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_
~
- i -
I :
Input::Key
i :
Core::CVarValue
,
MaterialTemplates::MaterialTemplateValue
,
MaterialTemplatesGPULang::MaterialTemplateValue
,
Util::RandomUnion
,
Util::Variant
i16 :
Util::Variant
i64 :
Util::Variant
i8 :
Util::Variant
ibo :
CoreGraphics::BlasCreateInfo
,
Models::PrimitiveNode
,
StaticUI::UltralightRenderer::GeometryHandle
,
Terrain::TerrainContext::TerrainRuntimeInfo
,
Vulkan::GraphicsDeviceState
iboOffset :
Models::PrimitiveNode
,
Vulkan::GraphicsDeviceState
ibos :
Dynui::ImguiState
,
Vulkan::VkShapeRenderer
icon :
CoreGraphics::WindowCreateInfo
iConst :
Math::PIDFeedbackLoop
Id() :
Messaging::Id
,
Nebula.Game.Entity
,
Nebula.Game.World
id :
Animation::AnimEventInfo
,
CoreGraphics::MeshLoader::MeshesToSubmit
,
CoreGraphics::TextureLoader::MipLoadMainThread
,
Dynui::ImGuiSecondaryWindowData
,
Fibers::FiberQueue::Job
,
Game::FilterBuilder::ComponentRequest
,
Nebula.Game.Entity
,
Nebula.Game.EntityId
,
Nebula.Game.World
,
Physics::Actor
,
Physics::ActorId
,
Physics::Aggregate
,
Physics::AggregateId
,
Physics::Character
,
Physics::CharacterId
,
Physics::Constraint
,
Physics::ConstraintId
,
Resources::ResourceLoader::_PendingStreamLod
,
Resources::ResourceLoader::ResourceInitOutput
,
Resources::ResourceLoader::ResourceLoadJob
,
Resources::ResourceLoader::ResourceLoadOutput
,
Vulkan::VkShaderSetupInfo
IdAllocator() :
Ids::IdAllocator< TYPES >
IdAllocatorSafe() :
Ids::IdAllocatorSafe< MAX_ALLOCS, TYPES >
idArrayVar :
Vulkan::VkInstanceRenderer
Identify() :
TiXmlNode
Identity :
Mathf.Matrix
,
Mathf.Quaternion
identity :
Math::mat4
,
Mathf.Matrix
IdGenerationPool() :
Ids::IdGenerationPool
idIndexMap :
Messaging::DelegateTable
idleSamples :
Characters::SkeletonCreateInfo
IdPool() :
Ids::IdPool
idPortMap :
Messaging::Dispatcher
idPorts :
Messaging::Dispatcher
ids :
Resources::ResourceLoader
,
Visibility::VisibilitySystem::Entity
idWasActivated() :
Im3d::Context
ieee :
Math::half::Float
,
Math::half
ignoreCache :
CoreGraphics::PipelineCreateInfo
IgnoreIfPlaying :
Particles::ParticleContext
IgnoreIfSameClipActive :
Animation::AnimJobEnqueueMode
IgnoreIfSameExclTagActive :
Animation::AnimJobEnqueueMode
ignoreUnknownColumns :
Db::Database
Im3dContext() :
Im3d::Im3dContext
im3dShader :
Im3d::Im3dState
Image :
Http::HtmlElement
image :
Vulkan::VkDeferredCommand::Delegate
,
Vulkan::VkDepthStencilTarget
imageBarrierCount :
Vulkan::VkCommandBufferThread::VkBarrierCommand
,
Vulkan::VkCommandBufferThread::VkWaitForEventCommand
imageBarriers :
Vulkan::VkBarrierInfo
,
Vulkan::VkCommandBufferThread::VkBarrierCommand
,
Vulkan::VkCommandBufferThread::VkWaitForEventCommand
,
Vulkan::VkEventInfo
imageHeight :
CoreGraphics::BufferCopy
ImageLayoutTransition :
Vulkan::VkDeferredCommand
imageMemoryBindInfos :
Vulkan::VkSubContextHandler::SparseBindSubmission
imageMemoryBinds :
Vulkan::VkSubContextHandler::SparseBindSubmission
imageOpaqueBindInfos :
Vulkan::VkSubContextHandler::SparseBindSubmission
