Here is a list of all variables with links to the classes they belong to:
- b -
- b : MaterialTemplates::MaterialTemplateValue, Math::line, Math::plane, Terrain::TerrainQuad, Terrain::TerrainTri, Util::Variant
- back : Util::List< TYPE >
- backBuffers : CoreGraphics::GraphicsDeviceState
- backRef : Vulkan::VkCommandBufferThread::VkStencilRefCommand
- backward : Mathf.Vector3
- backwardsKey : RenderUtil::FreeCameraUtil
- barrier : Vulkan::VkDeferredCommand::Delegate
- barriers : Frame::FrameOp::BuildContext, Frame::FrameOp::Compiled, Frame::FrameScript
- BASE : Util::BitField< NUMBITS >
- baseAddress : CoreGraphics::RayDispatchTable::Entry
- baseGameFeature : App::GameApplication
- baseIndex : CoreGraphics::PrimitiveGroup, Util::RingBuffer< TYPE >, Vulkan::VkCommandBufferThread::VkDrawCommand
- baseInstance : Visibility::ObserverContext::VisibilityDrawCommand, Vulkan::VkCommandBufferThread::VkDrawCommand
- baseNodeSize : Util::QuadTree< TYPE >
- baseOffset : Vulkan::GraphicsDeviceState::PendingMarkers
- baseSet : Vulkan::VkCommandBufferThread::VkDescriptorsCommand, Vulkan::VkDeferredCommand::Delegate
- baseTime : Animation::AnimJob, Characters::CharacterContext::AnimationRuntime
- baseVboOffset : Models::PrimitiveNode
- baseVertex : CoreGraphics::PrimitiveGroup, Particles::ParticleContext::ParticleSystemRuntime, Vulkan::VkCommandBufferThread::VkDrawCommand
- baseVertexByteOffset : CoreGraphics::Nvx3VertexRange
- batch : Frame::FrameSubpassBatch, Frame::FrameSubpassBatch::CompiledImpl, Frame::FrameSubpassOrderedBatch, Frame::FrameSubpassOrderedBatch::CompiledImpl, Models::ModelContext::MaterialInstanceContext
- batches : Game::FrameEvent
- bbox : Particles::ParticleContext::ParticleJobOutput, Particles::ParticleJobSliceOutputData, Util::Bvh::Node
- begin : Models::NodeInstanceRange
- beginFramePixelPosition : Base::MouseBase
- beginFrameScreenPosition : Base::MouseBase
- beginTransactionCmd : Db::Sqlite3Database
- BIAS : Math::half
- billboard : Particles::EmitterAttrs::BoolAttributes
- bin : Memory::RangeAllocator::BinIndex
- binaryReader : Messaging::MessageReader
- binaryWriter : Messaging::MessageWriter
- bind : Characters::Nsk3Joint, Vulkan::VkShaderServer::_PendingView, Vulkan::VkTextureRuntimeInfo
- bindAttrs : Db::FilterSet
- bindCounts : Vulkan::BufferSparsePageTable, Vulkan::TextureSparsePageTable
- bindInfo : Vulkan::VkSubContextHandler::SparseBindSubmission
- binding : Materials::MaterialConstant, Vulkan::VkReflectionInfo::UniformBuffer, Vulkan::VkShaderCache::VkReflectionInfo::UniformBuffer
- bindless : CoreGraphics::TextureCreateInfo
- bindlessOffset : MaterialTemplates::MaterialTemplateTexture
- bindPoses : Characters::SkeletonCreateInfo
- bindResourceCriticalSection : Vulkan::VkShaderServer
- binds : Vulkan::BindInfo, Vulkan::GraphicsDeviceState::SparseBufferBind, Vulkan::VertexLayoutVkBindInfo
- binHeads : Memory::RangeAllocator
- binMasks : Memory::RangeAllocator
- binNext : Memory::RangeAllocator::RangeAllocatorNode
- binormal : Vegetation::CombinedMeshVertex
