandBufferThread::VkStencilRefCommand
fullscreen :
CoreGraphics::WindowCreateInfo
fullscreenStyle :
Win32::Win32DisplayDevice
fully_qualified_name :
Game::AngularVelocity::Traits
,
Game::Entity::Traits
,
Game::Orientation::Traits
,
Game::Position::Traits
,
Game::Scale::Traits
,
Game::Velocity::Traits
fullyQualifiedName :
Game::ComponentInterface
func :
Frame::FrameCode::CompiledImpl
,
Frame::FrameCode
,
Frame::FramePlugin::CompiledImpl
,
Frame::FrameSubpassPlugin::CompiledImpl
,
Frame::FrameSubpassPlugin
,
Game::ProcessorBuilder
,
Jobs2::JobContext
funcModified :
Game::ProcessorBuilder
function :
Fibers::FiberQueue::Job
Generated on
for Nebula. Dark theme by
Tilen Majerle
. All rights reserved.