Here is a list of all class members with links to the classes they belong to:
- o -
- O : Input::Key
- Object : Http::HtmlElement, Util::Variant
- object : Util::Variant
- objectConstantsIndex : Models::ModelContext::NodeInstanceState
- objectIds : Base::InstanceRendererBase
- objectIdShaderVar : Base::ShaderServerBase
- ObjectRef() : Threading::ObjectRef
- objects : Util::ArrayAllocator< TYPES >, Util::ArrayAllocatorSafe< MAX_ALLOCS, TYPES >
- objPtr : Util::Delegate< RETTYPE(ARGTYPES...)>
- obs : Visibility::VisibilitySystem
- ObservableAllocator : Visibility::ObservableContext
- observableAllocator : Visibility::ObservableContext
- ObservableContext : Visibility::ObserverContext
- ObservableGlobalState : Visibility::ObserverContext
- ObserverAllocator : Visibility::ObserverContext
- observerAllocator : Visibility::ObserverContext
- ObserverContext : Visibility::BoxSystem, Visibility::BruteforceSystem, Visibility::ObservableContext, Visibility::OctreeSystem, Visibility::PortalSystem, Visibility::QuadtreeSystem
- ObtainConnection() : Http::HttpClientRegistry
- ObtainKeyboardCapture() : Base::InputServerBase
- ObtainMouseCapture() : Base::InputServerBase
- occupancyCounter : Terrain::OccupancyQuadTree::Node
- OccupancyQuadTree() : Terrain::OccupancyQuadTree
- occupied : Terrain::OccupancyQuadTree::Node
- October : Base::CalendarTimeBase
- Offset : IO::Stream, Mathf.Rectangle
- offset : CoreGraphics::Alloc, CoreGraphics::AllocRange, CoreGraphics::BufferBarrier, CoreGraphics::BufferCopy, CoreGraphics::BufferSparsePage, CoreGraphics::BufferSubresourceInfo, CoreGraphics::ResourcePipelinePushConstantRange, CoreGraphics::ResourceTableBuffer, CoreGraphics::TextureSparsePage, CoreGraphics::VertexAlloc, CoreGraphics::VertexStream, Lighting::LightContext::ConstantBufferSet, MaterialTemplates::MaterialTemplateValue, Math::transform44, Memory::RangeAllocation, Memory::RangeAllocator::RangeAllocatorNode, Memory::RingAlloc, Terrain::TextureTileCache::Node, Visibility::ObserverContext::VisibilityDrawCommand, Visibility::ObserverContext::VisibilityModelCommand, Vulkan::BufferMapping, Vulkan::QueryBundle::QueryChunk, Vulkan::VkCommandBufferThread::VkIndexBufferCommand, Vulkan::VkCommandBufferThread::VkIndirectDrawCommand, Vulkan::VkCommandBufferThread::VkIndirectIndexedDrawCommand, Vulkan::VkCommandBufferThread::VkPushConstantsCommand, Vulkan::VkCommandBufferThread::VkUpdateBufferCommand, Vulkan::VkCommandBufferThread::VkVertexBufferCommand, Vulkan::VkDeferredCommand::Delegate, Vulkan::VkShaderCache::BufferMapping
- offsets : Models::ShaderStateNode::DrawPacket, Vulkan::VkCommandBufferThread::VkDescriptorsCommand, Vulkan::VkDeferredCommand::Delegate
- offsetValid : Math::transform44
- OGL4RenderDevice : GLFW::GLFWDisplayDevice
- OK : Http::HttpStatus
- oldCoord : Terrain::SubTextureUpdateJobOutput
- OldLace : Mathf.Color
- oldMaxMip : Terrain::SubTextureUpdateJobOutput
- oldTiles : Terrain::SubTextureUpdateJobOutput
- Olive : Mathf.Color
- OliveDrab : Mathf.Color
- On() : Game::ProcessorBuilder