- binPrev : Memory::RangeAllocator::RangeAllocatorNode
- biomeMask : Terrain::BiomeSettings
- biomeParameters : Terrain::BiomeSettings
- biomes : GraphicsFeature::GraphicsFeatureUnit::TerrainInstance
- bitField : CoreGraphics::RayTracingBits
- bits : CoreGraphics::MeshLoader::FinishedMesh, CoreGraphics::MeshLoader::MeshesToSubmit, CoreGraphics::RayTracingBits, CoreGraphics::TextureCopy, CoreGraphics::TextureLoader::MipHandoverLoaderThread, CoreGraphics::TextureLoader::MipLoadMainThread, CoreGraphics::TextureSubresourceInfo, CoreGraphics::TextureViewCreateInfo, Math::half, Models::ModelNode, Terrain::BiomeSettingsBuilder, Util::BitField< NUMBITS >
- BITS_EXPONENT : Math::half
- BITS_MANTISSA : Math::half
- blas : CoreGraphics::AccelerationStructureBarrierInfo, CoreGraphics::BlasInstanceCreateInfo
- blend : Characters::CharacterContext::AnimationRuntime
- blendInfo : Vulkan::VkPipelineBundle
- blendWeight : Animation::AnimJob
- blob : Util::Variant
- blobArray : Util::Variant
- BlobFrag : Db::Sqlite3Table
- BlockAlign : Win32::Win32MemoryPool
- blockBinding : Vulkan::VkReflectionInfo::Variable, Vulkan::VkShaderCache::VkReflectionInfo::Variable
- blockIndex : CoreGraphics::Alloc
- blocking : Net::StdTcpClient
- blockMappedPointers : CoreGraphics::MemoryPool
- blockName : Vulkan::VkReflectionInfo::Variable, Vulkan::VkShaderCache::VkReflectionInfo::Variable
- blockNext : Memory::RangeAllocator::RangeAllocatorNode
- blockPool : CoreGraphics::MemoryPool
- blockPrev : Memory::RangeAllocator::RangeAllocatorNode
- blocks : CoreGraphics::MemoryPool
- blockSet : Vulkan::VkReflectionInfo::Variable, Vulkan::VkShaderCache::VkReflectionInfo::Variable
- blockSize : CoreGraphics::MemoryPool, Win32::Win32MemoryPool
- blue : CoreGraphics::TextureSwizzle
- blueOffset : CoreGraphics::ImageLoadInfo
- blueprintFolder : Game::BlueprintManager
- blueprintManager : BaseGameFeature::BaseGameFeatureUnit
- blueprintMap : Game::BlueprintManager
- blueprints : Game::BlueprintManager
- blueprintToTableMap : Game::World
- bodies : Physics::AggregateInfo
- body : Physics::ActorInfo
- boldFont : Dynui::ImguiContext::ImguiState
- boolArray : Util::Variant
- boolAttributes : Particles::EmitterAttrs
- borderColor : CoreGraphics::SamplerCreateInfo
- bottom : Math::rectangle< TYPE >
- bottomLeft : Terrain::OccupancyQuadTree::Node
- BottomLeftFar : Math::frustum
- BottomLeftNear : Math::frustum
- bottomRight : Terrain::OccupancyQuadTree::Node
- BottomRightFar : Math::frustum
- BottomRightNear : Math::frustum
- bottomSlope : Lighting::CSMUtil::CascadeFrustum
- boundingBox : Models::ModelCreateInfo, Models::ModelNode, Models::ShaderStateNode::DrawPacket, Particles::ParticleContext::ParticleSystemRuntime, Util::QuadTree< TYPE >
- boundingbox : Visibility::VisibilitySystem
- box : Util::QuadTree< TYPE >::Node
- boxes : Visibility::VisibilitySystem::Entity
- bucket : Memory::RangeAllocator::BinIndex
- bucketIndex : Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >::Iterator
- bucketUsageMask : Memory::RangeAllocator
