Here is a list of all variables with links to the classes they belong to:
- c -
- c : Math::plane, Terrain::TerrainQuad, Terrain::TerrainTri
- ca : Vulkan::VkShaderProgramRuntimeInfo
- cache : Game::Processor, Vulkan::GraphicsDeviceState, Vulkan::VkPipelineDatabase
- cached : Terrain::TextureTileCache::CacheResult
- cacheNumPages : Db::Sqlite3Database
- cacheValid : Game::Processor, Game::World
- callable : Jobs2::Lambda
- callableBindingBuffer : CoreGraphics::PipelineRayTracingTable
- callableEntry : CoreGraphics::RayDispatchTable
- callback : Game::Processor, IO::EventHandlerData, Jobs::CreateJobSyncInfo, Jobs::JobThread::JobThreadCommand
- Callbacks : Messaging::MessageCallbackHandler
- callbacks : Game::Message< MSG, TYPES >, Resources::ResourceLoader
- camera : App::ViewerApplication, Graphics::View
- cameraAllocator : Graphics::CameraContext
- cameraEntity : Lighting::CSMUtil
- cameraManager : GraphicsFeature::GraphicsFeatureUnit
- cameraTransform : RenderUtil::FreeCameraUtil, RenderUtil::MayaCameraUtil
- canvasHeight : Http::SvgPageWriter
- canvasWidth : Http::SvgPageWriter
- CAPACITY : MemDb::Table::Partition
- capacity : CoreGraphics::DrawThread::CommandBuffer, Game::ComponentDecayBuffer, IO::MemoryStream, Threading::LockFreeQueue< TYPE >, TiXmlString::Rep, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::Queue< TYPE >, Util::RingBuffer< TYPE >
- cascadeDistances : Lighting::CSMUtil
- cascadeMaxDistance : Lighting::CSMUtil
- cascadeProjectionTransform : Lighting::CSMUtil
- cascadeViewProjectionTransform : Lighting::CSMUtil
- category : CoreAnimation::AnimEvent, CoreAnimation::Nax3AnimEvent, Profiling::ProfilingScope
- categoryName : Animation::AnimEventHandlerBase
- cbo : Models::CharacterNode
- cboIndex : Models::CharacterNode
- cdata : TiXmlText, Vulkan::VkTextRenderer
- cellSize : Im3d::Im3dState
- cellsX : Visibility::OctreeSystemLoadInfo, Visibility::QuadtreeSystemLoadInfo
- cellsY : Visibility::OctreeSystemLoadInfo, Visibility::QuadtreeSystemLoadInfo
- cellsZ : Visibility::OctreeSystemLoadInfo
- Center : Mathf.BoundingSphere
- center : Visibility::VisibilitySystem
- centerOfInterest : RenderUtil::MayaCameraUtil
- character : Input::InputEvent
- characterContextAllocator : Characters::CharacterContext
- charCode : CoreGraphics::DisplayEvent
- charInput : Base::KeyboardBase
- checksum : Util::Crc
- childColumnId : Db::Relation
- childIdx : IO::JsonReader
- children : Frame::FrameOp, Models::ModelNode, Profiling::ProfilingScope, Util::QuadTree< TYPE >::Node, Util::SimpleTree< VALUETYPE >::Node, Vulkan::VkPipelineDatabase::Tier1Node, Vulkan::VkPipelineDatabase::Tier2Node, Vulkan::VkPipelineDatabase::Tier3Node
- childrenByName : Frame::FrameOp
- childTable : Db::Relation
- childWindowStyle : Win32::Win32DisplayDevice
- chr : TiXmlBase::Entity
- chunks : Util::StringBuffer, Vulkan::QueryBundle
- chunkSize : Util::GlobalStringAtomTable::DebugInfo, Util::StringBuffer, Vulkan::QueryBundle::QueryState
- cl_debug_worlds : BaseGameFeature::BaseGameFeatureUnit
- clear : CoreGraphics::TextureCreateInfo
- clearColorF4 : CoreGraphics::TextureCreateInfo
- clearColorI4 : CoreGraphics::TextureCreateInfo
- clearColorU4 : CoreGraphics::TextureCreateInfo
- clearDepthStencil : CoreGraphics::TextureCreateInfo
- clearValue : Vulkan::VkDeferredCommand::Delegate
- clearValues : Vulkan::VkPassLoadInfo
- clientConnection : Http::HttpServer::PendingRequest
- clientConnections : Net::StdTcpServer
- clip : Characters::CharacterContext::AnimationRuntime
- clipIndex : Animation::PlayClipJob
- clipMap : Audio::AudioDevice
- clipName : Animation::PlayClipJob
- clips : CoreAnimation::AnimationCreateInfo
- Close : Scripting::DotNET_API
- CloseBracketFrag : Db::Sqlite3FilterSet, Db::Sqlite3Table
- cmdBuf : CoreGraphics::BarrierScope, CoreGraphics::MeshLoader::FinishedMesh, CoreGraphics::MeshLoader::MeshesToSubmit
- cmdbufferfree : Vulkan::VkDeferredCommand::Delegate
- cmdMode : Dynui::ImguiConsole