- OnActivate() : AudioFeature::AudioFeatureUnit, AudioFeature::AudioManager, BaseGameFeature::BaseGameFeatureUnit, Game::BlueprintManager, Game::FeatureUnit, Game::Manager, Game::TimeManager, GraphicsFeature::CameraManager, GraphicsFeature::GraphicsFeatureUnit, GraphicsFeature::GraphicsManager, Nebula.Game.Property, PhysicsFeature::PhysicsFeatureUnit, PhysicsFeature::PhysicsManager, Scripting::ScriptFeatureUnit
- onAdvance() : Physics::PhysxState
- OnAttach() : AudioFeature::AudioFeatureUnit, Base::GamePadBase, Base::KeyboardBase, Base::MouseBase, BaseGameFeature::BaseGameFeatureUnit, CoreGraphics::DisplayEventHandler, CoreGraphics::RenderEventHandler, Game::FeatureUnit, GraphicsFeature::GraphicsFeatureUnit, Input::InputHandler, PhysicsFeature::PhysicsFeatureUnit
- OnAttachedToSequencer() : Animation::AnimJob, Animation::PlayClipJob
- OnAttachEntity : Graphics::GraphicsContextFunctionBundle, RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnAttachRequestHandler() : Http::HttpMessageHandler
- OnBeforeCleanup() : Game::FeatureUnit, PhysicsFeature::PhysicsFeatureUnit
- OnBeforeFrame() : Graphics::EnvironmentContext
- OnBeforeLoad() : Game::FeatureUnit
- OnBeforeViews() : Game::FeatureUnit, Game::Manager, GraphicsFeature::GraphicsFeatureUnit
- OnBeginComputeThread : Vulkan::VkScheduler
- OnBeginDrawThread : Vulkan::VkScheduler
- OnBeginFrame() : AudioFeature::AudioFeatureUnit, Base::KeyboardBase, Base::MouseBase, Dynui::ImguiInputHandler, Game::FeatureUnit, Game::GameServer, Game::Manager, Game::TimeManager, GraphicsFeature::GraphicsFeatureUnit, Input::InputHandler, Nebula.Game.NebulaApp, Nebula.Game.Property, Nebula.Game.PropertyManager, Nebula.Runtime, PhysicsFeature::PhysicsFeatureUnit, Scripting::ScriptFeatureUnit, Vulkan::VkScheduler
- OnBeginPass : Vulkan::VkScheduler
- OnBeginTransferThread : Vulkan::VkScheduler
- OnBindComputePipeline : Vulkan::VkScheduler
- OnBindGraphicsPipeline : Vulkan::VkScheduler
- OnChar() : Win32::Win32DisplayDevice
- OnCleanup() : AudioFeature::AudioManager, Game::Manager, GraphicsFeature::GraphicsManager, PhysicsFeature::PhysicsManager
- OnCloseRequested() : Win32::Win32DisplayDevice
- OnComputeThreadsSubmitted : Vulkan::VkScheduler
- OnConfigureDisplay() : App::RenderApplication
- onConstraintBreak() : Physics::PhysxState
- onContact() : Physics::PhysxState
- OnCopyFile() : IO::IoInterfaceHandler
- OnCreateDirectory() : IO::IoInterfaceHandler
- OnDbgHelpErr() : StackWalkerToString
- OnDeactivate() : AudioFeature::AudioFeatureUnit, AudioFeature::AudioManager, BaseGameFeature::BaseGameFeatureUnit, Game::BlueprintManager, Game::FeatureUnit, Game::Manager, Game::TimeManager, GraphicsFeature::CameraManager, GraphicsFeature::GraphicsFeatureUnit, GraphicsFeature::GraphicsManager, Nebula.Game.Property, PhysicsFeature::PhysicsFeatureUnit, PhysicsFeature::PhysicsManager, Scripting::ScriptFeatureUnit
- OnDecay() : AudioFeature::AudioManager, Game::FeatureUnit, Game::Manager, GraphicsFeature::GraphicsManager, PhysicsFeature::PhysicsFeatureUnit, PhysicsFeature::PhysicsManager
- OnDefragment : Graphics::GraphicsContextState
- OnDeleteDirectory() : IO::IoInterfaceHandler
- OnDeleteFile() : IO::IoInterfaceHandler
- OnDiscardStage : Graphics::GraphicsContextFunctionBundle, RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnDiscardView : Graphics::GraphicsContextFunctionBundle, RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnDisplayResized() : Vulkan::VkDepthStencilTarget
