Here is a list of all class members with links to the classes they belong to:
- b -
- B : Input::Key, Mathf.Color
- b : MaterialTemplates::MaterialTemplateValue, Math::line, Math::plane, Terrain::TerrainQuad, Terrain::TerrainTri, Util::Variant
- B4G4R4A4 : CoreGraphics::PixelFormat
- B5G6R5 : CoreGraphics::PixelFormat
- B5G6R5A1 : CoreGraphics::PixelFormat
- B8G8R8 : CoreGraphics::PixelFormat
- B8G8R8A8 : CoreGraphics::PixelFormat
- Back : Input::Key, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::List< TYPE >, Util::RingBuffer< TYPE >, Util::SimpleTree< VALUETYPE >::Node
- back() : Im3d::Vector< T >, Util::List< TYPE >
- backBuffers : CoreGraphics::GraphicsDeviceState
- BackButton : Base::GamePadBase
- backRef : Vulkan::VkCommandBufferThread::VkStencilRefCommand
- BackSlash : Input::Key
- Backward : Mathf.Matrix, Mathf.Vector3
- backward : Mathf.Vector3
- backwardsKey : RenderUtil::FreeCameraUtil
- BadRequest : Http::HttpStatus
- Barrier : CoreGraphics::DrawThread
- barrier : Vulkan::VkDeferredCommand::Delegate
- barriers : Frame::FrameOp::BuildContext, Frame::FrameOp::Compiled, Frame::FrameScript
- Barycentric() : Mathf.MathHelper, Mathf.Vector2, Mathf.Vector3, Mathf.Vector4
- BASE : Util::BitField< NUMBITS >
- Base::InputServerBase : Input::InputHandler
- Base::ShaderServerBase : CoreGraphics::ShaderFeature, CoreGraphics::ShaderIdentifier
- baseAddress : CoreGraphics::RayDispatchTable::Entry
- baseGameFeature : App::GameApplication
- baseIndex : CoreGraphics::PrimitiveGroup, Util::RingBuffer< TYPE >, Vulkan::VkCommandBufferThread::VkDrawCommand
- baseInstance : Visibility::ObserverContext::VisibilityDrawCommand, Vulkan::VkCommandBufferThread::VkDrawCommand
- BaseNode() : Vulkan::VkPipelineDatabase::BaseNode
- baseNodeSize : Util::QuadTree< TYPE >
- baseOffset : Vulkan::GraphicsDeviceState::PendingMarkers
- baseSet : Vulkan::VkCommandBufferThread::VkDescriptorsCommand, Vulkan::VkDeferredCommand::Delegate
- baseTime : Animation::AnimJob, Characters::CharacterContext::AnimationRuntime
- baseVboOffset : Models::PrimitiveNode
- baseVertex : CoreGraphics::PrimitiveGroup, Particles::ParticleContext::ParticleSystemRuntime, Vulkan::VkCommandBufferThread::VkDrawCommand
- baseVertexByteOffset : CoreGraphics::Nvx3VertexRange
- Batch() : Game::FrameEvent::Batch
- batch : Frame::FrameSubpassBatch, Frame::FrameSubpassBatch::CompiledImpl, Frame::FrameSubpassOrderedBatch, Frame::FrameSubpassOrderedBatch::CompiledImpl, Models::ModelContext::MaterialInstanceContext
- batches : Game::FrameEvent
- BatchMessage() : Messaging::BatchMessage
- bbox() : Math::bbox, Particles::ParticleContext::ParticleJobOutput, Particles::ParticleJobSliceOutputData, Util::Bvh::Node
- BButton : Base::GamePadBase
- BC1 : CoreGraphics::PixelFormat
- BC3 : CoreGraphics::PixelFormat
- BC4 : CoreGraphics::PixelFormat
- BC5 : CoreGraphics::PixelFormat
- BC7 : CoreGraphics::PixelFormat
- BC7sRGB : CoreGraphics::PixelFormat
- BeforeFrame() : Base::ShaderServerBase
- Begin() : Debug::DebugCounter, Game::FramePipeline, Http::HtmlPageWriter, IO::Stream, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::Crc, Util::FixedArray< TYPE, StackAlloc >, Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >, Util::List< TYPE >, Vulkan::VkScheduler