ImageOwnershipChange :
Vulkan::VkDeferredCommand
imageUpd :
Vulkan::VkDeferredCommand::Delegate
img :
Vulkan::GraphicsDeviceState::SparseImageBind
,
Vulkan::VkDeferredCommand::Delegate
,
Vulkan::VkTextureLoadInfo
,
Vulkan::WriteInfo
imgBarrier :
Vulkan::VkDeferredCommand::Delegate
imgColorClear :
Vulkan::VkDeferredCommand::Delegate
imgDepthStencilClear :
Vulkan::VkDeferredCommand::Delegate
imgOwnerChange :
Vulkan::VkDeferredCommand::Delegate
ImguiAddon() :
Dynui::ImguiAddon
ImguiConsole() :
Dynui::ImguiConsole
ImguiConsoleHandler() :
Dynui::ImguiConsoleHandler
ImguiContext() :
Dynui::ImguiContext
ImguiInputHandler() :
Dynui::ImguiInputHandler
ImguiProfiler() :
Dynui::ImguiProfiler
ImguiRTPlugin() :
Dynui::ImguiRTPlugin
immediate :
Game::EntityCreateInfo
,
Resources::ResourceLoader::_PendingResourceLoad
,
Resources::ResourceLoader::_PendingStreamLod
,
Resources::ResourceLoader::ResourceLoadJob
immediateHandoverPool :
CoreGraphics::TextureLoader
immediateTransferPool :
CoreGraphics::MeshLoader
,
CoreGraphics::TextureLoader
immutableSampler :
CoreGraphics::ResourceTableLayoutTexture
immutableSamplers :
Vulkan::VkShaderSetupInfo
ImportResolver() :
Nebula.Runtime
impulse :
Physics::ContactEvent
inAsync :
Game::FramePipeline
inBegin :
Util::Crc
inBeginAddColumns :
Attr::AttributeTable
inBeginFrame :
Base::InputServerBase
inBeginRow :
Db::Writer
inBeginUpdate :
Base::InstanceRendererBase
InbetweenTicks() :
CoreAnimation::AnimUtil
inBulkAdd :
Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >
inBulkInsert :
Util::Dictionary< KEYTYPE, VALUETYPE >
Including() :
Game::FilterBuilder
,
Game::ProcessorBuilder
Inclusive() :
MemDb::FilterSet
inclusive :
Game::FilterBuilder::FilterCreateInfo
,
MemDb::FilterSet
inclusiveComponents :
MemDb::FilterSet
inConnectionState :
Net::StdTcpClient
Incr() :
Debug::DebugCounter
Increment() :
Gcc::GccInterlocked
,
Threading::Interlocked::AtomicInt64
,
Threading::Interlocked::AtomicInt
IncrementSemaphoreId() :
Vulkan::VkSubContextHandler
index :
Base::GamePadBase
,
Base::VertexComponentBase
,
Characters::Nsk3Joint
,
CoreGraphics::ResourceTableBuffer
,
CoreGraphics::ResourceTableInputAttachment
,
CoreGraphics::ResourceTableTexture
,
CoreGraphics::ResourceTableTextureView
,
CoreGraphics::VertexComponent
,
CoreGraphics::VertexStream
,
Frame::FrameOp
,
Frame::TextureExport
,
Game::Entity
,
MaterialTemplates::Entry::Pass
,
MaterialTemplatesGPULang::Entry::Pass
,
MemDb::RowId
,
Memory::RangeAllocator::BinIndex
,
Terrain::SubTextureUpdateJobOutput
,
Util::Bvh::Node
,
Vulkan::BufferMapping
,
Vulkan::VkCommandBufferThread::VkBeginQueryCommand
,
Vulkan::VkCommandBufferThread::VkEndQueryCommand
,
Vulkan::VkCommandBufferThread::VkScissorRectCommand
,
Vulkan::VkCommandBufferThread::VkVertexBufferCommand
,
Vulkan::VkCommandBufferThread::VkViewportCommand
,
Vulkan::VkCommandBufferThread::VkWriteTimestampCommand
Index16 :
CoreGraphics::IndexType
Index32 :
CoreGraphics::IndexType