- OnDrawThreadsSubmitted : Vulkan::VkScheduler
- One : Mathf.Vector2, Mathf.Vector3, Mathf.Vector4
- one : Mathf.Vector3, Mathf.Vector4
- OneButton : Base::GamePadBase
- oneDivLifeTime : Particles::Particle
- OnEndFrame() : BaseGameFeature::BaseGameFeatureUnit, Game::FeatureUnit, Game::GameServer, Game::Manager, GraphicsFeature::GraphicsFeatureUnit, Input::InputHandler, Nebula.Game.NebulaApp, Nebula.Game.Property, Nebula.Game.PropertyManager, Nebula.Runtime, Scripting::ScriptFeatureUnit, Vulkan::VkScheduler
- OnEndPass : Vulkan::VkScheduler
- onevec() : Math::vector
- OnEvent() : Base::KeyboardBase, Base::MouseBase, Dynui::ImguiInputHandler, Im3d::Im3dInputHandler, Input::InputHandler
- onEvent : Game::ProcessorBuilder
- OnExit() : App::GameApplication::GameAppExitHandler, Attr::AttrExitHandler, Core::ExitHandler
- OnFinishedLoading() : Models::CharacterSkinNode, Models::ModelNode, Models::ParticleSystemNode, Models::PrimitiveNode, Models::ShaderStateNode
- OnFrame() : Animation::AnimEventHandlerBase, Animation::AnimEventServer, Audio::AudioDevice, Audio::AudioServer, Base::InputServerBase, BaseGameFeature::BaseGameFeatureUnit, Game::FeatureUnit, Game::GameServer, Game::Manager, GLFW::GLFWInputServer, GraphicsFeature::GraphicsFeatureUnit, Http::HttpServer, Nebula.Game.NebulaApp, Nebula.Game.Property, Nebula.Game.PropertyManager, Nebula.Runtime, RenderModules::RenderModule, Scripting::ScriptFeatureUnit
- OnFrameAfter() : RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnFrameBefore() : RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnHandleComputeFences : Vulkan::VkScheduler
- OnHandleDrawFences : Vulkan::VkScheduler
- OnHandleFences : Vulkan::VkScheduler
- OnHandleSparseFences : Vulkan::VkScheduler
- OnHandleTransferFences : Vulkan::VkScheduler
- OnInit : Game::ComponentRegisterInfo< COMPONENT_TYPE >
- OnInitFunc : Game::ComponentRegisterInfo< COMPONENT_TYPE >
- OnInstanceMoved : Graphics::GraphicsContextState
- OnKeyDown() : Win32::Win32DisplayDevice
- OnKeyUp() : Win32::Win32DisplayDevice
- OnKillFocus() : Win32::Win32DisplayDevice
- OnLoad() : Game::FeatureUnit, Game::Manager, Game::World
- OnLoadModule() : StackWalkerToString
- OnlyModified() : Game::ProcessorBuilder
- onlyModified : Game::ProcessorBuilder
- OnMainComputeSubmitted : Vulkan::VkScheduler
- OnMainDrawSubmitted : Vulkan::VkScheduler
- OnMainTransferSubmitted : Vulkan::VkScheduler
- OnMessage() : Nebula.Game.Property
- OnMessageEvent : Nebula.Game.MsgDispatcher.MsgEvent
- OnMinimized() : Win32::Win32DisplayDevice
- OnMountArchive() : IO::IoInterfaceHandler
- OnMouseButton() : Win32::Win32DisplayDevice
- OnMouseMove() : Win32::Win32DisplayDevice
- OnMouseWheel() : Win32::Win32DisplayDevice
- OnNextSubpass : Vulkan::VkScheduler
- OnObtainCapture() : Base::KeyboardBase, Base::MouseBase, Input::InputHandler
- OnOutput() : StackWalkerToString
- OnPaint() : Win32::Win32DisplayDevice
- OnPrepareView() : Im3d::Im3dContext, Lighting::LightContext, Particles::ParticleContext
- OnProcessInput() : App::RenderApplication, App::ViewerApplication
- OnReadStream() : IO::IoInterfaceHandler
