Here is a list of all class members with links to the classes they belong to:
- r -
- R : Input::Key, Mathf.Color
- r : Math::mat4, Math::sphere
- R10G10B10A2 : CoreGraphics::PixelFormat
- R10G10B10X2 : CoreGraphics::PixelFormat
- R11G11B10F : CoreGraphics::PixelFormat
- R16 : CoreGraphics::PixelFormat
- R16F : CoreGraphics::PixelFormat
- R16G16 : CoreGraphics::PixelFormat
- R16G16B16A16 : CoreGraphics::PixelFormat
- R16G16B16A16F : CoreGraphics::PixelFormat
- R16G16F : CoreGraphics::PixelFormat
- R1Button : Base::GamePadBase
- R32 : CoreGraphics::PixelFormat
- R32F : CoreGraphics::PixelFormat
- R32G32 : CoreGraphics::PixelFormat
- R32G32B32 : CoreGraphics::PixelFormat
- R32G32B32A32 : CoreGraphics::PixelFormat
- R32G32B32A32F : CoreGraphics::PixelFormat
- R32G32B32F : CoreGraphics::PixelFormat
- R32G32F : CoreGraphics::PixelFormat
- R3Button : Base::GamePadBase
- R4G4B4A4 : CoreGraphics::PixelFormat
- R5G5B5A1 : CoreGraphics::PixelFormat
- R5G6B5 : CoreGraphics::PixelFormat
- R8 : CoreGraphics::PixelFormat
- R8G8B8 : CoreGraphics::PixelFormat
- R8G8B8A8 : CoreGraphics::PixelFormat
- R8G8B8X8 : CoreGraphics::PixelFormat
- R9G9B9E5F : CoreGraphics::PixelFormat
- r_debug : GraphicsFeature::GraphicsFeatureUnit
- r_show_frame_inspector : GraphicsFeature::GraphicsFeatureUnit
- ra : Vulkan::VkShaderProgramRuntimeInfo
- radiance : GI::DDGIContext::Volume
- Radius : Mathf.BoundingSphere
- radix : std::numeric_limits< Math::half >
- Rand() : Util::RandomNumberTable
- Random : IO::Stream
- random_point_on_unit_sphere() : Math::sphere
- RandomizeRotation : Particles::EmitterAttrs
- randomizeRotation : Particles::EmitterAttrs::BoolAttributes
- randTable : Util::RandomNumberTable
- Range : Lighting::LightContext
- RangeAllocator() : Memory::RangeAllocator
- RangeAllocatorNode() : Memory::RangeAllocator::RangeAllocatorNode
- rangeInfos : Vulkan::GeometrySetup, Vulkan::SceneSetup
- ranges : CoreGraphics::Nvx3Elements
- rangesToFlush : CoreGraphics::MeshLoader::MeshesToSubmit, CoreGraphics::TextureLoader::MipLoadMainThread
- rangesToFree : CoreGraphics::MeshLoader::FinishedMesh, CoreGraphics::TextureLoader::MipHandoverLoaderThread
- rasterizerInfo : Vulkan::VkShaderProgramRuntimeInfo
- Raw() : Http::HtmlPageWriter, TiXmlText
- raw : TiXmlText
- rawMode : CoreGraphics::Nvx3StreamReader
- RawMouseMove : Input::InputEvent
- Ray() : Im3d::Ray, Mathf.Ray
- raygenBindingBuffer : CoreGraphics::PipelineRayTracingTable
- rayPayloadSize : Vulkan::VkShaderProgramRuntimeInfo
- Raytracing::RaytracingContext : Models::ModelContext
- Raytracing_Allocation : Raytracing::RaytracingContext
- Raytracing_Blases : Raytracing::RaytracingContext
- Raytracing_NumStructures : Raytracing::RaytracingContext
- Raytracing_UpdateType : Raytracing::RaytracingContext
- RaytracingAllocator : Raytracing::RaytracingContext
- RaytracingContext() : Raytracing::RaytracingContext
- raytracingContextAllocator : Raytracing::RaytracingContext
- raytracingDeviceProps : Vulkan::GraphicsDeviceState
- raytracingDynamicStateInfo : Vulkan::VkShaderProgramRuntimeInfo
- raytracingLayout : Vulkan::VkPipelineBundle
- raytracingShaderInfos : Vulkan::VkShaderProgramRuntimeInfo
- rc : Vulkan::VkShaderProgramRuntimeInfo