indexAllocationOffset :
CoreGraphics::MeshLoader::MeshStreamData
indexAllocator :
CoreGraphics::GraphicsDeviceState
indexBuffer :
CoreGraphics::__Mesh
,
CoreGraphics::GraphicsDeviceState
,
CoreGraphics::MeshCreateInfo
,
CoreGraphics::Nvx3StreamReader
,
RenderUtil::Geometry
indexBufferActiveIndex :
Vulkan::VkShapeRenderer
indexBufferCapacity :
Vulkan::VkShapeRenderer
indexBufferLoader :
CoreGraphics::Nvx3StreamReader
indexBufferOffset :
CoreGraphics::__Mesh
,
CoreGraphics::MeshCreateInfo
,
Vulkan::VkShapeRenderer
indexBufferPtr :
Vulkan::VkShapeRenderer
indexByteOffset :
CoreGraphics::Nvx3VertexRange
indexData :
CoreGraphics::Nvx3Elements
indexDataOffset :
CoreGraphics::Nvx3Header
indexDataPtr :
CoreGraphics::Nvx3StreamReader
indexDataSize :
CoreGraphics::Nvx3Header
,
CoreGraphics::Nvx3StreamReader
Indexed :
Db::Column
indexed :
Vulkan::VkShapeRenderer
IndexedPrimitives :
CoreGraphics::RenderShape
IndexFromSize() :
Memory::RangeAllocator
indexMap :
Attr::AttributeTable
IndexName :
CoreGraphics::VertexComponent
IndexOf() :
Db::Command
,
Db::Sqlite3Command
indexOffset :
CoreGraphics::BlasCreateInfo
,
CoreGraphics::Nvx3Meshlet
indexPtrs :
Dynui::ImguiState
indexType :
CoreGraphics::__Mesh
,
CoreGraphics::BlasCreateInfo
,
CoreGraphics::MeshCreateInfo
,
CoreGraphics::Nvx3VertexRange
,
CoreGraphics::RenderShape
,
Models::PrimitiveNode
,
Vulkan::VkCommandBufferThread::VkIndexBufferCommand
,
Vulkan::VkShapeRenderer::IndexedDraws
IndianRed :
Mathf.Color
indices :
CoreAnimation::AnimationCreateInfo
,
CoreGraphics::ResourcePipelineCreateInfo
Indigo :
Mathf.Color
IndirectDraw :
CoreGraphics::DrawThread
IndirectIndexedDraw :
CoreGraphics::DrawThread
indirectionBarrierIndex :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionBuffer :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionBufferClearsThisFrame :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionBufferUpdatesThisFrame :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionCopyBarrierIndex :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionEntryUpdates :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionMipOffsets :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionMipSizes :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionOccupancy :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionOffset :
Terrain::SubTexture
indirectionTexture :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionTextureClearsThisFrame :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionTextureCopies :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionTextureCopy :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionTextureFromCopiesThisFrame :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionTextureToCopiesThisFrame :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionTextureUpdatesThisFrame :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionUploadBuffers :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionUploadOffsets :
