Nebula
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Here is a list of all variables with links to the classes they belong to:
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_
- p -
p :
Math::sphere
p0 :
Math::BezierCubic< POINT >
p3 :
Math::BezierCubic< POINT >
packedTextureInfo :
Dynui::ImguiState
packetOffset :
Visibility::ObserverContext::VisibilityBatchCommand
PacketSize :
Net::DebugPacket
pageBindings :
Vulkan::BufferSparsePageTable
,
Vulkan::TextureSparsePageTable
pageBinds :
Vulkan::GraphicsDeviceState::SparseImageBind
pages :
Vulkan::BufferSparsePageTable
,
Vulkan::TextureSparsePageTable
pageStatusBuffer :
Terrain::TerrainContext::TerrainInstanceInfo
pageStatusBufferBarrierIndex :
Terrain::TerrainContext::TerrainInstanceInfo
pageUpdateListBarrierIndex :
Terrain::TerrainContext::TerrainInstanceInfo
pageUpdateListBuffer :
Terrain::TerrainContext::TerrainInstanceInfo
pageUpdateReadbackBuffers :
Terrain::TerrainContext::TerrainInstanceInfo
panButton :
RenderUtil::MayaCameraUtil
panning :
RenderUtil::MayaCameraUtil
parent :
Characters::Nsk3Joint
,
Core::Rtti
,
Models::ModelNode
,
TiXmlNode
,
Util::SimpleTree< VALUETYPE >::Node
parentColumnId :
Db::Relation
parentHwnd :
Win32::Win32DisplayDevice
parentIdx :
IO::JsonReader
parentIndex :
IO::BXMLFileNode
parentJoint :
Characters::CharacterJoint
parentJointIndex :
Characters::CharacterJoint
,
Characters::SkeletonJobJoint
parents :
IO::JsonReader
parentStream :
IO::CachedStream
parentTable :
Db::Relation
particleConstantsIndex :
Models::ModelContext::NodeInstanceState
particleContextAllocator :
Particles::ParticleContext
particleId :
Particles::Particle
particles :
Particles::ParticleContext::ParticleSystemRuntime
particlesToRender :
Particles::ParticleContext::ParticleSystemRuntime
partition :
MemDb::RowId
partitionId :
Game::Dataset::View
,
MemDb::Table::Partition
partitions :
MemDb::Table
pass :
Base::InstanceServerBase
,
CoreGraphics::GraphicsDeviceThreadState
,
CoreGraphics::PipelineCreateInfo
,
Frame::FramePass::CompiledImpl
,
Frame::FramePass
,
StaticUI::UltralightRenderer::RenderBufferHandle
,
Vulkan::Pipeline
,
Vulkan::VkPassLoadInfo
,
Vulkan::VkPipelineBundle
passBlockBuffer :
Vulkan::VkPassRuntimeInfo
passDescriptorSet :
Vulkan::VkPassRuntimeInfo
passes :
MaterialTemplates::Entry
,
MaterialTemplatesGPULang::Entry
,
Vulkan::GraphicsDeviceState::PendingDeletes
passPipelineLayout :
Vulkan::VkPassRuntimeInfo
patchConstants :
Terrain::TerrainContext::TerrainInstanceInfo
patchTables :
Terrain::TerrainContext::TerrainRuntimeInfo
path :
Base::Library
,
CoreGraphics::ImageCreateInfoFile
,
Visibility::BoxSystemLoadInfo
,
Visibility::PortalSystemLoadInfo
pauseCounter :
Game::TimeSource
paused :
Characters::CharacterContext::AnimationRuntime
pauseProfiling :
Dynui::ImguiProfiler
pbrDecalAllocator :
Decals::DecalContext
pConst :
Math::PIDFeedbackLoop
pendingAnimations :
Characters::CharacterContext::AnimationTracks
pendingBits :
Resources::ResourceLoader::LoadState
,
Resources::ResourceLoader::ResourceStreamOutput
pendingDeletes :
Vulkan::GraphicsDeviceState
PendingJobsQueue :
Fibers::FiberQueue
pendingLoads :
Resources::ResourceLoader
pendingMarkers :
Vulkan::GraphicsDeviceState
pendingRequests :
Http::HttpRequestHandler
,
Http::HttpServer
pendingShaderReloads :
Base::ShaderServerBase
pendingStreamLods :
Resources::ResourceLoader
pendingStreamQueue :
Resources::ResourceLoader
pendingUnloads :
Resources::ResourceLoader
pendingViewDeletes :
Vulkan::VkShaderServer
pendingViews :
Vulkan::VkShaderServer
perm :
Math::noise
persistentHistory :
Dynui::ImguiConsole
physicalAlbedoCacheBC :
Terrain::TerrainContext::TerrainInstanceInfo
physicalAlbedoCacheBCWrite :
Terrain::TerrainContext::TerrainInstanceInfo
physicalDevices :
