Here is a list of all variables with links to the classes they belong to:
- s -
- s1 : Math::BezierCubic< POINT >
- s2 : Math::BezierCubic< POINT >
- samp : CoreGraphics::ResourceTableSampler
- sampleBuffer : Models::ParticleSystemNode, Particles::ParticleJobUniformData
- sampleBuffers : Characters::CharacterJobContext
- sampleCounts : CoreAnimation::AnimSampleBuffer
- sampler : CoreGraphics::ResourceTableInputAttachment, CoreGraphics::ResourceTableLayoutSampler, CoreGraphics::ResourceTableTexture, CoreGraphics::ResourceTableTextureView
- samplers : CoreGraphics::ResourceTableLayoutCreateInfo
- samples : CoreAnimation::AnimSampleBuffer, CoreGraphics::TextureCreateInfo
- sampleTime : Characters::CharacterContext::AnimationRuntime
- sampleType : CoreAnimation::AnimSampleMixInfo
- sc : Vulkan::VkCommandBufferThread::VkScissorRectCommand
- scale : Characters::Nsk3Joint, Math::transform44, Math::transform, Models::TransformNode
- scaledJointPalettes : Characters::CharacterJobContext
- scaledTime : FrameSync::FrameSyncTimer
- scalePivot : Math::transform44, Models::TransformNode
- scene : Physics::Scene, Physics::VisualDebugger
- scheme : IO::URI
- schemeCriticalSection : IO::IoServer
- schemeRegistry : IO::IoServer, IO::SchemeRegistry
- scissor : Vulkan::VkDepthStencilTarget
- scissors : Frame::FrameSubpass::CompiledImpl, Vulkan::ScissorBundle
- scope : Profiling::ProfilingScopeLock
- scopes : Profiling::ProfilingContext
- scratch : Jobs::JobFuncContext
- scratchBuffer : Jobs::JobThread
- scratchMemory : Jobs2::Jobs2Context
- scratchMemorySize : Jobs2::Jobs2Context, Jobs2::JobSystemInitInfo
- scratchSize : Jobs::JobUniformData
- screenPosition : Base::MouseBase
- scriptServer : Dynui::ImguiConsole
- scroll : Dynui::Graph
- scrollToBottom : Dynui::ImguiConsole
- scs : Vulkan::VkCommandBufferThread::VkScissorRectArrayCommand
- second : Base::CalendarTimeBase
- section : Threading::CriticalScope
- sectionBoxes : Terrain::TerrainContext::TerrainRuntimeInfo
- sectorAllocatedTile : Terrain::TerrainContext::TerrainRuntimeInfo
- sectorLod : Terrain::TerrainContext::TerrainRuntimeInfo
- sectorPrimGroups : Terrain::TerrainContext::TerrainRuntimeInfo
- sectorTextureTileSize : Terrain::TerrainContext::TerrainRuntimeInfo
- sectorTileOffsets : Terrain::TerrainContext::TerrainRuntimeInfo
- sectorUniformOffsets : Terrain::TerrainContext::TerrainRuntimeInfo
- sectorUpdateTextureTile : Terrain::TerrainContext::TerrainRuntimeInfo
- sectorUv : Terrain::TerrainContext::TerrainRuntimeInfo
- sectorVisible : Terrain::TerrainContext::TerrainRuntimeInfo
- selectedSuggestion : Dynui::ImguiConsole
- SelectFrag : Db::Sqlite3Dataset
- semaphore : Posix::PosixEvent, Posix::PosixThreadBarrier
- semaphores : Vulkan::VkSubContextHandler
- semaphoreSubmissionIds : Vulkan::VkSubContextHandler
- semMaster : Linux::LinuxRendezvous
- semSlave : Linux::LinuxRendezvous
- sendMessageStream : Net::MessageClient, Net::MessageClientConnection
- sendStream : Net::StdTcpClient, Net::StdTcpClientConnection
- sentinel : TiXmlAttributeSet
- separation : Physics::ContactEvent
- sequence : Jobs2::JobNode
- serialId : Physics::Material
- serializeJson : Game::ComponentSerialization::Serializer
- serializers : Game::ComponentSerialization