Terrain::TerrainContext::TerrainInstanceInfo
indirectionX :
Terrain::SubTextureCompressed
indirectionY :
Terrain::SubTextureCompressed
infinity() :
std::numeric_limits< Math::half >
Inflate() :
Mathf.Rectangle
inflight :
Resources::ResourceLoader::_PendingResourceLoad
inflightFrames :
CoreGraphics::GraphicsDeviceState
Info :
Physics::StreamActorPool
info :
Game::FilterBuilder
,
Vulkan::DerivativeLayout
,
Vulkan::VkCommandBufferThread::VkCommandBufferBeginCommand
,
Vulkan::VkDeferredCommand::Delegate
inheritInfo :
Vulkan::VkCommandBufferThread::VkCommandBufferBeginCommand
Init() :
CoreGraphics::BarrierScope
,
Flat::FlatbufferInterface
,
Game::ComponentInterface
,
IO::FileWatcherImpl
,
TBUI::TBUIBitmap
init() :
TiXmlString
InitAreaLight() :
GraphicsFeature::GraphicsManager
InitAudioEmitter() :
AudioFeature::AudioManager
InitCommandLine :
Scripting::DotNET_API
InitConfig :
Scripting::DotNET_API
InitCreateAgentProcessor() :
NavigationFeature::NavigationManager
InitDDGIVolume() :
GraphicsFeature::GraphicsManager
InitDecal() :
GraphicsFeature::GraphicsManager
initFuncs :
Scripting::ScriptServer
Initial :
Linux::LinuxThread
,
OSX::OSXThread
initial :
Particles::ParticleContext::ParticleRuntime
,
StaticUI::UltralightRenderer::TextureHandle
,
Vulkan::VkPipelineDatabase::BaseNode
Initialize() :
Multiplayer::ClientConnection
,
Physics::VisualDebugger
InitializeAllComponents() :
Game::World
InitializeRegistry() :
Attr::AttributeDefinitionBase
InitializeResource() :
Characters::SkeletonLoader
,
CoreAnimation::AnimationLoader
,
CoreGraphics::GPULangShaderLoader
,
CoreGraphics::MeshLoader
,
CoreGraphics::TextureLoader
,
Materials::MaterialLoader
,
Models::ModelLoader
,
Navigation::StreamNavMeshCache
,
Particles::ParticleLoader
,
Physics::StreamActorPool
,
Resources::ResourceLoader
initialMouseMovement :
Base::MouseBase
InitialSize :
IO::MemoryStream
InitModel() :
GraphicsFeature::GraphicsManager
InitNetwork() :
Posix::PosixSocket
,
Win32::Win32Socket
InitPhysicsActor() :
PhysicsFeature::PhysicsManager
InitPointLight() :
GraphicsFeature::GraphicsManager
InitPollTransformProcessor() :
PhysicsFeature::PhysicsManager
InitSpotLight() :
GraphicsFeature::GraphicsManager
InitTerrain() :
GraphicsFeature::GraphicsManager
initTinyXml :
IO::XmlReader
InitUpdateAgentTransformProcessor() :
NavigationFeature::NavigationManager
InitUpdateCameraProcessor() :
GraphicsFeature::CameraManager
InitUpdateDDGIVolumeTransformProcessor() :
GraphicsFeature::GraphicsManager
InitUpdateDecalTransformProcessor() :
GraphicsFeature::GraphicsManager
InitUpdateLightTransformProcessor() :
GraphicsFeature::GraphicsManager
InitUpdateModelTransformProcessor() :
GraphicsFeature::GraphicsManager
innerConeAngle :
Lighting::LightContext::SpotLightSetupInfo
inNotifyEventHandlers :
CoreGraphics::GraphicsDeviceState
,
CoreGraphics::GraphicsDeviceThreadState
inotifyFd :
IO::FileWatcherPlatform
inPipe :
Posix::PosixProcess
Input :
Http::HtmlElement
input :
Jobs::JobContext
inputAssembly :
