Here is a list of all variables with links to the classes they belong to:
- t -
- t : Util::Variant
- Table : MemDb::Table::Partition, Util::Crc
- table : CoreGraphics::PipelineRayTracingTable, Db::Dataset, Game::EntityMapping, MemDb::Table::Partition, Models::ShaderStateNode::DrawPacket, Util::StringAtomTableBase
- tableEntries : Util::SparseTable< TYPE >
- tableId : Game::BlueprintManager::Blueprint, Game::Dataset::View
- tableIdPool : MemDb::Database
- TableInitialized : Util::Crc
- tableName : Db::Reader, Db::Writer
- tableNames : IO::ExcelXmlReader
- tables : CoreGraphics::ResourcePipelineCreateInfo, CoreGraphics::ResourceTableSet, Db::Database, Game::PackedLevel, IO::ExcelXmlReader, MemDb::Database, MemDb::Dataset
- tableSize : Util::RandomNumberTable
- tabsize : TiXmlDocument, TiXmlParsingData
- tag : CoreGraphics::TextureCreateInfo, Models::CharacterNode, Models::ModelNode, Models::ParticleSystemNode, Resources::ResourceLoader::_PendingResourceLoad, Resources::ResourceLoader::ResourceLoadJob
- tags : Resources::ResourceLoader
- tail : Jobs2::Jobs2Context, Terrain::TextureTileCache, Threading::LockFreeQueue< TYPE >
- tangent : CoreGraphics::NormalVertex, Particles::EmitterMesh::EmitterPoint, Vegetation::CombinedMeshVertex
- targetPosition : RenderUtil::FreeCameraUtil
- tcpClient : Http::NebulaHttpClient
- tcpPort : Http::HttpInterface
- tcpServer : Http::HttpServer, Net::StdTcpServer::ListenerThread
- tempDefaultWorld : Nebula.Game.World
- templateDatabase : Game::GameServer::State
- templateId : Game::EntityCreateInfo
- templateIdPool : Game::BlueprintManager
- templateMap : Game::BlueprintManager
- templates : Game::BlueprintManager, Nebula.Game.TemplateManager
- templatesFolder : Game::BlueprintManager
- tempStore : Db::Sqlite3Database
- terrain : GraphicsFeature::GraphicsFeatureUnit
- terrainAllocator : Terrain::TerrainContext
- terrainBiomeAllocator : Terrain::TerrainContext
- tessInfo : Vulkan::VkShaderProgramRuntimeInfo
- tex : CoreGraphics::ResourceTableInputAttachment, CoreGraphics::ResourceTableTexture, CoreGraphics::ResourceTableTextureView, CoreGraphics::TextureBarrier, CoreGraphics::TextureBarrierInfo, CoreGraphics::TextureViewCreateInfo, Frame::FrameMipmap::CompiledImpl, Frame::FrameMipmap, Frame::FrameSubpassFullscreenEffect, Frame::TextureExport, Frame::TextureImport, StaticUI::UltralightRenderer::TextureHandle, Vulkan::VkShaderServer::_PendingView, Vulkan::VkTextureViewLoadInfo, Vulkan::WriteInfo
- texelBuffer : CoreGraphics::ResourceTableBuffer
- text : CoreGraphics::TextElement, Physics::VisualDebugger::TimedDrawData, Vulkan::VkCommandBufferThread::VkBeginMarkerCommand, Vulkan::VkCommandBufferThread::VkInsertMarkerCommand
- textElements : Base::TextRendererBase
- TextFrag : Db::Sqlite3Table
- textProjectionConstant : Dynui::ImguiContext::ImguiState
- textRenderer : Graphics::GraphicsServer
- textTable : Vulkan::VkTextRenderer
- texture : Terrain::TerrainContext::TerrainLoadInfo
- textureBatchLookup : MaterialTemplates::Entry