- OnRegister() : Dynui::ImguiRTPlugin, RenderModules::RTPlugin
- OnReleaseCapture() : Base::KeyboardBase, Base::MouseBase, Input::InputHandler
- OnRemove() : CoreGraphics::DisplayEventHandler, CoreGraphics::RenderEventHandler, Game::FeatureUnit, Input::InputHandler
- OnRemoveEntity : Graphics::GraphicsContextFunctionBundle, RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnRemoveFromSequencer() : Animation::AnimJob
- OnRemoveRequestHandler() : Http::HttpMessageHandler
- OnRender() : RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnRenderAfter() : RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnRenderBefore() : RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnRenderDebug() : AudioFeature::AudioFeatureUnit, BaseGameFeature::BaseGameFeatureUnit, Characters::CharacterContext, Clustering::ClusterContext, Decals::DecalContext, Game::FeatureUnit, Game::Manager, Graphics::GraphicsContextFunctionBundle, GraphicsFeature::GraphicsFeatureUnit, Lighting::LightContext, Models::ModelContext, Particles::ParticleContext, PhysicsFeature::PhysicsFeatureUnit, Raytracing::RaytracingContext, Scripting::ScriptFeatureUnit, Terrain::TerrainContext, Visibility::ObserverContext
- OnRenderFrame() : RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnRenderFrameBatch() : Dynui::ImguiRTPlugin
- OnRenderWithoutView() : RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnReset() : Base::GamePadBase, Base::KeyboardBase, Base::MouseBase, Input::InputHandler
- OnResize() : Win32::Win32DisplayDevice
- OnResourcesLoaded() : Models::CharacterNode
- OnRestored() : Win32::Win32DisplayDevice
- OnSave() : Game::FeatureUnit, Game::Manager, Game::World
- OnSetCursor() : Win32::Win32DisplayDevice
- OnSetFocus() : Win32::Win32DisplayDevice
- OnSetupResourceMappers() : App::RenderApplication
- OnShutdown() : Nebula.Game.NebulaApp
- onSleep() : Physics::PhysxState
- onSleepCallback : Physics::PhysxState
- OnStageCreated : Graphics::GraphicsContextFunctionBundle, RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnStart() : Game::FeatureUnit, Game::Manager, Nebula.Game.NebulaApp
- OnStep() : Physics::VisualDebugger
- OnStop() : Game::FeatureUnit
- OnSymInit() : StackWalkerToString
- OnToggleFullscreenWindowed() : Win32::Win32DisplayDevice
- OnTransferThreadsSubmitted : Vulkan::VkScheduler
- onTrigger() : Physics::PhysxState
- OnUnregister() : Dynui::ImguiRTPlugin, RenderModules::RTPlugin
- OnUpdateAfter() : RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnUpdateBefore() : RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnUpdateFrame() : App::RenderApplication, App::ViewerApplication
- OnViewCreated : Graphics::GraphicsContextFunctionBundle, RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- onWake() : Physics::PhysxState
- onWakeCallback : Physics::PhysxState
- OnWindowResize() : Frame::FrameServer
- OnWindowResized() : Dynui::ImguiContext, Dynui::ImguiRTPlugin, Frame::FrameOp, Frame::FramePass, Frame::FrameScript, Frame::FrameSubgraph, Frame::FrameSubmission, Frame::FrameSubpass, Frame::FrameSubpassFullscreenEffect, Graphics::CameraContext, Graphics::GraphicsContextFunctionBundle, Graphics::GraphicsServer, RenderModules::RTPlugin, RenderModules::RTPluginRegistry