- Read() : IO::CachedStream, IO::FileStream, IO::MemoryStream, IO::Stream, IO::ZipFileEntry, IO::ZipFileStream, OSX::OSXFSWrapper, Posix::PosixEnvironment, Posix::PosixFSWrapper, Win32::Win32Environment, Win32::Win32FSWrapper
- ReadAccess : IO::Stream
- ReadAll() : IO::TextReader
- ReadAllLines() : IO::TextReader
- ReadBlob() : IO::BinaryReader
- ReadBool() : IO::BinaryReader
- ReadBoolArray() : IO::BinaryReader
- ReadChar() : IO::BinaryReader, IO::TextReader
- readCounter : Posix::PosixReadWriteLock
- ReadDouble() : IO::BinaryReader
- Reader : Db::DbFactory, Db::Reader
- ReadFile() : IO::IoServer
- ReadFloat() : IO::BinaryReader
- ReadFloat2() : IO::BinaryReader
- ReadFloatArray() : IO::BinaryReader
- ReadFloatFromNormalizedUByte2() : IO::BinaryReader
- ReadFloatFromUnsignedNormalizedUByte2() : IO::BinaryReader
- ReadGuid() : IO::BinaryReader
- ReadHeaderData() : CoreGraphics::Nvx3StreamReader
- ReadInt() : IO::BinaryReader, Win32::Win32Registry
- ReadInt64() : IO::BinaryReader
- ReadIntArray() : IO::BinaryReader
- ReadLine() : IO::TextReader
- ReadMat4() : IO::BinaryReader
- ReadMessage() : Messaging::MessageReader
- ReadName() : TiXmlBase
- ReadOnly : Db::Database
- ReadPrimitiveGroups() : CoreGraphics::Nvx3StreamReader
- ReadRawData() : IO::BinaryReader
- ReadRequest() : Http::HttpRequestReader
- ReadResponse() : Http::HttpResponseReader
- ReadRow() : Db::Sqlite3Command
- ReadShort() : IO::BinaryReader
- ReadStream() : IO::ReadStream
- ReadString() : IO::BinaryReader, Posix::PosixSettings, Win32::Win32Registry
- ReadTableLayout() : Db::Sqlite3Table
- ReadTableLayouts() : Db::Sqlite3Database
- ReadText() : TiXmlBase
- ReadUChar() : IO::BinaryReader
- ReadUInt() : IO::BinaryReader
- ReadUInt64() : IO::BinaryReader
- ReadUIntArray() : IO::BinaryReader
- ReadUShort() : IO::BinaryReader
- ReadValue() : Math::Extrapolator< TYPE >, TiXmlElement
- ReadVec3() : IO::BinaryReader
- ReadVec4() : IO::BinaryReader
- ReadWriteAccess : IO::Stream
- readWriteColumnIndices : Attr::AttributeTable
- ReadWriteCreate : Db::Database
- ReadWriteExisting : Db::Database
- RealFrag : Db::Sqlite3Table
- Realloc() : Attr::AttributeTable, IO::MemoryStream, OSX::OSXHeap, Posix::PosixHeap, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::PinnedArray< MAX_ALLOCS, TYPE >, Util::String, Win32::Win32Heap
- realTime : FrameSync::FrameSyncTimer
- RebuildScripts() : Frame::FrameServer
- receiveBuffer : CoreGraphics::TextureLoader::MipHandoverLoaderThread
- ReceiveState : Net::TcpMessageCodec
- receiveState : Net::TcpMessageCodec
- ReconstructTopLevelAcceleration() : Raytracing::RaytracingContext
- recordMode : Vulkan::VkPassRuntimeInfo
- RecoverImGuiContextErrors() : Dynui::ImguiContext
- RecreatePipelines() : Vulkan::VkPipelineDatabase
- Rect() : Http::SvgPageWriter
- Rectangle() : Mathf.Rectangle
- rectangle() : Math::rectangle< TYPE >
- rects : Vulkan::VkPassLoadInfo
- RecurseBuildWhere() : Db::Sqlite3FilterSet
- recursive : IO::FileWatcherPlatform
- RecursiveAllocate() : Terrain::OccupancyQuadTree
- RecursiveDeallocate() : Terrain::OccupancyQuadTree
- RecursiveDebugRender() : Terrain::OccupancyQuadTree
- RecursiveGetNodeNames() : RenderUtil::NodeLookupUtil
- RecursiveSearch() : Terrain::OccupancyQuadTree