Vulkan::GraphicsDeviceState
physicalExtensions :
Vulkan::GraphicsDeviceState
physicalMaterialCacheBC :
Terrain::TerrainContext::TerrainInstanceInfo
physicalMaterialCacheBCWrite :
Terrain::TerrainContext::TerrainInstanceInfo
physicalNormalCacheBC :
Terrain::TerrainContext::TerrainInstanceInfo
physicalNormalCacheBCWrite :
Terrain::TerrainContext::TerrainInstanceInfo
physicalOffsetX :
Terrain::IndirectionEntry
physicalOffsetY :
Terrain::IndirectionEntry
physicalTextureTileCache :
Terrain::TerrainContext::TerrainInstanceInfo
physicalTextureTileOccupancy :
Terrain::TerrainContext::TerrainInstanceInfo
physicalTileSize :
Terrain::SubTextureUpdateJobUniforms
physics :
Physics::PhysxState
,
Physics::Scene
physicsWorlds :
PhysicsFeature::PhysicsFeatureUnit
Pi :
Mathf.MathHelper
pickingBuffer :
Picking::PickingServer
pickingCamera :
Picking::PickingServer
pickingView :
Picking::PickingServer
pid :
Posix::PosixProcess
pids :
NavigationFeature::NavigationManager
ping :
Multiplayer::BaseMultiplayerClient
PiOver2 :
Mathf.MathHelper
PiOver4 :
Mathf.MathHelper
pipeline :
CoreGraphics::PipelineRayTracingTable
,
Dynui::ImguiState
,
Game::FrameEvent
,
Game::World
,
TBUI::TBUIContext::TBUIState
,
Vulkan::Pipeline
,
Vulkan::VkCommandBufferThread::VkComputePipelineBindCommand
,
Vulkan::VkCommandBufferThread::VkGfxPipelineBindCommand
,
Vulkan::VkDeferredCommand::Delegate
,
Vulkan::VkPipelineDatabase::Tier4Node
,
Vulkan::VkShaderProgramRuntimeInfo
pipelineDestroy :
Vulkan::VkDeferredCommand::Delegate
pipelineInfo :
Vulkan::VkPipelineBundle
pipelineLayout :
Vulkan::VkShaderSetupInfo
pipelines :
Vulkan::GraphicsDeviceState::PendingDeletes
pixelFormat :
CoreGraphics::DisplayMode
pixelPosition :
Base::MouseBase
placeholderId :
Resources::ResourceLoader::_PlaceholderResource
placeholderName :
Resources::ResourceLoader::_PlaceholderResource
placeholderResourceId :
Resources::ResourceLoader
placeholderResourceName :
Resources::ResourceLoader
placeholders :
Resources::ResourceLoader
PlaneCount :
Mathf.BoundingFrustum
planes :
Math::frustum
playing :
Particles::ParticleContext::ParticleRuntime
playingAnimations :
Characters::CharacterContext::AnimationTracks
plugins :
RenderModules::RTPluginRegistry
pmax :
Math::bbox
pmin :
Math::bbox
pointLightAllocator :
Lighting::LightContext
points :
Im3d::Im3dState
,
Navigation::DebugDraw
,
Particles::EmitterMesh
pointsPipeline :
Im3d::Im3dState
pollGroupIntervals :
Multiplayer::BaseMultiplayerServer
pollGroups :
Multiplayer::BaseMultiplayerServer
pollGroupTimers :
Multiplayer::BaseMultiplayerServer
pool :
CoreGraphics::CmdBufferCreateInfo
,
Game::World
,
Materials::MaterialBuffer< INTERFACE_TYPE >
,
Vulkan::VkCommandBufferThread::VkBeginQueryCommand
,
Vulkan::VkCommandBufferThread::VkEndQueryCommand
,
Vulkan::VkCommandBufferThread::VkWriteTimestampCommand
,
Vulkan::VkDeferredCommand::Delegate
poolEnd :
Base::GenericMemoryPool
,
Win32::Win32MemoryPool
poolIndex :
CoreGraphics::Alloc
pools :
Vulkan::CommandBufferPools
poolSize :
Base::GenericMemoryPool
,
Win32::Win32MemoryPool
poolStart :
Base::GenericMemoryPool
,
Win32::Win32MemoryPool
port :
IO::URI
portArray :
Messaging::Dispatcher
portNum :
Net::DebugMessage
pos :
CoreGraphics::RenderShape::RenderShapeVertex
,
CoreGraphics::TextElement
,
Visibility::OctreeSystemLoadInfo
,
Visibility::QuadtreeSystemLoadInfo
Position :
Mathf.Ray
position :
Audio::AudioDevice::Listener
,
CoreGraphics::BaseVertex
,
GI::DDGIContext::Volume
,
GI::DDGIContext::VolumeSetup
,
IO::CachedStream
,
IO::MemoryStream
,
IO::ZipFileStream
,
Math::mat4
,
Math::transform44
,
Math::transform
,
Models::TransformNode
,
Particles::EmitterMesh::EmitterPoint
,
Particles::Particle
,
Physics::ContactEvent
,
RenderUtil::FreeCameraUtil
,
TBUI::TBUIVertex
,
Terrain::TerrainVert
,
