Nebula
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Here is a list of all variables with links to the classes they belong to:
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W
X
Y
Z
_
- i -
i :
Core::CVarValue
,
MaterialTemplates::MaterialTemplateValue
,
MaterialTemplatesGPULang::MaterialTemplateValue
,
Util::RandomUnion
,
Util::Variant
i16 :
Util::Variant
i64 :
Util::Variant
i8 :
Util::Variant
ibo :
CoreGraphics::BlasCreateInfo
,
Models::PrimitiveNode
,
StaticUI::UltralightRenderer::GeometryHandle
,
Terrain::TerrainContext::TerrainRuntimeInfo
,
Vulkan::GraphicsDeviceState
iboOffset :
Models::PrimitiveNode
,
Vulkan::GraphicsDeviceState
ibos :
Dynui::ImguiState
,
Vulkan::VkShapeRenderer
icon :
CoreGraphics::WindowCreateInfo
iConst :
Math::PIDFeedbackLoop
id :
Animation::AnimEventInfo
,
CoreGraphics::MeshLoader::MeshesToSubmit
,
CoreGraphics::TextureLoader::MipLoadMainThread
,
Dynui::ImGuiSecondaryWindowData
,
Fibers::FiberQueue::Job
,
Game::FilterBuilder::ComponentRequest
,
Nebula.Game.Entity
,
Nebula.Game.EntityId
,
Nebula.Game.World
,
Physics::Actor
,
Physics::ActorId
,
Physics::Aggregate
,
Physics::AggregateId
,
Physics::Character
,
Physics::CharacterId
,
Physics::Constraint
,
Physics::ConstraintId
,
Resources::ResourceLoader::_PendingStreamLod
,
Resources::ResourceLoader::ResourceInitOutput
,
Resources::ResourceLoader::ResourceLoadJob
,
Resources::ResourceLoader::ResourceLoadOutput
,
Vulkan::VkShaderSetupInfo
idArrayVar :
Vulkan::VkInstanceRenderer
identity :
Math::mat4
,
Mathf.Matrix
idIndexMap :
Messaging::DelegateTable
idleSamples :
Characters::SkeletonCreateInfo
idPortMap :
Messaging::Dispatcher
idPorts :
Messaging::Dispatcher
ids :
Resources::ResourceLoader
,
Visibility::VisibilitySystem::Entity
ieee :
Math::half::Float
,
Math::half
ignoreCache :
CoreGraphics::PipelineCreateInfo
ignoreUnknownColumns :
Db::Database
im3dShader :
Im3d::Im3dState
image :
Vulkan::VkDeferredCommand::Delegate
,
Vulkan::VkDepthStencilTarget
imageBarrierCount :
Vulkan::VkCommandBufferThread::VkBarrierCommand
,
Vulkan::VkCommandBufferThread::VkWaitForEventCommand
imageBarriers :
Vulkan::VkBarrierInfo
,
Vulkan::VkCommandBufferThread::VkBarrierCommand
,
Vulkan::VkCommandBufferThread::VkWaitForEventCommand
,
Vulkan::VkEventInfo
imageHeight :
CoreGraphics::BufferCopy
imageMemoryBindInfos :
Vulkan::VkSubContextHandler::SparseBindSubmission
imageMemoryBinds :
Vulkan::VkSubContextHandler::SparseBindSubmission
imageOpaqueBindInfos :
Vulkan::VkSubContextHandler::SparseBindSubmission
imageUpd :
Vulkan::VkDeferredCommand::Delegate
img :
Vulkan::GraphicsDeviceState::SparseImageBind
,
Vulkan::VkDeferredCommand::Delegate
,
Vulkan::VkTextureLoadInfo
,
Vulkan::WriteInfo
imgBarrier :
Vulkan::VkDeferredCommand::Delegate
imgColorClear :
Vulkan::VkDeferredCommand::Delegate
imgDepthStencilClear :
Vulkan::VkDeferredCommand::Delegate
imgOwnerChange :
Vulkan::VkDeferredCommand::Delegate
immediate :
Game::EntityCreateInfo
,
Resources::ResourceLoader::_PendingResourceLoad
,
Resources::ResourceLoader::_PendingStreamLod
,
Resources::ResourceLoader::ResourceLoadJob
immediateHandoverPool :
CoreGraphics::TextureLoader
immediateTransferPool :
CoreGraphics::MeshLoader
,
CoreGraphics::TextureLoader
immutableSampler :
CoreGraphics::ResourceTableLayoutTexture
immutableSamplers :
Vulkan::VkShaderSetupInfo
impulse :
Physics::ContactEvent
inAsync :
Game::FramePipeline
inBegin :
Util::Crc
inBeginAddColumns :
Attr::AttributeTable
inBeginFrame :
Base::InputServerBase
inBeginRow :
Db::Writer
inBeginUpdate :
Base::InstanceRendererBase
inBulkAdd :
Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >
inBulkInsert :
Util::Dictionary< KEYTYPE, VALUETYPE >
inclusive :
Game::FilterBuilder::FilterCreateInfo
,
MemDb::FilterSet
inclusiveComponents :
MemDb::FilterSet
inConnectionState :
Net::StdTcpClient
index :
Base::GamePadBase
,
Base::VertexComponentBase
,
Characters::Nsk3Joint
,
CoreGraphics::ResourceTableBuffer
,
CoreGraphics::ResourceTableInputAttachment
,
CoreGraphics::ResourceTableTexture
,
CoreGraphics::ResourceTableTextureView
,
CoreGraphics::VertexComponent
,
CoreGraphics::VertexStream
,
Frame::FrameOp
,
Frame::TextureExport
,
Game::Entity
,
MaterialTemplates::Entry::Pass
,
MaterialTemplatesGPULang::Entry::Pass
,
MemDb::RowId
,
Memory::RangeAllocator::BinIndex
,
Terrain::SubTextureUpdateJobOutput
,
Util::Bvh::Node
,
Vulkan::BufferMapping
,
Vulkan::VkCommandBufferThread::VkBeginQueryCommand
,
Vulkan::VkCommandBufferThread::VkEndQueryCommand
,
Vulkan::VkCommandBufferThread::VkScissorRectCommand
,
Vulkan::VkCommandBufferThread::VkVertexBufferCommand
,
Vulkan::VkCommandBufferThread::VkViewportCommand
,
Vulkan::VkCommandBufferThread::VkWriteTimestampCommand
indexAllocationOffset :
CoreGraphics::MeshLoader::MeshStreamData
indexAllocator :
CoreGraphics::GraphicsDeviceState
indexBuffer :
CoreGraphics::__Mesh
,
CoreGraphics::GraphicsDeviceState
,
CoreGraphics::MeshCreateInfo
,
CoreGraphics::Nvx3StreamReader
,
RenderUtil::Geometry
indexBufferActiveIndex :
Vulkan::VkShapeRenderer
indexBufferCapacity :
Vulkan::VkShapeRenderer
indexBufferLoader :
CoreGraphics::Nvx3StreamReader
indexBufferOffset :
CoreGraphics::__Mesh
,
CoreGraphics::MeshCreateInfo
,
Vulkan::VkShapeRenderer
indexBufferPtr :
Vulkan::VkShapeRenderer
indexByteOffset :
CoreGraphics::Nvx3VertexRange
indexData :
CoreGraphics::Nvx3Elements
indexDataOffset :
CoreGraphics::Nvx3Header
indexDataPtr :
CoreGraphics::Nvx3StreamReader
indexDataSize :
CoreGraphics::Nvx3Header
,
CoreGraphics::Nvx3StreamReader
indexed :
Vulkan::VkShapeRenderer
indexMap :
Attr::AttributeTable
indexOffset :
CoreGraphics::BlasCreateInfo
,
CoreGraphics::Nvx3Meshlet
indexPtrs :
Dynui::ImguiState
indexType :
CoreGraphics::__Mesh
,
CoreGraphics::BlasCreateInfo
,
CoreGraphics::MeshCreateInfo
,
CoreGraphics::Nvx3VertexRange
,
CoreGraphics::RenderShape
,
Models::PrimitiveNode
,
Vulkan::VkCommandBufferThread::VkIndexBufferCommand
,
Vulkan::VkShapeRenderer::IndexedDraws
indices :
CoreAnimation::AnimationCreateInfo
,
CoreGraphics::ResourcePipelineCreateInfo
indirectionBarrierIndex :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionBuffer :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionBufferClearsThisFrame :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionBufferUpdatesThisFrame :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionCopyBarrierIndex :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionEntryUpdates :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionMipOffsets :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionMipSizes :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionOccupancy :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionOffset :
Terrain::SubTexture
indirectionTexture :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionTextureClearsThisFrame :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionTextureCopies :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionTextureCopy :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionTextureFromCopiesThisFrame :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionTextureToCopiesThisFrame :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionTextureUpdatesThisFrame :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionUploadBuffers :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionUploadOffsets :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionX :
Terrain::SubTextureCompressed
indirectionY :
Terrain::SubTextureCompressed
inflight :
Resources::ResourceLoader::_PendingResourceLoad
inflightFrames :
CoreGraphics::GraphicsDeviceState
info :
Game::FilterBuilder
,
Vulkan::DerivativeLayout
,
Vulkan::VkCommandBufferThread::VkCommandBufferBeginCommand
,
Vulkan::VkDeferredCommand::Delegate
inheritInfo :
Vulkan::VkCommandBufferThread::VkCommandBufferBeginCommand
Init :
Game::ComponentInterface
InitCommandLine :
Scripting::DotNET_API
InitConfig :
Scripting::DotNET_API
initFuncs :
Scripting::ScriptServer
initial :
Particles::ParticleContext::ParticleRuntime
,
StaticUI::UltralightRenderer::TextureHandle
,
Vulkan::VkPipelineDatabase::BaseNode
initialMouseMovement :
Base::MouseBase
InitialSize :
IO::MemoryStream
initTinyXml :
IO::XmlReader
innerConeAngle :
Lighting::LightContext::SpotLightSetupInfo
inNotifyEventHandlers :
CoreGraphics::GraphicsDeviceState
,
CoreGraphics::GraphicsDeviceThreadState
inotifyFd :
IO::FileWatcherPlatform
inPipe :
Posix::PosixProcess
input :
Jobs::JobContext
inputAssembly :
CoreGraphics::PipelineCreateInfo
,
Vulkan::VkPipelineBundle
inputAttachments :
CoreGraphics::ResourceTableLayoutCreateInfo
inputEventHandler :
GLFW::GLFWDisplayDevice
inputEvents :
Dynui::ImguiInputHandler
,
TBUI::TBUIInputHandler
inputHandler :
Dynui::ImguiAddon
,
Dynui::ImguiState
,
TBUI::TBUIContext::TBUIState
inputHandlers :
Base::InputServerBase
inputHandlersLockCount :
Base::InputServerBase
inputParticles :
Particles::ParticleJobContext
inputs :
CoreGraphics::Subpass
,
CoreGraphics::SubpassInfo
,
Game::ProcessorJobContext
,
Jobs::JobFuncContext
inputServer :
App::RenderApplication
,
GraphicsFeature::GraphicsFeatureUnit
inputSizes :
Jobs::JobFuncContext
insertCommand :
Db::Sqlite3Table
InsertIntoFrag :
Db::Sqlite3Table
inSetup :
Util::SparseTable< TYPE >
inspectors :
Game::ComponentInspection
Instance :
Util.StringMarshaler
instance :
Game::EntityMapping
,
Nebula.Game.ComponentManager
,
Nebula.Game.PropertyManager
,
Nebula.Game.TemplateManager
,
Vulkan::GraphicsDeviceState
instanceBuffer :
CoreGraphics::TlasCreateInfo
instanceConstant :
Materials::MaterialConstant
InstanceCount :
Physics::ConstraintInfo
instanceCount :
Physics::ActorInfo
,
Physics::AggregateInfo
instanceData :
Vulkan::InstanceSetup
instanceIndex :
CoreGraphics::BlasInstanceCreateInfo
instancesByCode :
Base::InstanceServerBase
instanceSize :
Core::Rtti
instancingBlockVar :
Vulkan::VkInstanceRenderer
instancingBuffer :
Vulkan::VkInstanceRenderer
instancingConstantsIndex :
Models::ModelContext::NodeInstanceState
instancingFeatureBits :
Vulkan::VkInstanceServer
intArray :
Util::Variant
intAttributes :
Particles::EmitterAttrs
IntegerFrag :
Db::Sqlite3Table
intensity :
Lighting::LightContext::AreaLightSetupInfo
,
Lighting::LightContext::DirectionalLightSetupInfo
,
Lighting::LightContext::PointLightSetupInfo
,
Lighting::LightContext::SpotLightSetupInfo
intent :
Frame::FrameOp::BufferDependency
,
Frame::FrameOp::TextureDependency
interval :
IO::FileWatcher
intervalBuffer :
CoreAnimation::AnimKeyBuffer
InvalidAttrIndex :
IO::BXmlLoaderUtil
invalidAttrs :
BaseGameFeature::LevelParser
InvalidBatchType :
CoreGraphics::ShaderIdentifier
InvalidCoreId :
OSX::OSXCpu
,
Posix::PosixCpu
,
Win32::Win32Cpu
InvalidNodeIndex :
IO::BXmlLoaderUtil
invProjMatrix :
Graphics::CameraSettings
ioInterface :