CoreGraphics::PipelineCreateInfo
,
Vulkan::VkPipelineBundle
InputAssemblyIndex :
CoreGraphics::DrawThread
InputAssemblyLevel :
Vulkan::VkPipelineDatabase
InputAssemblyVertex :
CoreGraphics::DrawThread
inputAttachments :
CoreGraphics::ResourceTableLayoutCreateInfo
InputEvent() :
Input::InputEvent
inputEventHandler :
GLFW::GLFWDisplayDevice
inputEvents :
Dynui::ImguiInputHandler
,
TBUI::TBUIInputHandler
InputHandler() :
Input::InputHandler
inputHandler :
Dynui::ImguiAddon
,
Dynui::ImguiState
,
TBUI::TBUIContext::TBUIState
inputHandlers :
Base::InputServerBase
inputHandlersLockCount :
Base::InputServerBase
inputParticles :
Particles::ParticleJobContext
inputs :
CoreGraphics::Subpass
,
CoreGraphics::SubpassInfo
,
Game::ProcessorJobContext
,
Jobs::JobFuncContext
InputServer() :
Input::InputServer
inputServer :
App::RenderApplication
,
GraphicsFeature::GraphicsFeatureUnit
InputServerBase() :
Base::InputServerBase
inputSizes :
Jobs::JobFuncContext
Insert :
Input::Key
,
Threading::SafePriorityQueue< PRITYPE, TYPE >
,
Util::Array< TYPE, SMALL_VECTOR_SIZE >
,
Util::ArrayStack< TYPE, STACK_SIZE >
,
Util::PinnedArray< MAX_ALLOCS, TYPE >
,
Util::SimpleTree< VALUETYPE >::Node
InsertAfterChild() :
TiXmlNode
InsertAtEndOfIdenticalRange() :
Util::Array< TYPE, SMALL_VECTOR_SIZE >
,
Util::ArrayStack< TYPE, STACK_SIZE >
,
Util::PinnedArray< MAX_ALLOCS, TYPE >
InsertAtEndOfIdenticalRangeInternal() :
Util::Array< TYPE, SMALL_VECTOR_SIZE >
InsertBefore() :
Terrain::TextureTileCache
InsertBeforeChild() :
TiXmlNode
InsertBeginning() :
Terrain::TextureTileCache
insertCommand :
Db::Sqlite3Table
InsertEndChild() :
TiXmlNode
InsertEnqueuedAnimJobs() :
Animation::AnimSequencer
InsertFence() :
Vulkan::VkSubContextHandler
InsertInternal() :
Util::Array< TYPE, SMALL_VECTOR_SIZE >
InsertIntoFrag :
Db::Sqlite3Table
InsertMarker :
CoreGraphics::DrawThread
InsertNode() :
Memory::RangeAllocator
InsertSorted() :
Util::Array< TYPE, SMALL_VECTOR_SIZE >
,
Util::ArrayStack< TYPE, STACK_SIZE >
,
Util::PinnedArray< MAX_ALLOCS, TYPE >
InsertSortedInternal() :
Util::Array< TYPE, SMALL_VECTOR_SIZE >
inSetup :
Util::SparseTable< TYPE >
Inside :
Math::ClipStatus
inside() :
Math::frustum
,
Math::rectangle< TYPE >
,
Math::sphere
inspectors :
Game::ComponentInspection
Instance() :
Core::Factory
,
Game::ComponentInspection
,
Game::ComponentSerialization
,
Game::Message< MSG, TYPES >
,
MemDb::AttributeRegistry
,
Nebula.Game.ComponentManager
,
Nebula.Game.PropertyManager
,
Nebula.Game.TemplateManager
,
Util.StringMarshaler
instance :
Game::EntityMapping
,
Nebula.Game.ComponentManager
,
Nebula.Game.PropertyManager
,
Nebula.Game.TemplateManager
,
Vulkan::GraphicsDeviceState
instanceBuffer :
CoreGraphics::TlasCreateInfo
instanceConstant :
Materials::MaterialConstant
InstanceCount :
Physics::ConstraintInfo
instanceCount :
Physics::ActorInfo
,
Physics::AggregateInfo
instanceData :
Vulkan::InstanceSetup
instanceIndex :
CoreGraphics::BlasInstanceCreateInfo