- server : Scripting::ScriptFeatureUnit
- serverAddr : Net::StdTcpClient
- set : Vulkan::DescriptorSetBinding, Vulkan::VkReflectionInfo::UniformBuffer, Vulkan::VkShaderCache::DescriptorSetBinding, Vulkan::VkShaderCache::VkReflectionInfo::UniformBuffer
- SetFrag : Db::Sqlite3Table
- sets : Vulkan::VkCommandBufferThread::VkDescriptorsCommand, Vulkan::VkDeferredCommand::Delegate
- settings : Terrain::BiomeSettingsBuilder
- SetupCalled : OSX::SysFunc, Posix::SysFunc, Win32::SysFunc
- setupFunc : Util::FixedPool< TYPE >
- setupGraphicsCommandBufferPool : CoreGraphics::GraphicsDeviceState
- setupGraphicsCommandBuffers : CoreGraphics::GraphicsDeviceState
- setupTransferCommandBufferPool : CoreGraphics::GraphicsDeviceState
- setupTransferCommandBuffers : CoreGraphics::GraphicsDeviceState
- shader : Base::InstanceRendererBase, Base::InstanceServerBase, CoreGraphics::PipelineCreateInfo, Frame::FrameCompute, Frame::FrameSubpassFullscreenEffect, MaterialTemplates::Entry::Pass
- shaderAlloc : Vulkan::VkShaderCache
- shaderFeature : Base::ShaderServerBase
- shaderIdentifierRegistry : Base::ShaderServerBase
- shaderOffset : CoreGraphics::BlasInstanceCreateInfo
- shaderResolve : Frame::FrameResolve::CompiledImpl
- shaders : Base::ShaderServerBase
- shaderServer : Graphics::GraphicsServer
- shaderState : Vulkan::VkInstanceRenderer
- shadowBox : Lighting::CSMUtil
- shadowCasterAllocator : Lighting::LightContext
- shadowCasterSliceMap : Lighting::LightContext
- shadowView : Lighting::CSMUtil
- shape : Physics::ShapeHandle
- shapeMeshResources : Vulkan::VkShapeRenderer
- shapeRenderer : Graphics::GraphicsServer
- shapes : Base::ShapeRendererBase, Physics::BodyInfo
- shapeType : CoreGraphics::RenderShape
- sharedShader : Models::CharacterNode
- shortlived : CoreGraphics::CmdBufferPoolCreateInfo
- showFrameProfiler : Dynui::ImguiProfiler
- sign : Math::half::Float, Math::half
- signalEvent : CoreGraphics::DrawThread, Jobs2::JobContext
- signalIndices : Vulkan::VkSubContextHandler::SparseBindSubmission, Vulkan::VkSubContextHandler::TimelineSubmission2, Vulkan::VkSubContextHandler::TimelineSubmission
- signalingStage : Vulkan::VkCommandBufferThread::VkWaitForEventCommand
- signalOnEnqueueEnabled : Threading::SafeQueue< TYPE >
- signalSemaphores : Vulkan::VkSubContextHandler::SparseBindSubmission, Vulkan::VkSubContextHandler::TimelineSubmission2, Vulkan::VkSubContextHandler::TimelineSubmission
- signature : MemDb::Table
- simulating : PhysicsFeature::PhysicsFeatureUnit
- simulationFrameTime : Physics::VisualDebugger
- Singleton : Core::Factory, Game::ComponentInspection, Game::ComponentSerialization, MemDb::AttributeRegistry
- size : CoreGraphics::Alloc, CoreGraphics::AllocRange, CoreGraphics::BufferBarrier, CoreGraphics::BufferCreateInfo, CoreGraphics::BufferSubresourceInfo, CoreGraphics::DrawThread::Command, CoreGraphics::DrawThread::CommandBuffer, CoreGraphics::MemoryPool, CoreGraphics::ResourcePipelinePushConstantRange, CoreGraphics::ResourceTableBuffer, CoreGraphics::TextElement, CoreGraphics::VertexAlloc, Game::ComponentDecayBuffer, IO::CachedStream, IO::MemoryStream, IO::ZipFileStream, Jobs::PrivateMemory, Materials::MaterialVariant, MemDb::TableSignature, Memory::RangeAllocation, Memory::RangeAllocator::RangeAllocatorNode, Memory::RangeAllocator, Memory::RingAllocator< SYNCPOINTS >, Particles::Particle, Resources::ResourceLoader::_LoadMetaData, Terrain::OccupancyQuadTree::Node, Threading::LockFreeQueue< TYPE >, TiXmlString::Rep, Util::ArrayAllocator< TYPES >, Util::ArrayAllocatorSafe< MAX_ALLOCS, TYPES >, Util::BitField< NUMBITS >, Util::Blob, Util::FixedPool< TYPE >, Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >, Util::Queue< TYPE >, Util::RingBuffer< TYPE >, Vulkan::VkBufferLoadInfo, Vulkan::VkCommandBufferThread::VkPushConstantsCommand, Vulkan::VkCommandBufferThread::VkUpdateBufferCommand, Vulkan::VkDeferredCommand::Delegate
- sizes : CoreGraphics::PinnedBuffer< STORAGE >
- sizeVariation : Particles::Particle
- skeletonIndex : Models::CharacterNode
- skeletonResId : Models::CharacterNode
- skeletons : Characters::CharacterJobContext
- skinFragments : Models::CharacterSkinNode
- skinIndices : CoreGraphics::SkinVertex
- skinningConstantsIndex : Models::ModelContext::NodeInstanceState
- skinWeights : CoreGraphics::SkinVertex
- SleepingFibers : Fibers::FiberQueue
- SleepLock : Fibers::FiberQueue
- slice : Jobs::JobThread::JobThreadCommand, Lighting::LightContext::ConstantBufferSet
- slicedStateMap : Vulkan::VkShaderCache
- sliceSize : Jobs::JobIOData
- slopeThreshold : Terrain::BiomeParameters, Vegetation::VegetationGrassSetup, Vegetation::VegetationMeshSetup
- slot : CoreGraphics::ResourceTableBuffer, CoreGraphics::ResourceTableInputAttachment, CoreGraphics::ResourceTableLayoutAccelerationStructure, CoreGraphics::ResourceTableLayoutConstantBuffer, CoreGraphics::ResourceTableLayoutInputAttachment, CoreGraphics::ResourceTableLayoutSampler, CoreGraphics::ResourceTableLayoutShaderRWBuffer, CoreGraphics::ResourceTableLayoutTexture, CoreGraphics::ResourceTableSampler, CoreGraphics::ResourceTableTexture, CoreGraphics::ResourceTableTextureView, CoreGraphics::ResourceTableTlas, Linux::LinuxThreadLocalData, Linux::LinuxThreadLocalPtr, Materials::MaterialTexture, Materials::ShaderConfigBatchTexture, Models::ShaderStateNode::DrawPacket, Vulkan::DescriptorSetBinding, Vulkan::VkShaderCache::DescriptorSetBinding
- smallFont : Dynui::ImguiContext::ImguiState
- smallVector : Util::ArrayStack< TYPE, STACK_SIZE >
- snapPos : Math::Extrapolator< TYPE >
- snapTime : Math::Extrapolator< TYPE >
- snapVel : Math::Extrapolator< TYPE >
- sock : Posix::PosixSocket, Win32::Win32Socket
- socket : Net::StdTcpClient, Net::StdTcpClientConnection, Net::StdTcpServer::ListenerThread
- space : CoreGraphics::MemoryHeap
- sparse : CoreGraphics::BufferCreateInfo, CoreGraphics::TextureCreateInfo
- sparseBindSubmissions : Vulkan::VkSubContextHandler
- sparseBufferBinds : Vulkan::GraphicsDeviceState
- sparseExtension : Vulkan::VkBufferLoadInfo, Vulkan::VkTextureLoadInfo
- sparseFenceCommands : Vulkan::VkScheduler
- sparseImageBinds : Vulkan::GraphicsDeviceState
- sparseQueueCount : Vulkan::GraphicsDeviceState
- sparseQueueFamily : Vulkan::GraphicsDeviceState
- spotLightAllocator : Lighting::LightContext
- sqlCommand : Db::Command
- sqliteHandle : Db::Sqlite3Database
- sqliteStatement : Db::Sqlite3Command
- srcFlags : Vulkan::VkBarrierInfo