- begin() : Im3d::Context, Im3d::Vector< T >, Models::NodeInstanceRange, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::Dictionary< KEYTYPE, VALUETYPE >, Util::FixedArray< TYPE, StackAlloc >
- begin_extend() : Math::bbox
- BeginAddColumns() : Attr::AttributeTable
- BeginArray() : IO::JsonWriter
- BeginBlock() : Db::FilterSet
- BeginBulkAdd() : Util::Dictionary< KEYTYPE, VALUETYPE >, Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >
- BeginCapture() : Base::KeyboardBase, Base::MouseBase, Dynui::ImguiInputHandler, Im3d::Im3dInputHandler, Input::InputHandler
- BeginCommand : CoreGraphics::DrawThread
- BeginFrame() : Base::InputServerBase, Game::World
- beginFramePixelPosition : Base::MouseBase
- beginFrameScreenPosition : Base::MouseBase
- BeginInstancing() : Base::InstanceServerBase
- BeginKeyboardCapture : Input::InputEvent
- BeginLoad() : BaseGameFeature::LevelParser
- BeginMarker : CoreGraphics::DrawThread
- BeginMouseCapture : Input::InputEvent
- BeginNode() : Http::SvgPageWriter, IO::XmlWriter
- BeginObject() : IO::JsonWriter
- BeginPaintGroup() : Http::SvgPageWriter
- BeginPass() : Vulkan::VkDepthStencilTarget
- BeginQuery : CoreGraphics::DrawThread
- BeginRow() : Db::Writer
- BeginSetup() : Util::SparseTable< TYPE >
- BeginSimulating() : Physics::PhysxState
- BeginsWithString() : Util::String
- BeginSynchronize() : StaticUI::UltralightRenderer
- BeginTextGroup() : Http::SvgPageWriter
- BeginTransaction() : Db::Database, Db::Sqlite3Database
- beginTransactionCmd : Db::Sqlite3Database
- BeginTransformGroup() : Http::SvgPageWriter
- BeginUpdate() : Base::InstanceRendererBase
- Beige : Mathf.Color
- BezierCubic() : Math::BezierCubic< POINT >
- BIAS : Math::half
- Big : Http::HtmlElement
- BigEndian : System::ByteOrder
- Billboard : Particles::EmitterAttrs
- billboard : Particles::EmitterAttrs::BoolAttributes
- bin : Memory::RangeAllocator::BinIndex
- BinaryCompare() : Util::Blob
- BinaryReader() : IO::BinaryReader
- binaryReader : Messaging::MessageReader
- BinarySearchIndex() : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::FixedArray< TYPE, StackAlloc >
- BinarySize() : OSX::OSXGuid, Win32::Win32Guid
- BinaryWriter() : IO::BinaryWriter
- binaryWriter : Messaging::MessageWriter
- Bind() : Messaging::DelegateTable, Posix::PosixSocket, Win32::Win32Socket
- bind : Characters::Nsk3Joint, Vulkan::VkShaderServer::_PendingView, Vulkan::VkTextureRuntimeInfo
- bindAttrs : Db::FilterSet
- BindBlob() : Db::Command, Db::Sqlite3Command
- BindBool() : Db::Command, Db::Sqlite3Command
- bindCounts : Vulkan::BufferSparsePageTable, Vulkan::TextureSparsePageTable
- BindDescriptors : CoreGraphics::DrawThread
- BindDescriptorsCompute : Vulkan::VkScheduler
- BindDescriptorSets : Vulkan::VkDeferredCommand
- BindDescriptorsGraphics : Vulkan::VkScheduler
- BindFloat() : Db::Command, Db::Sqlite3Command
- BindGuid() : Db::Command, Db::Sqlite3Command
- bindInfo : Vulkan::VkSubContextHandler::SparseBindSubmission
- binding : Materials::MaterialConstant, Vulkan::VkReflectionInfo::UniformBuffer, Vulkan::VkShaderCache::VkReflectionInfo::UniformBuffer
- BindInt() : Db::Command, Db::Sqlite3Command
- bindless : CoreGraphics::TextureCreateInfo
- bindlessOffset : MaterialTemplates::MaterialTemplateTexture
- BindMat4() : Db::Command, Db::Sqlite3Command