App::GameApplication
,
App::RenderApplication
ioServer :
App::ConsoleApplication
,
App::GameApplication
,
App::RenderApplication
,
IO::FileWatcher
,
IO::IoInterfaceHandler
,
Resources::ResourceLoaderThread
IoThreadCore :
OSX::OSXCpu
,
Posix::PosixCpu
,
Win32::Win32Cpu
ipAddress :
Http::HttpServer
,
Net::StdTcpServer
,
Net::StdTcpServer::ListenerThread
ipolType :
CoreAnimation::Nax2Curve
irradiance :
GI::DDGIContext::Volume
irradianceScale :
GI::DDGIContext::Volume
,
GI::DDGIContext::VolumeSetup
is_bounded :
std::numeric_limits< Math::half >
is_exact :
std::numeric_limits< Math::half >
is_iec559 :
std::numeric_limits< Math::half >
is_integer :
std::numeric_limits< Math::half >
is_modulo :
std::numeric_limits< Math::half >
is_signed :
std::numeric_limits< Math::half >
is_specialized :
std::numeric_limits< Math::half >
isActive :
Game::Manager
isAngularValue :
Math::PIDFeedbackLoop
isAnim :
CoreAnimation::Nax2Curve
isAttached :
Input::InputHandler
isBeginInstancing :
Base::InstanceServerBase
isBlocking :
Posix::PosixSocket
,
Win32::Win32Socket
isBound :
Posix::PosixSocket
,
Win32::Win32Socket
isCapturing :
Input::InputHandler
isConnected :
Base::GamePadBase
,
Db::Dataset
,
Db::Table
isDepth :
CoreGraphics::ResourceTableInputAttachment
,
CoreGraphics::ResourceTableTexture
,
CoreGraphics::ResourceTableTextureView
isDirty :
Db::FilterSet
,
Math::transform44
isDynamic :
Attr::AttributeDefinitionBase
isEmpty :
IO::URI
,
IO::URN
isFullscreen :
Base::DisplayDeviceBase
isInViewSpace :
Models::TransformNode
isLoaded :
Base::Library
isMapped :
IO::BinaryReader
,
IO::BinaryWriter
,
IO::Stream
isModified :
Attr::AttributeTable
isOpen :
Animation::AnimEventHandlerBase
,
Animation::AnimEventServer
,
App::Application
,
Audio::AudioServer
,
Base::DisplayDeviceBase
,
Base::InputServerBase
,
Base::InstanceRendererBase
,
Base::InstanceServerBase
,
Base::ShaderServerBase
,
Base::ShapeRendererBase
,
Base::TextRendererBase
,
Core::CoreServer
,
CoreGraphics::GraphicsDeviceState
,
CoreGraphics::GraphicsDeviceThreadState
,
Db::Database
,
Db::Reader
,
Db::Writer
,
Debug::DebugServer
,
Frame::FrameServer
,
Game::GameServer
,
Graphics::GraphicsServer
,
Http::HttpServer
,
Http::HttpServerProxy
,
IO::Console
,
IO::ConsoleHandler
,
IO::Stream
,
IO::StreamReader
,
IO::StreamWriter
,
Messaging::AsyncPort
,
Messaging::Handler
,
Multiplayer::BaseMultiplayerClient
,
Multiplayer::BaseMultiplayerServer
,
Net::StdTcpServer
,
Picking::PickingServer
,
Scripting::NSharpServer
,
Scripting::ScriptServer
isOrtho :
Visibility::VisibilitySystem::Observer
isPaused :
Animation::AnimJob
isPersp :
Graphics::CameraSettings
isPlaying :
Game::EditorState
isQuitRequested :
Base::InputServerBase
isRunning :
Base::Process
,
Game::EditorState
,
Game::FramePipeline
,
Nebula.Game.NebulaApp
isSimulating :
Physics::Scene
isSingleThreadMode :
Http::HttpServer
isStarted :
Game::GameServer
isStencil :
CoreGraphics::ResourceTableTexture
,
CoreGraphics::ResourceTableTextureView
isValid :
Base::GameContentServerBase
,
FrameSync::FrameSyncTimer
,
Http::HttpClientRegistry
,
IO::ArchiveBase
,
IO::ArchiveFileSystemBase
,
IO::AssignRegistry
,
IO::SchemeRegistry
,
Posix::PosixThreadBarrier
,
RenderModules::RenderModule
,
RenderModules::RTPluginRegistry
,
RenderUtil::DrawFullScreenQuad
,
Win32::Win32ThreadBarrier
isValidHttpRequest :
Http::HttpRequestReader
isValidHttpResponse :
Http::HttpResponseReader
iterator :
CoreGraphics::PinnedBuffer< STORAGE >
,
Jobs2::Jobs2Context
,
Memory::ArenaAllocator< ChunkSize >
,
ThreadLocalMiniHeap
Generated on
for Nebula. Dark theme by
Tilen Majerle
. All rights reserved.