- srcMask : Vulkan::VkCommandBufferThread::VkBarrierCommand
- stackArray : Util::Stack< TYPE >
- stackElements : Util::_smallvector< TYPE, STACK_SIZE >, Util::Array< TYPE, SMALL_VECTOR_SIZE >
- stackSize : Linux::LinuxThread, OSX::OSXThread, Posix::PosixThread, Win32::Win32Thread
- stage : App::ViewerApplication, Frame::FrameOp::BufferDependency, Frame::FrameOp::BufferSubresourceDep, Frame::FrameOp::TextureDependency, Frame::FrameOp::TextureSubresourceDep, Frame::TextureExport, Frame::TextureImport, Graphics::View
- stageCount : Vulkan::VkShaderProgramRuntimeInfo
- stages : Graphics::GraphicsServer, Vulkan::VkCommandBufferThread::VkPushConstantsCommand, Vulkan::VkCommandBufferThread::VkResetEventCommand, Vulkan::VkCommandBufferThread::VkSetEventCommand
- stamp : TiXmlParsingData
- standalone : TiXmlDeclaration
- StandardArchivesMounted : IO::IoServer
- StarFrag : Db::Sqlite3Dataset
- start : CoreAnimation::AnimKeyBuffer::Interval, CoreAnimation::Nax3Interval, Profiling::ProfilingScope, Util::Queue< TYPE >
- startIndex : Util::SparseTable< TYPE >::TableEntry
- startKey : CoreAnimation::Nax2Group
- startLayer : CoreGraphics::TextureViewCreateInfo
- startMip : CoreGraphics::TextureViewCreateInfo
- startPosition : Particles::Particle
- startTime : Animation::AnimJob, Characters::CharacterContext::AnimationRuntime, Debug::DebugTimer
- state : Dynui::ImguiContext, Game::GameServer, Math::AngularPFeedbackLoop, Math::PFeedbackLoop< TYPE >, Resources::ResourceLoader::ResourceLoadJob, Resources::ResourceLoader::ResourceLoadOutput
- states : Graphics::GraphicsServer, Memory::RingAllocator< SYNCPOINTS >, Resources::ResourceLoader, Vulkan::QueryBundle
- staticDatabase : Db::DbServer
- status : Http::HttpRequest, Linux::LinuxEvent
- statusCode : Http::HttpResponseWriter
- stderrAsyncRead : Win32::Win32Process
- stderrAsyncWrite : Win32::Win32Process
- stderrCaptureStream : Base::Process
- stderrHandle : Posix::PosixConsoleHandler, Win32::Win32ConsoleHandler
- stdinHandle : Posix::PosixConsoleHandler, Win32::Win32ConsoleHandler
- stdoutAsyncRead : Win32::Win32Process
- stdoutAsyncWrite : Win32::Win32Process
- stdoutCaptureStream : Base::Process
- stdoutHandle : Posix::PosixConsoleHandler, Win32::Win32ConsoleHandler
- stencil : CoreGraphics::DepthStencilClear
- stencilBackRef : Vulkan::VkShaderProgramRuntimeInfo
- stencilExtension : Vulkan::VkTextureLoadInfo
- stencilFrontRef : Vulkan::VkShaderProgramRuntimeInfo
- stencilReadMask : Vulkan::VkShaderProgramRuntimeInfo
- stencilWriteMask : Vulkan::VkShaderProgramRuntimeInfo
- stepSize : Math::AngularPFeedbackLoop, Math::PFeedbackLoop< TYPE >
- stepsLeft : Physics::VisualDebugger::TimedDrawData
- stepTime : Particles::ParticleContext::ParticleRuntime, Particles::ParticleJobContext
- stopped : Particles::ParticleContext::ParticleRuntime
- stoppedAnimJobs : Animation::AnimSequencer
- stopping : Particles::ParticleContext::ParticleRuntime
- stopRequestEvent : Linux::LinuxThread, Posix::PosixThread, Win32::Win32Thread
- stopTime : Darwin::DarwinTimer, Posix::PosixTimer, Win32::Win32Timer
- storage : Threading::LockFreeQueue< TYPE >
- str : TiXmlBase::Entity, TiXmlString::Rep