- Recv() : Net::MessageClient, Net::MessageClientConnection, Net::StdTcpClient, Net::StdTcpClientConnection, Net::StdTcpServer, Posix::PosixSocket, Win32::Win32Socket
- RecvFrom() : Posix::PosixSocket, Win32::Win32Socket
- recvMessageStream : Net::MessageClient, Net::MessageClientConnection
- recvStream : Net::StdTcpClient, Net::StdTcpClientConnection
- Red : Mathf.Color, Particles::EmitterAttrs
- red : CoreGraphics::TextureSwizzle
- redOffset : CoreGraphics::ImageLoadInfo
- Ref() : Threading::ObjectRef
- ref : Threading::ObjectRef
- REFCOUNT : Audio::AudioDevice
- refCount : Core::RefCounted
- RefCounted() : Core::RefCounted
- refcountedDebugNames : Core::RefCountedList
- Reflect() : Mathf.Vector2, Mathf.Vector3
- refreshRate : CoreGraphics::DisplayMode
- region : CoreGraphics::TextureCopy, Vulkan::VkDeferredCommand::Delegate, Vulkan::VkTextureMappingInfo
- Register() : Attr::AttributeDefinitionBase, Core::Factory, Game::ComponentInspection, Game::ComponentSerialization, Game::Message< MSG, TYPES >, MemDb::AttributeRegistry
- RegisterAnimEventHandler() : Animation::AnimEventServer
- RegisterAttributes() : Db::Sqlite3Database
- RegisterComponent() : Nebula.Game.ComponentManager
- RegisterComponentType() : Game::FeatureUnit
- RegisterDebugCounter() : Debug::DebugServer
- RegisterDebugTimer() : Debug::DebugServer
- RegisterDynamicAttribute() : Attr::AttributeDefinitionBase
- RegisterEntity() : Nebula.Game.World
- RegisterExitHandler() : OSX::SysFunc, Posix::SysFunc, Win32::SysFunc
- RegisterFrameEvent() : Game::FramePipeline
- RegisterFunction() : StaticUI::StaticUIContext
- RegisterGraphicsContext() : Graphics::GraphicsServer
- RegisterMessage() : Messaging::Port
- RegisterModuleInit() : Scripting::ScriptServer
- RegisterProperty() : Nebula.Game.PropertyManager
- RegisterPropertyType< T >() : Nebula.Game.TemplateManager
- RegisterRTPlugin() : RenderModules::RTPluginRegistry
- RegisterSlot() : Linux::LinuxThreadLocalData
- RegisterStreamLoader() : Resources::ResourceServer
- RegisterTerrainMaterial() : Materials::MaterialLoader
- RegisterUriScheme() : IO::SchemeRegistry
- RegisterView() : GraphicsFeature::CameraManager
- registry : MemDb::AttributeRegistry
- ReinitializeComponent() : Game::World
- relAge : Particles::Particle
- Relation() : Db::Relation
- relativeDims : Vulkan::VkTextureLoadInfo
- Release() : Core::RefCounted, Memory::ArenaAllocator< ChunkSize >, Util::ArrayAllocatorSafe< MAX_ALLOCS, TYPES >
- ReleaseConnection() : Http::HttpClientRegistry
- ReleaseKeyboardCapture() : Base::InputServerBase
- ReleaseMouseCapture() : Base::InputServerBase
- Reload() : Vulkan::VkPipelineDatabase
- reload : Resources::ResourceLoader::_PendingResourceLoad
- ReloadFromStream() : CoreGraphics::ShaderLoader, Resources::ResourceLoader, Vulkan::VkShaderCache
- ReloadResource() : Resources::ResourceLoader, Resources::ResourceServer
- remainderJob : Resources::ResourceLoader::ResourceLoadOutput
- remainingGroups : Jobs2::JobContext
- Remove() : Terrain::TextureTileCache, TiXmlAttributeSet, Util::List< TYPE >
- RemoveAllHandlers() : Messaging::Port
- RemoveAttr() : Attr::AttributeContainer
- RemoveAttribute() : TiXmlElement
- RemoveBack() : Util::List< TYPE >
- RemoveChild() : TiXmlNode
- RemoveComponent() : Game::World