- OnWriteStream() : IO::IoInterfaceHandler
- OOM : Memory::RangeAllocation
- opaqueBinds : Vulkan::GraphicsDeviceState::SparseImageBind
- opaqueMemoryBinds : Vulkan::VkSubContextHandler::SparseBindSubmission
- Open() : Animation::AnimEventServer, App::Application, App::ConsoleApplication, App::GameApplication, App::RenderApplication, App::ViewerApplication, Audio::AudioDevice, Audio::AudioServer, Base::DisplayDeviceBase, Base::InputServerBase, Base::InstanceServerBase, Base::ShaderServerBase, Base::ShapeRendererBase, Base::TextRendererBase, Core::CoreServer, CoreGraphics::Nvx3StreamReader, Db::Database, Db::Reader, Db::Sqlite3Database, Db::Writer, Debug::DebugHandler, Debug::DebugInterface, Debug::DebugServer, Dynui::ImguiConsoleHandler, Frame::FrameServer, Game::GameServer, GLFW::GLFWDisplayDevice, GLFW::GLFWInputServer, Graphics::GraphicsServer, Http::HtmlPageWriter, Http::HttpInterface, Http::HttpMessageHandler, Http::HttpNzStream, Http::HttpServer, Http::HttpServerProxy, Http::HttpStream, Http::SvgLineChartWriter, Http::SvgPageWriter, Interface::InterfaceBase, IO::BinaryReader, IO::BinaryWriter, IO::BXmlReader, IO::CachedStream, IO::Console, IO::ConsoleHandler, IO::EmbeddedMemoryStream, IO::ExcelXmlReader, IO::FileStream, IO::IoInterface, IO::IoInterfaceHandler, IO::JsonReader, IO::JsonWriter, IO::LogFileConsoleHandler, IO::MemoryStream, IO::SafeFileStream, IO::Stream, IO::StreamReader, IO::StreamWriter, IO::XmlReader, IO::XmlWriter, IO::ZipFileEntry, IO::ZipFileStream, Messaging::AsyncPort, Messaging::Handler, Net::StdTcpServer, Picking::PickingServer, Posix::PosixSocket, Resources::ResourceServer, Scripting::NSharpServer, Scripting::PythonServer, Scripting::ScriptServer, Vulkan::VkInstanceServer, Vulkan::VkShaderServer, Vulkan::VkShapeRenderer, Vulkan::VkTextRenderer, Win32::Win32DisplayDevice, Win32::Win32Socket
- open : Resources::ResourceServer
- OpenBracketFrag : Db::Sqlite3FilterSet, Db::Sqlite3Table
- OpenContinueGame() : Db::DbServer
- OpenFile() : OSX::OSXFSWrapper, Posix::PosixFSWrapper, Win32::Win32FSWrapper
- OpenFromValueTable() : Db::Writer
- OpenGameDatabase() : Db::DbServer
- OpenLoadGame() : Db::DbServer
- OpenNewGame() : Db::DbServer
- OpenStaticDatabase() : Db::DbServer
- OpenStream() : IO::StreamCache
- OpenWithExistingSocket() : Posix::PosixSocket, Win32::Win32Socket
- operator bool() : Util::List< TYPE >::Iterator
- operator const float *() : Im3d::Mat3, Im3d::Mat4, Im3d::Vec2, Im3d::Vec3, Im3d::Vec4
- operator delete() : OSX::OSXGuid, Util::Blob
- operator float() : Math::half
- operator float *() : Im3d::Mat3, Im3d::Mat4, Im3d::Vec2, Im3d::Vec3, Im3d::Vec4
- operator Ids::Id64() : Game::Entity
- operator new() : OSX::OSXGuid, Util::Blob
- operator TYPE *() : Ptr< TYPE >, WeakPtr< TYPE >
- operator U32() : Im3d::Color
- operator vec3() : Math::vector
- operator vec4() : Math::point, Math::vector
- operator!() : Util::Delegate< RETTYPE(ARGTYPES...)>