- bindPoses : Characters::SkeletonCreateInfo
- bindResourceCriticalSection : Vulkan::VkShaderServer
- binds : Vulkan::BindInfo, Vulkan::GraphicsDeviceState::SparseBufferBind, Vulkan::VertexLayoutVkBindInfo
- BindString() : Db::Command, Db::Sqlite3Command
- BindValuesToCommand() : Db::FilterSet, Db::Sqlite3FilterSet
- BindValueTable() : Db::Sqlite3Table, Db::Table
- BindValueToCommand() : Db::Sqlite3Table
- BindVec4() : Db::Command, Db::Sqlite3Command
- BinFromSize() : Memory::RangeAllocator
- binHeads : Memory::RangeAllocator
- BinIndex() : Memory::RangeAllocator::BinIndex
- binMasks : Memory::RangeAllocator
- binNext : Memory::RangeAllocator::RangeAllocatorNode
- Binormal : CoreGraphics::VertexComponent
- binormal : Vegetation::CombinedMeshVertex
- binPrev : Memory::RangeAllocator::RangeAllocatorNode
- BiomeMask : Terrain::BiomeSettingsBuilder
- biomeMask : Terrain::BiomeSettings
- BiomeMaterialLayer : Terrain::BiomeSettings
- biomeParameters : Terrain::BiomeSettings
- biomes : GraphicsFeature::GraphicsFeatureUnit::TerrainInstance
- Bisque : Mathf.Color
- BitField() : Util::BitField< NUMBITS >
- bitField : CoreGraphics::RayTracingBits
- bits : CoreGraphics::MeshLoader::FinishedMesh, CoreGraphics::MeshLoader::MeshesToSubmit, CoreGraphics::RayTracingBits, CoreGraphics::TextureCopy, CoreGraphics::TextureLoader::MipHandoverLoaderThread, CoreGraphics::TextureLoader::MipLoadMainThread, CoreGraphics::TextureSubresourceInfo, CoreGraphics::TextureViewCreateInfo, Math::half, Models::ModelNode, Terrain::BiomeSettingsBuilder, Util::BitField< NUMBITS >
- BITS_EXPONENT : Math::half
- BITS_MANTISSA : Math::half
- Black : Mathf.Color
- BlanchedAlmond : Mathf.Color
- Blank() : TiXmlText
- blas : CoreGraphics::AccelerationStructureBarrierInfo, CoreGraphics::BlasInstanceCreateInfo
- BlasBarrier : CoreGraphics::AccelerationStructureBarrierInfo
- blend : Characters::CharacterContext::AnimationRuntime
- blendInfo : Vulkan::VkPipelineBundle
- blendWeight : Animation::AnimJob
- Blob() : Util::Blob, Util::Variant
- blob : Util::Variant
- BlobArray : Util::Variant
- blobArray : Util::Variant
- BlobAttrId() : Attr::BlobAttrId
- BlobFrag : Db::Sqlite3Table
- Block : Db::FilterSet::Token
- BlockAlign : Win32::Win32MemoryPool
- blockBinding : Vulkan::VkReflectionInfo::Variable, Vulkan::VkShaderCache::VkReflectionInfo::Variable
- blockIndex : CoreGraphics::Alloc
- blocking : Net::StdTcpClient
- BlockingHandlerThread() : Messaging::BlockingHandlerThread
- blockMappedPointers : CoreGraphics::MemoryPool
- blockName : Vulkan::VkReflectionInfo::Variable, Vulkan::VkShaderCache::VkReflectionInfo::Variable
- blockNext : Memory::RangeAllocator::RangeAllocatorNode
- blockPool : CoreGraphics::MemoryPool
- blockPrev : Memory::RangeAllocator::RangeAllocatorNode
- BlockQuote : Http::HtmlElement
- blocks : CoreGraphics::MemoryPool
- blockSet : Vulkan::VkReflectionInfo::Variable, Vulkan::VkShaderCache::VkReflectionInfo::Variable
- blockSize : CoreGraphics::MemoryPool, Win32::Win32MemoryPool
- BloomContext() : PostEffects::BloomContext
- Blue : Mathf.Color, Particles::EmitterAttrs
- blue : CoreGraphics::TextureSwizzle
- blueOffset : CoreGraphics::ImageLoadInfo
- blueprintFolder : Game::BlueprintManager
- BlueprintManager() : Game::BlueprintManager, Game::World