- removeComponentQueue : Game::World
- RemoveComponentsFromEntity() : Game::World
- RemoveEventHandler() : Base::DisplayDeviceBase
- RemoveExpiredAnimJobs() : Animation::AnimSequencer
- RemoveFront() : Util::List< TYPE >
- RemoveGameFeature() : Game::GameServer
- RemoveHandler() : IO::Console, Messaging::AsyncPort, Messaging::HandlerThreadBase, Messaging::Port
- RemoveInputHandler() : Base::InputServerBase
- RemoveManager() : Game::FeatureUnit
- RemoveNode() : Memory::RangeAllocator
- RemovePort() : Messaging::Dispatcher
- RemoveRequestHandler() : Http::HttpServer, Http::HttpServerProxy, Http::RemoveRequestHandler
- RemoveRow() : MemDb::Table
- RemoveStream() : IO::StreamCache
- Render() : Base::InstanceRendererBase, Base::InstanceServerBase, Dynui::ImguiConsole, Dynui::ImguiProfiler, Graphics::GraphicsServer, Graphics::View, Im3d::Im3dContext, Picking::PickingServer, StaticUI::StaticUIContext, StaticUI::UltralightRenderer, Vulkan::VkInstanceRenderer, Vulkan::VkInstanceServer
- renderable : Models::ModelContext::ModelInstance
- renderableIndex : Particles::ParticleContext::ParticleSystemRuntime
- RenderApplication() : App::RenderApplication
- renderArea : Vulkan::VkPassLoadInfo
- renderBufferId : StaticUI::UltralightRenderer
- renderBufferMap : StaticUI::UltralightRenderer
- RenderContent() : Dynui::ImguiConsole
- RenderDebug() : Game::GameServer, Game::World, Graphics::GraphicsServer
- renderer : Base::InstanceServerBase, Dynui::ImguiRTPlugin
- RenderEvent() : CoreGraphics::RenderEvent
- RenderEventHandler() : CoreGraphics::RenderEventHandler
- RenderFlag : CoreGraphics::RenderShape
- renderGrid : Im3d::Im3dState
- renderingFinishedSemaphores : CoreGraphics::GraphicsDeviceState
- RenderInstanceAllocator : Models::ModelContext
- RenderMesh : CoreGraphics::RenderShape
- RenderModule() : RenderModules::RenderModule
- RenderOldestFirst : Particles::EmitterAttrs
- renderOldestFirst : Particles::EmitterAttrs::BoolAttributes
- RenderShape() : CoreGraphics::RenderShape
- RenderShapeVertex() : CoreGraphics::RenderShape::RenderShapeVertex
- renderTargetDimensionsVar : Vulkan::VkPassRuntimeInfo
- RenderThreadCore : OSX::OSXCpu, Posix::PosixCpu, Win32::Win32Cpu
- RenderThreadFirstCore : Posix::PosixCpu, Win32::Win32Cpu
- RenderUI() : Fog::VolumetricFogContext, Graphics::EnvironmentContext, Terrain::TerrainContext
- renderWireframe : CoreGraphics::GraphicsDeviceState, CoreGraphics::GraphicsDeviceThreadState
- Reopen() : Base::DisplayDeviceBase, Win32::Win32DisplayDevice
- rep_ : TiXmlString
- ReplaceChars() : Util::String
- ReplaceChild() : TiXmlNode
- replaceCounter : Vulkan::VkShaderServer::_PendingViewDelete
- ReplaceFile() : Posix::PosixFSWrapper, Win32::Win32FSWrapper
- ReplaceIllegalFilenameChars() : Util::String
- reportError() : Physics::ErrorCallback
- requestedBits : Resources::ResourceLoader::LoadState
- requesthandler : Http::AttachRequestHandler, Http::RemoveRequestHandler
- requestHandlers : Http::HttpServer, Http::HttpServerProxy
- RequestLOD() : Resources::ResourceLoader
- requestURI : Http::HttpRequestReader
- requiredBits : Models::ModelStreamingData
- res : Models::PrimitiveNode, Physics::Actor, Physics::Aggregate, Physics::Constraint