- cmp : Vulkan::GraphicsDeviceState::ConstantsRingBuffer
- code : CoreGraphics::DisplayEvent, CoreGraphics::RenderEvent
- codec : Net::MessageClient, Net::MessageClientConnection
- codeToName : CoreGraphics::ShaderIdentifier
- col : TiXmlCursor, Util::QuadTree< TYPE >::Node
- colIndexMap : Util::SparseTable< TYPE >
- colliders : Physics::BodyInfo
- collisionGroup : Physics::BodyInfo
- color : CoreGraphics::ColorVertex, CoreGraphics::RenderShape, CoreGraphics::RenderShape::RenderShapeVertex, CoreGraphics::TextElement, Http::SvgLineChartWriter::Track, Particles::Particle, Physics::VisualDebugger::TimedDrawData, Vulkan::VkTextRenderer::TextElementVertex
- colorBlendAttachments : Vulkan::VkShaderProgramRuntimeInfo
- colorBlendInfo : Vulkan::VkShaderProgramRuntimeInfo
- colorReferences : CoreGraphics::SubpassInfo
- columnMap : Db::Writer
- columnRegistry : MemDb::Table
- columns : Attr::AttributeTable, Db::Table, Db::Writer, Game::PackedLevel::EntityGroup, MemDb::Table::Partition
- CommaFrag : Db::Sqlite3Dataset, Db::Sqlite3Table
- command : Dynui::ImguiConsole
- commandBuffer : CoreGraphics::DrawThread
- commandBufferPool : Frame::FrameSubmission, Frame::FrameSubmission::CompiledImpl
- commandBuffers : Vulkan::GraphicsDeviceState::PendingDeletes
- commands : CoreGraphics::DrawThread, Jobs::JobThread, StaticUI::UltralightRenderer, Vulkan::VkScheduler
- committed : Db::Column
- companyName : App::Application, Core::CoreServer, Interface::InterfaceBase, Interface::InterfaceHandlerBase
- compareEnable : CoreGraphics::SamplerCreateInfo
- compareOp : CoreGraphics::SamplerCreateInfo
- compiled : Frame::FrameOp, Frame::FrameScript, Frame::FrameSubmission::CompiledImpl
- compiledOps : Frame::FrameOp::BuildContext
- complete : completion_t
- completedMessages : Net::TcpMessageCodec
- completeEvent : Resources::ResourceLoaderThread
- completionCounter : Jobs::JobThread::JobThreadCommand
- completionCounters : Visibility::VisibilitySystem::Observer
- completionEvent : Linux::LinuxCompletionCounter, Models::ModelContext
- componentDecayTable : Game::World
- componentDescriptions : MemDb::AttributeRegistry
- componentId : Game::World::AddStagedComponentCommand, Game::World::RemoveComponentCommand
- componentInitializationEnabled : Game::World
- componentName : Game::ComponentInterface
- componentRegistry : Nebula.Game.ComponentManager
- components : Game::BlueprintManager::Blueprint, Game::EntityTableCreateInfo
- componentStageAllocator : Game::World
- comps : CoreGraphics::VertexLayoutCreateInfo, CoreGraphics::VertexLayoutInfo, Vulkan::VkShapeRenderer
- computeCommandBuffer : CoreGraphics::GraphicsDeviceThreadState
- computeFenceCommands : Vulkan::VkScheduler
- computeLayout : Vulkan::VkPipelineBundle
- computeQueueCount : Vulkan::GraphicsDeviceState
- computeQueueFamily : Vulkan::GraphicsDeviceState
- con : Core::CoreServer
- cond : Linux::LinuxEvent, Posix::PosixThreadBarrier
- condenseWhiteSpace : TiXmlBase
- connectionClassRtti : Net::StdTcpServer, Net::StdTcpServer::ListenerThread
- connectionCritSect : Net::StdTcpServer
- connections : Http::HttpClientRegistry
- consoleBuffer : Dynui::ImguiConsole
- consoleHandlers : IO::Console
- constantBindings : Vulkan::VkShaderCache::VkShaderSetupInfo, Vulkan::VkShaderSetupInfo
- constantBufferOffsets : Terrain::PhysicalTileUpdate
- constantBufferRings : Vulkan::GraphicsDeviceState
- constantBuffers : CoreGraphics::ResourceTableLayoutCreateInfo, Frame::FrameCompute, Frame::FrameSubpassFullscreenEffect
- constantBufferSize : Models::ModelContext::MaterialInstanceContext
- constantOffsets : StaticUI::UltralightRenderer
- constantRangeLayout : Vulkan::VkShaderCache::VkShaderSetupInfo, Vulkan::VkShaderSetupInfo
- constants : Frame::FrameResolve::CompiledImpl, GI::DDGIContext::Volume
- ConstantsUpdateCounter : Models::ModelContext
- ConstantUpdateCounter : Characters::CharacterContext, Particles::ParticleContext
- constraintAllocator : Physics::StreamActorPool