Vegetation::CombinedMeshVertex
,
Vegetation::GrassVertex
positionsFormat :
CoreGraphics::BlasCreateInfo
postInfinityType :
CoreAnimation::AnimCurve
,
CoreAnimation::Nax3Curve
postJobFunc :
Resources::ResourceLoader
postLogicCalls :
Graphics::GraphicsServer
postLogicViewCalls :
Graphics::GraphicsServer
postViewCallbacks :
Graphics::GraphicsServer
preferredQueue :
CoreGraphics::SwapchainCreateInfo
preInfinityType :
CoreAnimation::AnimCurve
,
CoreAnimation::Nax3Curve
preJobFunc :
Resources::ResourceLoader
preLogicCalls :
Graphics::GraphicsServer
preLogicViewCalls :
Graphics::GraphicsServer
preserves :
CoreGraphics::SubpassInfo
pressed :
Base::GamePadBase::ButtonState
,
Base::KeyboardBase::KeyState
,
Base::MouseBase::ButtonState
prev :
Terrain::TextureTileCache::Node
,
TiXmlAttribute
,
TiXmlNode
,
Util::List< TYPE >::Node
prevAverageFrameTime :
Dynui::ImguiProfiler
prevEmissionTime :
Particles::ParticleContext::ParticleRuntime
prevEvalTime :
Characters::CharacterContext::AnimationRuntime
preViewCallbacks :
Graphics::GraphicsServer
previous :
MemDb::Table::Partition
previousCommandIndex :
Dynui::ImguiConsole
previousCommands :
Dynui::ImguiConsole
prevSampleTime :
Characters::CharacterContext::AnimationRuntime
primaryColumnIndex :
Db::Table
primGroup :
CoreGraphics::BlasCreateInfo
,
Models::PrimitiveNode
,
RenderUtil::DrawFullScreenQuad
primGroupIndex :
Models::CharacterSkinNode::Fragment
,
Models::ParticleSystemNode
primGroups :
CoreGraphics::Nvx3StreamReader
primIndex :
Models::PrimitiveNode::LoadContext
primitive :
CoreGraphics::ImageLoadInfo
primitiveGroup :
CoreGraphics::GraphicsDeviceThreadState
,
RenderUtil::Geometry
,
Visibility::ObserverContext::VisibilityDrawCommand
,
Vulkan::GeometrySetup
primitiveGroups :
CoreGraphics::__Mesh
,
CoreGraphics::MeshCreateInfo
primitives :
Base::ShapeRendererBase
,
Vulkan::VkShapeRenderer::IndexedDraws
,
Vulkan::VkShapeRenderer::UnindexedDraws
primitiveTopology :
CoreGraphics::__Mesh
,
CoreGraphics::GraphicsDeviceThreadState
primRestart :
CoreGraphics::InputAssemblyKey
primType :
CoreGraphics::Nvx3Group
priority :
Jobs2::JobSystemInitInfo
,
Jobs::CreateJobPortInfo
,
Linux::LinuxThread
,
OSX::OSXThread
,
Posix::PosixThread
,
Profiling::ProfilingContext
,
Util::PriorityArray< TYPE >::Element
,
Win32::Win32Thread
processor :
Game::ProcessorJobInput
ProcessorBuilder :
Game::Processor
processors :
Game::FrameEvent::Batch
,
Multiplayer::ClientProcessorContext
,
Multiplayer::ServerProcessorContext
profileFixedFps :
Dynui::ImguiProfiler
profilingContexts :
Dynui::ImguiProfiler
prog :
Dynui::ImguiState
program :
Frame::FrameCompute::CompiledImpl
,
Frame::FrameCompute
,
Frame::FrameResolve::CompiledImpl
,
Frame::FrameSubpassFullscreenEffect::CompiledImpl
,
Frame::FrameSubpassFullscreenEffect
,
MaterialTemplates::Entry::Pass
,
MaterialTemplatesGPULang::Entry::Pass
,
Vulkan::VkPipelineBundle
,
Vulkan::VkTextRenderer
programMap :
Vulkan::VkShaderRuntimeInfo
programs :
Base::ShapeRendererBase
projection :
Lighting::LightContext::PointLightSetupInfo
,
Lighting::LightContext::SpotLightSetupInfo
projMatrix :
Graphics::CameraSettings
properties :
MaterialTemplates::Entry
,
MaterialTemplatesGPULang::Entry
,
Nebula.Game.Entity
prv :
Fibers::fiber_ctx_t
ps :
Vulkan::VkShaderProgramRuntimeInfo
ptr :
Ptr< TYPE >
,
Threading::Interlocked::AtomicPointer
,
Util::Blob
,
Util::StringAtomTableBase::StaticString
,
WeakPtr< TYPE >
purple :
Util::Color
push :
CoreGraphics::ResourcePipelineCreateInfo
putComputeFenceThisFrame :
Vulkan::VkScheduler
putDrawFenceThisFrame :
Vulkan::VkScheduler
putSparseFenceThisFrame :
Vulkan::VkScheduler
putTransferFenceThisFrame :
Vulkan::VkScheduler
pvd :
Physics::PhysxState
Generated on
for Nebula. Dark theme by
Tilen Majerle
. All rights reserved.