- Reserve() : Ids::IdPool, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayAllocator< TYPES >, Util::ArrayAllocatorSafe< MAX_ALLOCS, TYPES >, Util::ArrayQueue< TYPE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::Blob, Util::Dictionary< KEYTYPE, VALUETYPE >, Util::PinnedArray< MAX_ALLOCS, TYPE >, Util::Queue< TYPE >, Util::Set< KEYTYPE >, Util::String
- reserve() : Im3d::Vector< T >, TiXmlString
- reserved : Game::Entity
- ReserveFragments() : Models::CharacterSkinNode
- ReserveRows() : Attr::AttributeTable
- Reset() : Base::InputServerBase, CoreAnimation::AnimSampleBuffer, CoreGraphics::DrawThread::CommandBuffer, Darwin::DarwinTimer, Debug::DebugCounter, Frame::FrameEvent, Game::FramePipeline, Game::World, Input::InputEvent, Linux::LinuxCompletionCounter, Linux::LinuxEvent, Math::AngularPFeedbackLoop, Math::Extrapolator< TYPE >, Math::PFeedbackLoop< TYPE >, MemDb::Database, MemDb::Table, Memory::RingAllocator< SYNCPOINTS >, Posix::PosixEvent, Posix::PosixTimer, RenderUtil::FreeCameraUtil, RenderUtil::MayaCameraUtil, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::FixedPool< TYPE >, Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >, Util::RingBuffer< TYPE >, Vulkan::VkPipelineDatabase, Win32::Win32Event, Win32::Win32Timer
- reset() : Im3d::Context
- resetable : CoreGraphics::CmdBufferPoolCreateInfo
- ResetAccum() : Debug::DebugTimer
- ResetCommand : CoreGraphics::DrawThread
- ResetError() : Math::PIDFeedbackLoop
- ResetEvent : CoreGraphics::DrawThread
- ResetFeatureBits() : Base::ShaderServerBase
- resetId() : Im3d::Context
- ResetKeyDownState() : Dynui::ImguiContext
- ResetListener() : Audio::AudioDevice
- ResetModifiedState() : Attr::AttributeTable
- ResetTime() : FrameSync::FrameSyncTimer
- resId : Frame::FrameScript
- resident : Memory::RangeAllocator::RangeAllocatorNode
- resizable : CoreGraphics::WindowCreateInfo
- Resize() : Threading::LockFreeQueue< TYPE >, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::FixedArray< TYPE, StackAlloc >, Util::FixedPool< TYPE >, Util::PinnedArray< MAX_ALLOCS, TYPE >
- resize() : Im3d::Vector< T >, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::FixedArray< TYPE, StackAlloc >
- resizeCall : Graphics::GraphicsServer
- ResizeFunc : GLFW::GLFWDisplayDevice
- resManager : App::RenderApplication
- ResolveAssigns() : IO::AssignRegistry
- ResolveAssignsInString() : IO::AssignRegistry
- ResolveDepthBuffer : Frame::FrameBatchType
- resolveRect : App::ViewerApplication
- resolves : CoreGraphics::Subpass, CoreGraphics::SubpassInfo
- Resource() : Resources::Resource
- resource : MaterialTemplates::MaterialTemplateTexture
- resourceAllocator : Physics::StreamActorPool
- ResourceContainer : Resources::Resource
- resourceId : Resources::ResourceLoader::_PendingResourceUnload
- ResourceIndexGrow : Resources::ResourceLoader
- resourceIndexMap : Vulkan::VkShaderCache::VkShaderSetupInfo, Vulkan::VkShaderSetupInfo
- ResourceInitOutput() : Resources::ResourceLoader::ResourceInitOutput
- resourceInstanceIndexPool : Resources::ResourceLoader
- ResourceLoader : Resources::Resource, Resources::ResourceLoader, Resources::ResourceLoaderThread, Resources::ResourceServer
- ResourceLoaderThread() : Resources::ResourceLoaderThread
- ResourceMemoryCache : Resources::Resource