- budgetCounter : CoreGraphics::MemoryPool
- buf : CoreGraphics::BufferBarrier, CoreGraphics::BufferBarrierInfo, CoreGraphics::DrawThreadResult, CoreGraphics::ResourceTableBuffer, Vulkan::GraphicsDeviceState::SparseBufferBind, Vulkan::VkBufferRuntimeInfo, Vulkan::VkCommandBufferThread::VkCommandBufferBeginCommand, Vulkan::VkCommandBufferThread::VkUpdateBufferCommand, Vulkan::VkDeferredCommand::Delegate, Vulkan::VkTextureMappingInfo, Vulkan::WriteInfo
- buffer : CoreGraphics::DrawThread::CommandBuffer, CoreGraphics::ImageLoadInfo, Dynui::Graph, Game::ComponentDecayBuffer, IO::BXmlLoaderUtil, IO::CachedStream, IO::FileWatcherPlatform, IO::JsonReader, IO::MemoryStream, IO::StreamCache::CacheEntry, Materials::MaterialConstant, Memory::RingAllocator< SYNCPOINTS >, Net::DebugPacket, Particles::EnvelopeSampleBuffer, TiXmlBase::StringToBuffer, Vulkan::VkCommandBufferThread::VkIndexBufferCommand, Vulkan::VkCommandBufferThread::VkIndirectDrawCommand, Vulkan::VkCommandBufferThread::VkIndirectIndexedDrawCommand, Vulkan::VkCommandBufferThread::VkVertexBufferCommand, Vulkan::VkDeferredCommand::Delegate
- bufferBarrierCount : Vulkan::VkCommandBufferThread::VkBarrierCommand, Vulkan::VkCommandBufferThread::VkWaitForEventCommand
- bufferBarriers : Vulkan::VkBarrierInfo, Vulkan::VkCommandBufferThread::VkBarrierCommand, Vulkan::VkCommandBufferThread::VkWaitForEventCommand, Vulkan::VkEventInfo
- bufferDepRefs : Frame::FrameOp
- bufferDeps : Frame::FrameOp
- bufferIndex : Graphics::FrameContext, Materials::MaterialConstant, MaterialTemplates::Entry::Pass
- bufferMemoryBindInfos : Vulkan::VkSubContextHandler::SparseBindSubmission
- bufferMemoryBinds : Vulkan::VkSubContextHandler::SparseBindSubmission
- bufferName : MaterialTemplates::Entry
- buffers : CoreGraphics::BarrierCreateInfo, CoreGraphics::BarrierScope, CoreGraphics::BarrierStackEntry, CoreGraphics::BufferSet, CoreGraphics::EventCreateInfo, Frame::FrameOp::BuildContext, Frame::FrameScript, Game::Dataset::View, MemDb::Dataset::View, Vulkan::GraphicsDeviceState::PendingDeletes, Vulkan::VkDeferredCommand::Delegate, Vulkan::VkSubContextHandler::TimelineSubmission2, Vulkan::VkSubContextHandler::TimelineSubmission
- buffersByName : Frame::FrameScript
- bufferSize : MaterialTemplates::Entry
- bufferUpd : Vulkan::VkDeferredCommand::Delegate
- bufSize : IO::BXmlLoaderUtil
- buildAllocator : Frame::FrameScript
- buildFunc : Frame::FrameCode
- buildGeometryInfo : Vulkan::GeometrySetup
- buildSizes : Vulkan::GeometrySetup, Vulkan::SceneSetup
- bulkDirty : Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >
- busyTimeout : Db::Sqlite3Database
- buttonStates : Base::GamePadBase, Base::MouseBase
- Bvh : Util::Bvh::Node
- byteOffset : Attr::AttributeTable::ColumnInfo, Base::VertexComponentBase, CoreGraphics::VertexComponent
- byteOrder : IO::BinaryReader, IO::BinaryWriter
- byteSize : CoreGraphics::BufferCreateInfo, Vulkan::VkBufferLoadInfo, Vulkan::VkReflectionInfo::UniformBuffer, Vulkan::VkShaderCache::VkReflectionInfo::UniformBuffer