- operator!= : Animation::AnimEventInfo, Attr::Attribute, Attr::AttrId, Attr::BlobAttrId, Attr::BoolAttrId, Attr::FloatAttrId, Attr::GuidAttrId, Attr::IntAttrId, Attr::Mat4AttrId, Attr::StringAttrId, Attr::UIntAttrId, Attr::Vec4AttrId, Core::Rtti, CoreAnimation::AnimEvent, CoreGraphics::DisplayMode, CoreGraphics::InputAssemblyKey, CoreGraphics::SubmissionWaitEvent, Game::Entity, IO::MediaType, IO::URI, Math::half, Math::mat4, Math::point, Math::quat, Math::vec2, Math::vec3, Math::vec4, Math::vector, Mathf.BoundingBox, Mathf.BoundingFrustum, Mathf.BoundingSphere, Mathf.Color, Mathf.Matrix, Mathf.Plane, Mathf.Point, Mathf.Quaternion, Mathf.Ray, Mathf.Rectangle, Mathf.Vector2, Mathf.Vector3, Mathf.Vector4, MemDb::RowId, OSX::OSXFileTime, OSX::OSXGuid, Posix::PosixFileTime, Posix::PosixGuid, Ptr< TYPE >, Terrain::TileCacheEntry, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayQueue< TYPE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::BitField< NUMBITS >, Util::Blob, Util::FixedArray< TYPE, StackAlloc >, Util::FixedTable< TYPE >, Util::FourCC, Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >::Iterator, Util::KeyValuePair< KEYTYPE, VALUETYPE >, Util::List< TYPE >::Iterator, Util::Queue< TYPE >, Util::Stack< TYPE >, Util::String, Util::StringAtom, Util::StringAtomTableBase::StaticString, Util::Variant, Win32::Win32FileTime, Win32::Win32Guid
- operator()() : Im3d::Mat3, Im3d::Mat4, Jobs2::Lambda, Util::Delegate< RETTYPE(ARGTYPES...)>
- operator*() : Math::vec2, Mathf.Color, Mathf.Matrix, Mathf.Point, Mathf.Quaternion, Mathf.Vector2, Mathf.Vector3, Mathf.Vector4, Ptr< TYPE >, Util::List< TYPE >::Iterator, WeakPtr< TYPE >
- operator*=() : Math::half, Math::vec2, Math::vec3, Math::vec4, Math::vector
- operator+() : Math::vec2, Mathf.Matrix, Mathf.Point, Mathf.Quaternion, Mathf.Vector2, Mathf.Vector3, Mathf.Vector4
- operator++() : Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >::Iterator, Util::List< TYPE >::Iterator
- operator+=() : Math::half, Math::point, Math::vec2, Math::vec3, Math::vec4, Math::vector, TiXmlString, Util::String
- operator-() : Math::half, Math::vec2, Mathf.Matrix, Mathf.Point, Mathf.Quaternion, Mathf.Vector2, Mathf.Vector3, Mathf.Vector4
- operator--() : Util::List< TYPE >::Iterator
- operator-=() : Math::half, Math::point, Math::vec2, Math::vec3, Math::vec4, Math::vector
- operator->() : Ptr< TYPE >, Util::List< TYPE >::Iterator, WeakPtr< TYPE >
- operator/() : Mathf.Matrix, Mathf.Point, Mathf.Quaternion, Mathf.Vector2, Mathf.Vector3, Mathf.Vector4
- operator/=() : Math::half, Math::vec3, Math::vec4
- operator< : Animation::AnimEventInfo, Attr::AttrId, CoreAnimation::AnimEvent, CoreGraphics::InputAssemblyKey, Game::Entity, Math::half, OSX::OSXFileTime, OSX::OSXGuid, Posix::PosixFileTime, Posix::PosixGuid, Posix::PosixIpAddress, Terrain::TileCacheEntry, TiXmlAttribute, Util::Blob, Util::FourCC, Util::KeyValuePair< KEYTYPE, VALUETYPE >, Util::String, Util::StringAtom, Util::StringAtomTableBase::StaticString, Util::Variant, Win32::Win32FileTime, Win32::Win32Guid, Win32::Win32IpAddress
- operator<< : TiXmlNode, TiXmlOutStream
- operator<= : Animation::AnimEventInfo, Attr::AttrId, CoreAnimation::AnimEvent, Math::half, OSX::OSXGuid, Posix::PosixGuid, Util::Blob, Util::FourCC, Util::KeyValuePair< KEYTYPE, VALUETYPE >, Util::String, Util::StringAtom, Util::Variant, Win32::Win32Guid