- resourceResetBarriers : Frame::FrameScript, Frame::FrameSubmission::CompiledImpl, Frame::FrameSubmission
- resources : Resources::ResourceLoader
- ResourceSaver() : Resources::ResourceSaver
- ResourceServer : Resources::Resource, Resources::ResourceLoader, Resources::ResourceServer
- resourceServer : App::GameApplication
- resourceTable : Dynui::ImguiContext::ImguiState, Frame::FrameCompute::CompiledImpl, Frame::FrameCompute, Frame::FrameSubpassFullscreenEffect::CompiledImpl, Frame::FrameSubpassFullscreenEffect
- ResourceTableBuffer() : CoreGraphics::ResourceTableBuffer
- ResourceTableInputAttachment() : CoreGraphics::ResourceTableInputAttachment
- resourceTableOffsets : Models::ModelContext::NodeInstanceState
- resourceTables : Frame::FrameResolve::CompiledImpl, Models::ModelContext::NodeInstanceState, Models::ShaderStateNode, Vulkan::GraphicsDeviceState::PendingDeletes
- ResourceTableSet() : CoreGraphics::ResourceTableSet
- ResourceTableTexture() : CoreGraphics::ResourceTableTexture
- ResourceTableTextureView() : CoreGraphics::ResourceTableTextureView
- ResourceTableTlas() : CoreGraphics::ResourceTableTlas
- responseContentStream : Http::HttpRequest
- RestartIfPlaying : Particles::ParticleContext
- restarting : Particles::ParticleContext::ParticleRuntime
- restoreHex() : Debug::DebugFloat
- resubmittable : CoreGraphics::CmdBufferBeginInfo
- Result : Net::StdTcpClient, Posix::PosixSocket, Win32::Win32Socket
- result : IO::CopyFile, IO::IOMessage
- resultIndexMap : Db::Sqlite3Command
- results : Visibility::VisibilitySystem::Observer
- resultTime : Debug::DebugTimer
- resultValid : Util::Crc
- retiredChunks : Memory::ArenaAllocator< ChunkSize >
- retries : Http::HttpStream
- Return : Input::Key
- returnCode : App::Application
- revision : CoreGraphics::AdapterInfo
- rg : Vulkan::VkShaderProgramRuntimeInfo
- rho : Math::polar
- ri : Vulkan::VkShaderProgramRuntimeInfo
- Right : Input::Key, Math::frustum, Mathf.BoundingFrustum, Mathf.Matrix, Mathf.Rectangle, Mathf.Vector3
- right : Math::rectangle< TYPE >, Mathf.Vector3, Vulkan::VkDeferredCommand::Delegate
- RightBracket : Input::Key
- RightButton : Input::MouseButton
- RightControl : Input::Key
- rightDependency : Vulkan::VkEventInfo
- RightMenu : Input::Key
- RightShift : Input::Key
- RightShoulderButton : Base::GamePadBase
- rightSlope : Lighting::CSMUtil::CascadeFrustum
- rightStrafeKey : RenderUtil::FreeCameraUtil
- RightThumbButton : Base::GamePadBase
- RightThumbXAxis : Base::GamePadBase
- RightThumbYAxis : Base::GamePadBase
- RightTriggerAxis : Base::GamePadBase
- RightWindows : Input::Key
- RingAllocator() : Memory::RingAllocator< SYNCPOINTS >
- RingBuffer() : Util::RingBuffer< TYPE >
- rm : Vulkan::VkShaderProgramRuntimeInfo
- Root : Db::FilterSet::Token, Util::SimpleTree< VALUETYPE >
- rootDirectory : Core::CoreServer, Interface::InterfaceBase
- RootElement() : TiXmlDocument
- rootEntry : IO::ZipArchive
- RootKey : Win32::Win32Registry
- RootKeyToWinKeyHandle() : Win32::Win32Registry
- rootLocation : Http::HttpRequestHandler
- rootNode : Util::SimpleTree< VALUETYPE >
- rootNodeIndex : Util::Bvh
- rootPath : IO::ZipArchive
- RosyBrown : Mathf.Color
- rotate : Math::transform44, Models::TransformNode
- rotateButton : RenderUtil::FreeCameraUtil