- blueprintManager : BaseGameFeature::BaseGameFeatureUnit
- blueprintMap : Game::BlueprintManager
- blueprints : Game::BlueprintManager
- blueprintToTableMap : Game::World
- BlueViolet : Mathf.Color
- BMP : CoreGraphics::ImageFileFormat
- bodies : Physics::AggregateInfo
- Body : Http::HtmlElement
- body : Physics::ActorInfo
- Bold : Http::HtmlElement
- boldFont : Dynui::ImguiContext::ImguiState
- Bool : MaterialTemplates::MaterialTemplateValue, Util::Variant
- BoolArray : Util::Variant
- boolArray : Util::Variant
- BoolAttr : Particles::EmitterAttrs
- boolAttributes : Particles::EmitterAttrs
- BoolAttrId() : Attr::BoolAttrId
- borderColor : CoreGraphics::SamplerCreateInfo
- Bottom : Math::frustum, Mathf.BoundingFrustum, Mathf.Rectangle
- bottom : Math::rectangle< TYPE >
- bottomLeft : Terrain::OccupancyQuadTree::Node
- BottomLeftFar : Math::frustum
- BottomLeftNear : Math::frustum
- bottomRight : Terrain::OccupancyQuadTree::Node
- BottomRightFar : Math::frustum
- BottomRightNear : Math::frustum
- bottomSlope : Lighting::CSMUtil::CascadeFrustum
- BoundingBox() : Mathf.BoundingBox
- boundingBox : Models::ModelCreateInfo, Models::ModelNode, Models::ShaderStateNode::DrawPacket, Particles::ParticleContext::ParticleSystemRuntime, Util::QuadTree< TYPE >
- boundingbox : Visibility::VisibilitySystem
- BoundingFrustum() : Mathf.BoundingFrustum
- BoundingSphere() : Mathf.BoundingSphere
- Box : CoreGraphics::RenderShape
- box : Util::QuadTree< TYPE >::Node
- boxes : Visibility::VisibilitySystem::Entity
- BoxVolume : Fog::VolumetricFogContext
- Broadcast() : Net::StdTcpServer
- Brown : Mathf.Color
- BrowserBack : Input::Key
- BrowserFavorites : Input::Key
- BrowserForward : Input::Key
- BrowserHome : Input::Key
- BrowserRefresh : Input::Key
- BrowserSearch : Input::Key
- BrowserStop : Input::Key
- bucket : Memory::RangeAllocator::BinIndex
- BucketFromSize() : Memory::RangeAllocator
- bucketIndex : Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >::Iterator
- bucketUsageMask : Memory::RangeAllocator
- budgetCounter : CoreGraphics::MemoryPool
- buf : CoreGraphics::BufferBarrier, CoreGraphics::BufferBarrierInfo, CoreGraphics::DrawThreadResult, CoreGraphics::ResourceTableBuffer, Vulkan::GraphicsDeviceState::SparseBufferBind, Vulkan::VkBufferRuntimeInfo, Vulkan::VkCommandBufferThread::VkCommandBufferBeginCommand, Vulkan::VkCommandBufferThread::VkUpdateBufferCommand, Vulkan::VkDeferredCommand::Delegate, Vulkan::VkTextureMappingInfo, Vulkan::WriteInfo
- Buffer() : CoreGraphics::BufferSet
- buffer : CoreGraphics::DrawThread::CommandBuffer, CoreGraphics::ImageLoadInfo, Dynui::Graph, Game::ComponentDecayBuffer, IO::BXmlLoaderUtil, IO::CachedStream, IO::FileWatcherPlatform, IO::JsonReader, IO::MemoryStream, IO::StreamCache::CacheEntry, Materials::MaterialConstant, Memory::RingAllocator< SYNCPOINTS >, Net::DebugPacket, Particles::EnvelopeSampleBuffer, TiXmlBase::StringToBuffer, Vulkan::VkCommandBufferThread::VkIndexBufferCommand, Vulkan::VkCommandBufferThread::VkIndirectDrawCommand, Vulkan::VkCommandBufferThread::VkIndirectIndexedDrawCommand, Vulkan::VkCommandBufferThread::VkVertexBufferCommand, Vulkan::VkDeferredCommand::Delegate
- bufferBarrierCount : Vulkan::VkCommandBufferThread::VkBarrierCommand, Vulkan::VkCommandBufferThread::VkWaitForEventCommand