- operator=() : Attr::Attribute, CoreAnimation::AnimSampleBuffer, CoreGraphics::BufferSet, CoreGraphics::BufferWithStaging, CoreGraphics::InputAssemblyKey, CoreGraphics::PinnedBuffer< STORAGE >, CoreGraphics::ResourceTableSet, CoreGraphics::SubmissionWaitEvent, Fibers::Fiber, Game::Entity, Game::Message< MSG, TYPES >, IO::MediaType, IO::URI, Materials::MaterialVariant, Math::point, Math::polar, Math::quat, Math::vec3, Math::vec4, Math::vector, MemDb::Attribute, MemDb::TableSignature, Memory::ArenaAllocator< ChunkSize >, OSX::OSXGuid, Posix::PosixCriticalSection, Posix::PosixGuid, Ptr< TYPE >, Threading::SafePriorityQueue< PRITYPE, TYPE >, Threading::SafeQueue< TYPE >, Threading::Spinlock, TiXmlAttribute, TiXmlAttributeSet, TiXmlBase, TiXmlComment, TiXmlDeclaration, TiXmlDocument, TiXmlElement, TiXmlHandle, TiXmlNode, TiXmlString, TiXmlText, TiXmlUnknown, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayAllocator< TYPES >, Util::ArrayAllocatorSafe< MAX_ALLOCS, TYPES >, Util::ArrayQueue< TYPE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::Blob, Util::Delegate< RETTYPE(ARGTYPES...)>, Util::Dictionary< KEYTYPE, VALUETYPE >, Util::FixedArray< TYPE, StackAlloc >, Util::FixedPool< TYPE >, Util::FixedTable< TYPE >, Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >, Util::KeyValuePair< KEYTYPE, VALUETYPE >, Util::List< TYPE >::Iterator, Util::List< TYPE >, Util::PinnedArray< MAX_ALLOCS, TYPE >, Util::PriorityArray< TYPE >, Util::Queue< TYPE >, Util::RingBuffer< TYPE >, Util::Set< KEYTYPE >, Util::Stack< TYPE >, Util::String, Util::StringAtom, Util::TrivialArray< TYPE >, Util::Variant, Vulkan::DerivativeLayout, WeakPtr< TYPE >, Win32::Win32Guid
- operator== : Animation::AnimEventInfo, Attr::Attribute, Attr::AttrId, Attr::BlobAttrId, Attr::BoolAttrId, Attr::FloatAttrId, Attr::GuidAttrId, Attr::IntAttrId, Attr::Mat4AttrId, Attr::StringAttrId, Attr::UIntAttrId, Attr::Vec4AttrId, Core::Rtti, CoreAnimation::AnimEvent, CoreAnimation::AnimSampleMask, CoreGraphics::DisplayMode, CoreGraphics::InputAssemblyKey, CoreGraphics::SubmissionWaitEvent, CoreGraphics::TextureDimensions, Game::Entity, IO::MediaType, IO::URI, Math::half, Math::mat4, Math::point, Math::quat, Math::transform44, Math::vec2, Math::vec3, Math::vec4, Math::vector, Mathf.BoundingBox, Mathf.BoundingFrustum, Mathf.BoundingSphere, Mathf.Color, Mathf.Matrix, Mathf.Plane, Mathf.Point, Mathf.Quaternion, Mathf.Ray, Mathf.Rectangle, Mathf.Vector2, Mathf.Vector3, Mathf.Vector4, MemDb::RowId, MemDb::TableSignature, Messaging::Id, OSX::OSXFileTime, OSX::OSXGuid, Physics::ShapeHandle, Posix::PosixFileTime, Posix::PosixGuid, Posix::PosixIpAddress, Ptr< TYPE >, Terrain::TileCacheEntry, TiXmlAttribute, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayQueue< TYPE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::BitField< NUMBITS >, Util::Blob, Util::Delegate< RETTYPE(ARGTYPES...)>, Util::FixedArray< TYPE, StackAlloc >, Util::FixedTable< TYPE >, Util::FourCC, Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >::Iterator, Util::KeyValuePair< KEYTYPE, VALUETYPE >, Util::List< TYPE >::Iterator, Util::Queue< TYPE >, Util::Stack< TYPE >, Util::String, Util::StringAtom, Util::StringAtomTableBase::StaticString, Util::Variant, Win32::Win32FileTime, Win32::Win32Guid, Win32::Win32IpAddress