- textureDepRefs : Frame::FrameOp
- textureDeps : Frame::FrameOp
- textureId : StaticUI::UltralightRenderer
- textureLods : Models::ModelContext::ModelInstance::Renderable
- textureMap : StaticUI::UltralightRenderer
- textures : CoreGraphics::BarrierCreateInfo, CoreGraphics::BarrierScope, CoreGraphics::BarrierStackEntry, CoreGraphics::EventCreateInfo, CoreGraphics::ResourceTableLayoutCreateInfo, Frame::FrameCompute, Frame::FrameOp::BuildContext, Frame::FrameScript, Frame::FrameSubpassFullscreenEffect, MaterialTemplates::Entry, Vulkan::GraphicsDeviceState::PendingDeletes
- texturesByName : Frame::FrameScript
- texturesPerBatch : MaterialTemplates::Entry
- textureViews : Vulkan::GraphicsDeviceState::PendingDeletes
- textWriter : IO::LogFileConsoleHandler
- texVar : Vulkan::VkTextRenderer
- texView : StaticUI::UltralightRenderer::RenderBufferHandle
- theta : Math::polar
- thread : Linux::LinuxThread, Messaging::AsyncPort, OSX::OSXThread
- threadFiber : Fibers::FiberThread
- threadHandle : Posix::PosixThread, Win32::Win32Thread
- threadId : CoreGraphics::TextElement, Profiling::ProfilingContext
- ThreadName : Posix::PosixThread, Win32::Win32Thread
- threadName : Profiling::ProfilingContext
- Threads : Fibers::FiberQueue
- threads : Jobs2::Jobs2Context
- threadStartedEvent : Linux::LinuxThread, Win32::Win32Thread
- threadState : Linux::LinuxThread, OSX::OSXThread
- TickFrag : Db::Sqlite3Dataset, Db::Sqlite3FilterSet, Db::Sqlite3Table
- tickResourceTableCompute : CoreGraphics::GraphicsDeviceState
- tickResourceTableGraphics : CoreGraphics::GraphicsDeviceState
- ticks : Characters::CharacterJobContext, FrameSync::FrameSyncTimer, Game::TimeSource, Graphics::FrameContext
- tid : Game::World::AllocateInstanceCommand, MemDb::Dataset::View, MemDb::Table
- tier1 : Vulkan::VkPipelineDatabase
- tierNodeAllocator : Vulkan::VkPipelineDatabase
- tileHeight : Terrain::TerrainContext::TerrainRuntimeInfo, Terrain::TerrainSetupSettings
- tileOffset : Terrain::PhysicalTileUpdate
- tiles : Terrain::TextureTileCache, Terrain::TileCacheEntry::Entry
- tileSize : Terrain::TextureTileCache
- tileWidth : Terrain::TerrainContext::TerrainRuntimeInfo, Terrain::TerrainSetupSettings
- tileX : Terrain::TileCacheEntry::Entry
- tileY : Terrain::TileCacheEntry::Entry
- time : Animation::AnimSequencer, App::RenderApplication, Characters::CharacterJobContext, CoreAnimation::AnimEvent, FrameSync::FrameSyncTimer, Game::TimeSource, Graphics::FrameContext, Math::AngularPFeedbackLoop, Math::PFeedbackLoop< TYPE >, Physics::Scene, Posix::PosixFileTime, Win32::Win32FileTime
- timedDrawData : Physics::VisualDebugger
- timeFactor : Animation::AnimJob, Characters::CharacterContext::AnimationRuntime, FrameSync::FrameSyncTimer, Game::TimeSource
- timeManager : BaseGameFeature::BaseGameFeatureUnit
- timeOffset : Animation::AnimJob, Characters::CharacterContext::AnimationRuntime
- timer : Debug::DebugTimer, Graphics::GraphicsServer, Profiling::ProfilingContext