- constraints : Physics::Aggregate, Physics::AggregateInfo
- container : CoreGraphics::ImageLoadInfo
- content : Util::StringAtom
- contentLength : Http::HttpResponseReader
- contentScale : CoreGraphics::DisplayMode
- contentStream : Http::HttpResponseWriter
- contentType : Http::HttpResponseReader
- context : Fibers::Fiber, Fibers::FiberQueue::Job, Jobs::JobThread::JobThreadCommand
- contexts : Graphics::GraphicsServer
- contributorAllocator : GI::DDGIContext
- controllerManager : Physics::Scene
- convertTo32Bit : CoreGraphics::ImageCreateInfoFile
- copySource : CoreGraphics::MeshLoader::StreamMeshLoadMetaData
- coreId : OSX::OSXThread
- coreServer : App::ConsoleApplication, App::GameApplication, App::RenderApplication
- CornerCount : Mathf.BoundingBox, Mathf.BoundingFrustum
- count : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::Bvh::Node, Util::FixedArray< TYPE, StackAlloc >, Visibility::VisibilitySystem::Entity, Visibility::VisibilitySystem::Observer
- counter : Fibers::FiberContext, Fibers::FiberQueue::Job, Fibers::FiberWaitContext
- counterSortColumns : Debug::DebugPageHandler
- cpuBuffer : Materials::MaterialBuffer< INTERFACE_TYPE >
- createInfo : Vulkan::VkShaderServer::_PendingView
- createSignaled : CoreGraphics::EventCreateInfo, CoreGraphics::FenceCreateInfo
- creator : Core::Rtti
- creatorThread : Resources::ResourceLoader
- creatorThreadId : Base::GamePadBase, Base::InputServerBase, IO::Console
- criticalSection : Threading::SafePriorityQueue< PRITYPE, TYPE >, Threading::SafeQueue< TYPE >, Win32::Win32CriticalSection
- critSect : Base::GamePadBase, Base::InputServerBase, Debug::DebugCounter, Debug::DebugServer, Debug::DebugTimer, IO::ArchiveFileSystemBase, IO::AssignRegistry, IO::Console, IO::SchemeRegistry, Posix::PosixThreadBarrier, Util::GlobalStringAtomTable, Win32::Win32ThreadBarrier
- cs : Vulkan::VkShaderProgramRuntimeInfo
- cstr : Core::CVarValue
- ct1 : Vulkan::VkPipelineDatabase
- ct2 : Vulkan::VkPipelineDatabase
- ct3 : Vulkan::VkPipelineDatabase
- ct4 : Vulkan::VkPipelineDatabase
- ctx : CoreGraphics::TextureStreamData, Fibers::fiber_ctx_t
- cur : Fibers::fiber_ctx_t
- curCount : Linux::LinuxCompletionCounter
- curNode : IO::JsonReader, IO::XmlReader, IO::XmlWriter
- curNodeIndex : IO::BXmlLoaderUtil
- curPointer : Util::StringBuffer
- curRelEvalTime : Animation::AnimJob
- currentAllocation : Memory::RingAllocator< SYNCPOINTS >
- currentBufferedFrameIndex : CoreGraphics::GraphicsDeviceState
- currentChunk : Memory::ArenaAllocator< ChunkSize >, Vulkan::QueryBundle::QueryState
- currentDevice : Vulkan::GraphicsDeviceState
- currentFiber : Fibers::FiberThread
- currentFrameIndex : CoreGraphics::GraphicsDeviceState
- currentFrameTime : Dynui::ImguiProfiler
- currentIndex : Game::FramePipeline
- currentInputAssembly : Vulkan::VkPipelineDatabase
- currentInterval : Memory::RingAllocator< SYNCPOINTS >
- currentNodeLayer : RenderUtil::NodeLookupUtil
- currentPartition : MemDb::Table
- currentPass : Frame::FrameOp::BuildContext, Vulkan::VkPipelineDatabase
- currentPipeline : Vulkan::VkPipelineDatabase
- currentPipelineBits : CoreGraphics::GraphicsDeviceThreadState
- currentQueue : Vulkan::VkSubContextHandler
- currentSettings : GraphicsFeature::CameraManager::ViewData
- currentShaderInfo : Vulkan::VkPipelineDatabase
- currentShaderProgram : Vulkan::VkPipelineDatabase
- currentSubpass : Vulkan::VkPipelineDatabase
- currentSubpassIndex : Vulkan::VkPassRuntimeInfo
- currentVertexLayout : Vulkan::VkPipelineDatabase
- currentView : Graphics::GraphicsServer
- currentWindow : Base::DisplayDeviceBase
- curRowIndex : Db::Reader
- curSampleTime : Animation::AnimJob
- curShaderFeatureBits : Base::ShaderServerBase
- cursor : TiXmlParsingData
- curToken : Db::FilterSet
- curves : CoreAnimation::AnimationCreateInfo
- curveSampleIndices : Characters::CharacterContext::AnimationRuntime
- curveType : CoreAnimation::AnimCurve, CoreAnimation::Nax3Curve
- curWorkRequests : Http::HttpRequestHandler