- stream : IO::LogFileConsoleHandler, IO::ReadStream, IO::StreamCache::CacheEntry, IO::StreamReader, IO::StreamWriter, IO::WriteStream, Resources::ResourceLoader::_StreamData
- streamCache : IO::IoServer
- streamData : Resources::ResourceLoader::ResourceLoadJob, Resources::ResourceLoader::ResourceLoadOutput
- streamDatas : Resources::ResourceLoader
- streamerThread : Resources::ResourceLoader
- streamerThreadName : Resources::ResourceLoader
- streamIndex : Base::VertexComponentBase, CoreGraphics::VertexComponent
- streams : CoreGraphics::__Mesh, CoreGraphics::MeshCreateInfo, IO::StreamCache
- streamWasOpen : IO::StreamReader, IO::StreamWriter
- stretchDetail : Particles::EmitterAttrs::IntAttributes
- stretchPosition : Particles::Particle
- stretchTime : Particles::ParticleJobUniformData
- stretchToStart : Particles::EmitterAttrs::BoolAttributes, Particles::ParticleJobUniformData
- stride : Base::VertexComponentBase, CoreGraphics::BlasCreateInfo, CoreGraphics::VertexComponent, Vulkan::VkCommandBufferThread::VkIndirectDrawCommand, Vulkan::VkCommandBufferThread::VkIndirectIndexedDrawCommand
- strideType : Base::VertexComponentBase, CoreGraphics::VertexComponent
- string : Util::Variant
- stringArray : Util::Variant
- stringBuffer : Util::GlobalStringAtomTable
- strings : Util::GlobalStringAtomTable::DebugInfo
- stringTable : IO::BXmlLoaderUtil
- strLen : Util::String
- strLength : TiXmlBase::Entity
- stubPtr : Util::Delegate< RETTYPE(ARGTYPES...)>
- style : Http::HtmlPageWriter
- subBuffer : CoreGraphics::CmdBufferCreateInfo
- subgraphOps : Frame::FrameSubgraph::CompiledImpl
- submission : Graphics::GraphicsServer::SwapInfo
- submissionId : CoreGraphics::MeshLoader::FinishedMesh, Frame::FrameSubmission::CompiledImpl
- submissionLock : Vulkan::VkSubContextHandler
- submissions : Vulkan::VkSubContextHandler::SubmissionList, Vulkan::VkSubContextHandler
- submitDuringPass : CoreGraphics::CmdBufferBeginInfo
- submitOnce : CoreGraphics::CmdBufferBeginInfo
- subpass : CoreGraphics::PipelineCreateInfo, Frame::FrameOp::BuildContext
- subpasses : CoreGraphics::PassCreateInfo, Frame::FramePass::CompiledImpl, Vulkan::VkPassLoadInfo
- subpassPipelineInfo : Vulkan::VkPassRuntimeInfo
- subres : CoreGraphics::BufferBarrierInfo, CoreGraphics::TextureBarrier, CoreGraphics::TextureBarrierInfo, Frame::FrameOp::BufferDependency, Frame::FrameOp::BufferSubresourceDep, Frame::FrameOp::TextureDependency, Frame::FrameOp::TextureSubresourceDep
- subScript : Frame::FrameScript
- subSystemId : CoreGraphics::AdapterInfo
- subTextureIndex : Terrain::TileCacheEntry::Entry
- subTextureWorldSize : Terrain::SubTextureUpdateJobUniforms
- subType : IO::MediaType
- success : Resources::ResourceLoader::_Callbacks
- surface : Vulkan::VkDisplayDevice
- swapExtension : Vulkan::VkTextureLoadInfo
- swapimages : Vulkan::VkTextureSwapInfo
- swapInfo : Graphics::GraphicsServer
- swapSource : Graphics::GraphicsServer::SwapInfo
- swapviews : Vulkan::VkTextureSwapInfo
- swizzle : CoreGraphics::TextureCreateInfo, CoreGraphics::TextureViewCreateInfo, Vulkan::VkTextureViewLoadInfo
- sync : Jobs::JobThread::JobThreadCommand
- syncFunc : Graphics::GraphicsServer::SwapInfo
- syncMode : Db::Sqlite3Database
- systemInfo : OSX::SysFunc, Posix::SysFunc, Win32::SysFunc
- systems : Visibility::ObserverContext