- timerSortColumns : Debug::DebugPageHandler
- times : Characters::CharacterJobContext, Http::SvgLineChartWriter::Track
- tinyness_before : std::numeric_limits< Math::half >
- title : Base::GameContentServerBase, CoreGraphics::WindowCreateInfo, GraphicsFeature::GraphicsFeatureUnit, Http::HtmlPageWriter
- titleId : Base::GameContentServerBase
- tlas : CoreGraphics::AccelerationStructureBarrierInfo, CoreGraphics::ResourceTableTlas, Vulkan::WriteInfo
- tlasWrite : Vulkan::WriteInfo
- tmpJoints : Characters::CharacterJobContext
- tmpPendingEvents : CoreGraphics::ThreadSafeDisplayEventHandler, CoreGraphics::ThreadSafeRenderEventHandler
- tmpSampleIndices : Characters::CharacterJobContext
- tmpSamples : Characters::CharacterJobContext
- tmpUri : IO::SafeFileStream
- to : Frame::FrameBlit::CompiledImpl, Frame::FrameBlit, Frame::FrameCopy::CompiledImpl, Frame::FrameCopy, Frame::FrameResolve::CompiledImpl, Frame::FrameResolve, System::ByteOrder
- toBits : Frame::FrameBlit::CompiledImpl, Frame::FrameBlit, Frame::FrameCopy::CompiledImpl, Frame::FrameCopy, Frame::FrameResolve::CompiledImpl, Frame::FrameResolve
- toCopies : CoreGraphics::PinnedBuffer< STORAGE >
- tokens : Db::FilterSet
- toolDirectory : Core::CoreServer
- top : Math::rectangle< TYPE >
- topLeft : Terrain::OccupancyQuadTree::Node
- TopLeftFar : Math::frustum
- TopLeftNear : Math::frustum
- topLevelNodes : Terrain::OccupancyQuadTree
- topLevelScopes : Profiling::ProfilingContext
- topo : CoreGraphics::InputAssemblyKey
- topology : CoreGraphics::MeshCreateInfo, CoreGraphics::RenderShape, Models::PrimitiveNode, RenderUtil::Geometry
- topRight : Terrain::OccupancyQuadTree::Node
- TopRightFar : Math::frustum
- TopRightNear : Math::frustum
- topSlope : Lighting::CSMUtil::CascadeFrustum
- toQueue : CoreGraphics::BarrierCreateInfo
- toStage : CoreGraphics::BarrierCreateInfo, CoreGraphics::BarrierScope, CoreGraphics::BarrierStackEntry, CoreGraphics::BufferBarrier, CoreGraphics::EventCreateInfo, CoreGraphics::TextureBarrier
- totalCompletionEvent : Characters::CharacterContext, Particles::ParticleContext
- totalNumRows : MemDb::Table
- totalPhysical : Memory::TotalMemoryStatus
- totalVirtual : Memory::TotalMemoryStatus
- touri : IO::CopyFile
- trace : StackWalkerToString
- trackIndex : Animation::AnimJob
- trackModifications : Attr::AttributeTable
- tracks : Characters::CharacterJobContext, Http::SvgLineChartWriter
- transferCmdBuf : CoreGraphics::TextureLoader::MipLoadMainThread
- transferFenceCommands : Vulkan::VkScheduler
- transferQueueCount : Vulkan::GraphicsDeviceState
- transferQueueFamily : Vulkan::GraphicsDeviceState
- transform : Base::GamePadBase, CoreGraphics::BlasInstanceCreateInfo, Particles::ParticleContext::ParticleSystemRuntime, Physics::ActorInfo
- transformable : Models::ModelContext::ModelInstance
- TransformInstanceAllocator : Models::ModelContext
- transforms : Visibility::VisibilitySystem::Observer, Vulkan::VkShapeRenderer::IndexedDraws, Vulkan::VkShapeRenderer::UnindexedDraws