- operator> : Animation::AnimEventInfo, Attr::AttrId, CoreAnimation::AnimEvent, CoreGraphics::InputAssemblyKey, Game::Entity, Math::half, OSX::OSXFileTime, OSX::OSXGuid, Posix::PosixFileTime, Posix::PosixGuid, Posix::PosixIpAddress, Terrain::TileCacheEntry, TiXmlAttribute, Util::Blob, Util::FourCC, Util::KeyValuePair< KEYTYPE, VALUETYPE >, Util::String, Util::StringAtom, Util::StringAtomTableBase::StaticString, Util::Variant, Win32::Win32FileTime, Win32::Win32Guid, Win32::Win32IpAddress
- operator>= : Animation::AnimEventInfo, Attr::AttrId, CoreAnimation::AnimEvent, Math::half, OSX::OSXGuid, Posix::PosixGuid, Util::Blob, Util::FourCC, Util::KeyValuePair< KEYTYPE, VALUETYPE >, Util::String, Util::StringAtom, Util::Variant, Win32::Win32Guid
- operator[]() : Im3d::Vector< T >, Math::point, Math::vec3, Math::vec4, Math::vector, TiXmlString, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayQueue< TYPE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::Dictionary< KEYTYPE, VALUETYPE >, Util::FixedArray< TYPE, StackAlloc >, Util::FixedPool< TYPE >, Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >, Util::PriorityArray< TYPE >, Util::Queue< TYPE >, Util::RingBuffer< TYPE >, Util::SimpleTree< VALUETYPE >::Node, Util::Stack< TYPE >, Util::String
- ops : Frame::FrameScript, Frame::FrameSubpass::CompiledImpl
- opsByName : Frame::FrameScript
- Options : Http::HttpMethod
- Or : Db::FilterSet::Token, Gcc::GccInterlocked, Threading::Interlocked::AtomicInt64, Threading::Interlocked::AtomicInt, Util::BitField< NUMBITS >
- Orange : Mathf.Color
- OrangeRed : Mathf.Color
- orbitButton : RenderUtil::MayaCameraUtil
- orbiting : RenderUtil::MayaCameraUtil
- Orchid : Mathf.Color
- Order() : Game::ProcessorBuilder
- order : Game::FrameEvent::Batch, Game::FrameEvent, Game::Processor, Game::ProcessorBuilder
- OrderedList : Http::HtmlElement
- OrFrag : Db::Sqlite3FilterSet
- Orientation() : Game::Orientation
- origBoundingBoxes : Models::ModelContext::ModelInstance::Renderable
- origTransforms : Models::ModelContext::ModelInstance::Transformable
- OSXCriticalSection() : OSX::OSXCriticalSection
- OSXFileTime() : OSX::OSXFileTime
- OSXGuid() : OSX::OSXGuid
- OSXHeap() : OSX::OSXHeap
- OSXMemoryPool() : OSX::OSXMemoryPool
- OSXThread() : OSX::OSXThread
- OSXThreadLocalPtr() : OSX::OSXThreadLocalPtr< TYPE >
- Other : Input::InputPriority
- outPipe : Posix::PosixProcess
- output : Jobs::JobContext, Particles::ParticleJobContext
- outputCapacity : Particles::ParticleContext::ParticleSystemRuntime
- outputData : Particles::ParticleContext::ParticleSystemRuntime
- outputParticles : Particles::ParticleJobContext
- outputs : Jobs::JobFuncContext
- outputSizes : Jobs::JobFuncContext
- Outside : Math::ClipStatus
- outstandingThreads : Posix::PosixThreadBarrier, Win32::Win32ThreadBarrier
- overallocationSize : CoreGraphics::ResourceTableCreateInfo
- overlapBuffer : Physics::PhysxState
- overlapped : IO::FileWatcherPlatform
- Overlaps() : CoreGraphics::BufferSubresourceInfo, CoreGraphics::TextureSubresourceInfo
- Override() : Game::World
- OverrideNebulaApp() : Nebula.Runtime
- overrideRootDirectory : App::RenderApplication
- owners : Util::ArrayAllocatorSafe< MAX_ALLOCS, TYPES >
- ownsTimer : Graphics::GraphicsServer