- rotatePivot : Math::transform44, Models::TransformNode
- Rotation : CoreAnimation::CurveType
- rotation : Characters::Nsk3Joint, Math::transform, Particles::Particle
- RotationRandomize : Particles::EmitterAttrs
- rotationSpeed : RenderUtil::FreeCameraUtil
- rotationVariation : Particles::Particle
- RotationVelocity : Particles::EmitterAttrs
- Round() : Mathf.Vector2, Mathf.Vector3, Mathf.Vector4
- round_error() : std::numeric_limits< Math::half >
- round_style : std::numeric_limits< Math::half >
- RoundUp() : Util::Round
- RoundUp16() : Util::Round
- RoundUp2() : Util::Round
- RoundUp32() : Util::Round
- RoundUp4() : Util::Round
- RoundUp8() : Util::Round
- Row() : TiXmlBase, Util::QuadTree< TYPE >::Node
- row : TiXmlCursor, Util::QuadTree< TYPE >::Node
- row0 : Math::mat4
- row1 : Math::mat4
- row2 : Math::mat4
- row3 : Math::mat4
- rowDeletedBuffer : Attr::AttributeTable
- rowIndex : Db::Writer
- rowIndexMap : Util::SparseTable< TYPE >
- rowLength : CoreGraphics::BufferCopy
- rowModifiedBuffer : Attr::AttributeTable
- rowNewBuffer : Attr::AttributeTable
- rowPitch : Attr::AttributeTable
- rowsModified : Attr::AttributeTable
- RoyalBlue : Mathf.Color
- RTPlugin() : RenderModules::RTPlugin
- RTPluginRegistry() : RenderModules::RTPluginRegistry
- Rtti() : Core::Rtti
- Run() : App::Application, App::GameApplication, App::RenderApplication, Debug::FrameScriptInspector, Frame::FrameBarrier::CompiledImpl, Frame::FrameBlit::CompiledImpl, Frame::FrameCode::CompiledImpl, Frame::FrameCompute::CompiledImpl, Frame::FrameCopy::CompiledImpl, Frame::FrameEvent, Frame::FrameMipmap::CompiledImpl, Frame::FrameOp::Compiled, Frame::FramePass::CompiledImpl, Frame::FramePlugin::CompiledImpl, Frame::FrameResolve::CompiledImpl, Frame::FrameScript, Frame::FrameSubgraph::CompiledImpl, Frame::FrameSubmission::CompiledImpl, Frame::FrameSubpass::CompiledImpl, Frame::FrameSubpassBatch::CompiledImpl, Frame::FrameSubpassFullscreenEffect::CompiledImpl, Frame::FrameSubpassOrderedBatch::CompiledImpl, Frame::FrameSubpassPlugin::CompiledImpl, Frame::FrameSwap::CompiledImpl, Game::FrameEvent, Visibility::BruteforceSystem, Visibility::VisibilitySystem
- run : Jobs::JobThread::JobThreadCommand
- RunCallbacks() : Resources::ResourceLoader
- RunDelegate() : Vulkan::VkDeferredCommand
- RunFrameScriptJobs() : Lighting::LightContext
- RunInEditor() : Game::ProcessorBuilder
- RunJob : Jobs::JobThread
- RunJobSlices() : Jobs::JobThread
- Running() : Darwin::DarwinTimer, Linux::LinuxThread, OSX::OSXThread, Posix::PosixTimer, Win32::Win32Timer
- running : Darwin::DarwinTimer, Posix::PosixThread, Posix::PosixTimer, Win32::Win32Timer
- runningError : Math::PIDFeedbackLoop
- runningJobs : Visibility::ObserverContext
- RunParticleStep() : Particles::ParticleContext
- RunPostLogic() : Graphics::GraphicsServer
- RunPreLogic() : Graphics::GraphicsServer
- RunRemaining() : Game::FramePipeline
- RunThroughHandlerThread() : Messaging::RunThroughHandlerThread
- RunThru() : Game::FramePipeline
- Runtime() : Nebula.Runtime, Particles::ParticleContext
- runtimeData : Nebula.Runtime
- RunVisibilityTests() : Visibility::ObserverContext
- rwBuffers : CoreGraphics::ResourceTableLayoutCreateInfo
- rwTextures : CoreGraphics::ResourceTableLayoutCreateInfo