- TransformsUpdateCounter : Models::ModelContext
- translation : Characters::Nsk3Joint
- transport : Physics::PhysxState
- traps : std::numeric_limits< Math::half >
- treeDepth : Util::QuadTree< TYPE >
- triangleData : Vulkan::GeometrySetup
- triangles : Im3d::Im3dState
- trianglesPipeline : Im3d::Im3dState
- ts : Posix::PosixThreadBarrier, Vulkan::VkShaderProgramRuntimeInfo
- TwoPi : Mathf.MathHelper
- Type : CoreGraphics::DrawThread::SyncCommand, Vulkan::VkCommandBufferThread::VkBarrierCommand, Vulkan::VkCommandBufferThread::VkBeginMarkerCommand, Vulkan::VkCommandBufferThread::VkBeginQueryCommand, Vulkan::VkCommandBufferThread::VkCommandBufferBeginCommand, Vulkan::VkCommandBufferThread::VkCommandBufferEndCommand, Vulkan::VkCommandBufferThread::VkCommandBufferResetCommand, Vulkan::VkCommandBufferThread::VkComputePipelineBindCommand, Vulkan::VkCommandBufferThread::VkDescriptorsCommand, Vulkan::VkCommandBufferThread::VkDispatchCommand, Vulkan::VkCommandBufferThread::VkDrawCommand, Vulkan::VkCommandBufferThread::VkEndMarkerCommand, Vulkan::VkCommandBufferThread::VkEndQueryCommand, Vulkan::VkCommandBufferThread::VkGfxPipelineBindCommand, Vulkan::VkCommandBufferThread::VkIndexBufferCommand, Vulkan::VkCommandBufferThread::VkIndirectDrawCommand, Vulkan::VkCommandBufferThread::VkIndirectIndexedDrawCommand, Vulkan::VkCommandBufferThread::VkInsertMarkerCommand, Vulkan::VkCommandBufferThread::VkPushConstantsCommand, Vulkan::VkCommandBufferThread::VkResetEventCommand, Vulkan::VkCommandBufferThread::VkScissorRectArrayCommand, Vulkan::VkCommandBufferThread::VkScissorRectCommand, Vulkan::VkCommandBufferThread::VkSetEventCommand, Vulkan::VkCommandBufferThread::VkStencilReadMaskCommand, Vulkan::VkCommandBufferThread::VkStencilRefCommand, Vulkan::VkCommandBufferThread::VkStencilWriteMaskCommand, Vulkan::VkCommandBufferThread::VkUpdateBufferCommand, Vulkan::VkCommandBufferThread::VkVertexBufferCommand, Vulkan::VkCommandBufferThread::VkViewportArrayCommand, Vulkan::VkCommandBufferThread::VkViewportCommand, Vulkan::VkCommandBufferThread::VkWaitForEventCommand, Vulkan::VkCommandBufferThread::VkWriteTimestampCommand
- type : Core::CVarCreateInfo, Core::CVarValue, CoreGraphics::AccelerationStructureBarrierInfo, CoreGraphics::DrawThread::Command, CoreGraphics::SemaphoreCreateInfo, CoreGraphics::TextureCreateInfo, Db::Column, Db::FilterSet::Token, Dynui::ImguiConsole::LogEntry, Input::InputEvent, IO::MediaType, IO::WatchEvent, MaterialTemplates::MaterialTemplateValue, Models::ModelNode, Physics::ConstraintInfo, Physics::VisualDebugger::TimedDrawData, TiXmlNode, Util::Variant, Vulkan::VkCommandBufferThread::VkDescriptorsCommand, Vulkan::VkDeferredCommand::Delegate, Vulkan::VkReflectionInfo::Variable, Vulkan::VkShaderCache::VkReflectionInfo::Variable, Vulkan::VkShaderProgramRuntimeInfo, Vulkan::VkTextureRuntimeInfo, Vulkan::WriteInfo
- typeMap : Resources::ResourceServer
- typeName : Attr::AttributeDefinitionBase
- typeSize : MemDb::Attribute