- bufferBarriers : Vulkan::VkBarrierInfo, Vulkan::VkCommandBufferThread::VkBarrierCommand, Vulkan::VkCommandBufferThread::VkWaitForEventCommand, Vulkan::VkEventInfo
- BufferCreateInfo() : CoreGraphics::BufferCreateInfo
- bufferDepRefs : Frame::FrameOp
- bufferDeps : Frame::FrameOp
- bufferIndex : Graphics::FrameContext, Materials::MaterialConstant, MaterialTemplates::Entry::Pass
- bufferMemoryBindInfos : Vulkan::VkSubContextHandler::SparseBindSubmission
- bufferMemoryBinds : Vulkan::VkSubContextHandler::SparseBindSubmission
- bufferName : MaterialTemplates::Entry
- buffers : CoreGraphics::BarrierCreateInfo, CoreGraphics::BarrierScope, CoreGraphics::BarrierStackEntry, CoreGraphics::BufferSet, CoreGraphics::EventCreateInfo, Frame::FrameOp::BuildContext, Frame::FrameScript, Game::Dataset::View, MemDb::Dataset::View, Vulkan::GraphicsDeviceState::PendingDeletes, Vulkan::VkDeferredCommand::Delegate, Vulkan::VkSubContextHandler::TimelineSubmission2, Vulkan::VkSubContextHandler::TimelineSubmission
- buffersByName : Frame::FrameScript
- BufferSet() : CoreGraphics::BufferSet
- bufferSize : MaterialTemplates::Entry
- BufferSubresourceInfo() : CoreGraphics::BufferSubresourceInfo
- BufferToText() : Flat::FlatbufferInterface
- bufferUpd : Vulkan::VkDeferredCommand::Delegate
- BufferWithStaging() : CoreGraphics::BufferWithStaging
- bufSize : IO::BXmlLoaderUtil
- Build() : Frame::FrameCode, Frame::FrameOp, Frame::FramePass, Frame::FramePlugin, Frame::FrameScript, Frame::FrameSubgraph, Frame::FrameSubmission, Frame::FrameSubpass, Frame::FrameSubpassPlugin, Game::FilterBuilder, Game::ProcessorBuilder, IO::URI, Util::Bvh
- buildAllocator : Frame::FrameScript
- BuildColumnDef() : Db::Sqlite3Table
- BuilderBits : Terrain::BiomeSettingsBuilder
- buildFunc : Frame::FrameCode
- buildGeometryInfo : Vulkan::GeometrySetup
- BuildHttpResponse() : Http::HttpServer
- BuildMiniDumpFilename() : Win32::Win32MiniDump
- buildSizes : Vulkan::GeometrySetup, Vulkan::SceneSetup
- bulkDirty : Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >
- BurlyWood : Mathf.Color
- busyTimeout : Db::Sqlite3Database
- Button : Base::GamePadBase
- ButtonAsString() : Base::GamePadBase
- ButtonDoubleClicked() : Base::MouseBase
- ButtonDown() : Base::GamePadBase, Base::MouseBase
- ButtonPressed() : Base::GamePadBase, Base::MouseBase
- ButtonState() : Base::GamePadBase::ButtonState, Base::MouseBase::ButtonState
- buttonStates : Base::GamePadBase, Base::MouseBase
- ButtonUp() : Base::GamePadBase, Base::MouseBase
- Bvh : Util::Bvh::Node
- BXmlLoaderUtil() : IO::BXmlLoaderUtil
- BXmlReader() : IO::BXmlReader
- Byte : Util::Variant
- Byte4 : Base::VertexComponentBase, CoreGraphics::VertexComponent
- Byte4N : Base::VertexComponentBase, CoreGraphics::VertexComponent
- byteOffset : Attr::AttributeTable::ColumnInfo, Base::VertexComponentBase, CoreGraphics::VertexComponent
- ByteOrder() : System::ByteOrder
- byteOrder : IO::BinaryReader, IO::BinaryWriter
- ByteSize() : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::FixedArray< TYPE, StackAlloc >
- byteSize : CoreGraphics::BufferCreateInfo, Vulkan::VkBufferLoadInfo, Vulkan::VkReflectionInfo::UniformBuffer, Vulkan::VkShaderCache::VkReflectionInfo::UniformBuffer