InstanceRendererBase() :
Base::InstanceRendererBase
instancesByCode :
Base::InstanceServerBase
InstanceServerBase() :
Base::InstanceServerBase
instanceSize :
Core::Rtti
instancingBlockVar :
Vulkan::VkInstanceRenderer
instancingBuffer :
Vulkan::VkInstanceRenderer
instancingConstantsIndex :
Models::ModelContext::NodeInstanceState
instancingFeatureBits :
Vulkan::VkInstanceServer
Instantiate() :
Game::BlueprintManager
,
Game::PackedLevel
Int :
Base::VertexComponentBase
,
CoreGraphics::VertexComponent
,
MaterialTemplates::MaterialTemplateValue
,
MaterialTemplatesGPULang::MaterialTemplateValue
,
Util::Variant
Int2 :
Base::VertexComponentBase
,
CoreGraphics::VertexComponent
Int3 :
Base::VertexComponentBase
,
CoreGraphics::VertexComponent
Int4 :
Base::VertexComponentBase
,
CoreGraphics::VertexComponent
Int64 :
Util::Variant
int64 :
Interlocked
Int64AttrId() :
Attr::Int64AttrId
IntArray :
Util::Variant
intArray :
Util::Variant
IntAttr :
Particles::EmitterAttrs
intAttributes :
Particles::EmitterAttrs
IntAttrId() :
Attr::IntAttrId
IntegerFrag :
Db::Sqlite3Table
intensity :
Lighting::LightContext::AreaLightSetupInfo
,
Lighting::LightContext::DirectionalLightSetupInfo
,
Lighting::LightContext::PointLightSetupInfo
,
Lighting::LightContext::SpotLightSetupInfo
intent :
Frame::FrameOp::BufferDependency
,
Frame::FrameOp::TextureDependency
Intercept :
Animation::AnimJobEnqueueMode
InterfaceBase() :
Interface::InterfaceBase
InterfaceHandlerBase() :
Interface::InterfaceHandlerBase
InternalAddColumnHelper() :
Attr::AttributeTable
InternalDefragment() :
Graphics::GraphicsContext
InternalDeregisterEntity() :
Graphics::GraphicsContext
InternalFindRowIndicesByAttr() :
Attr::AttributeTable
InternalFindRowIndicesByAttrs() :
Attr::AttributeTable
InternalRegisterEntity() :
Graphics::GraphicsContext
InternalServerError :
Http::HttpStatus
InternalSetupFunction :
GLFW::GLFWDisplayDevice
InternalTime() :
Darwin::DarwinTimer
,
Posix::PosixTimer
,
Win32::Win32Timer
Intersect() :
Mathf.Rectangle
,
Util::Bvh
intersect() :
Math::line
,
Math::plane
intersect_sweep() :
Math::sphere
IntersectionPoint() :
Mathf.BoundingFrustum
Intersects() :
Mathf.BoundingBox
,
Mathf.BoundingFrustum
,
Mathf.BoundingSphere
,
Mathf.Plane
,
Mathf.Ray
,
Mathf.Rectangle
intersects() :
Math::bbox
,
Math::sphere
intersects_ray() :
Math::sphere
interval :
IO::FileWatcher
intervalBuffer :
CoreAnimation::AnimKeyBuffer
IntValue() :
TiXmlAttribute
Invalid :
CoreGraphics::VertexComponent
,
Game::Entity
,
Math::ClipStatus
Invalidate() :
Threading::ObjectRef
InvalidateBLAS() :
Raytracing::RaytracingContext
InvalidatePipeline() :
Vulkan::VkPipelineDatabase
InvalidAttrIndex :
IO::BXmlLoaderUtil
invalidAttrs :
BaseGameFeature::LevelParser
InvalidAxis :
Base::GamePadBase
InvalidBatchType :
CoreGraphics::ShaderIdentifier
,
Frame::FrameBatchType
InvalidButton :
Base::GamePadBase
InvalidCode :
CoreGraphics::DisplayEvent
,
CoreGraphics::RenderEvent
InvalidCoreId :
OSX::OSXCpu
,
Posix::PosixCpu
,
Win32::Win32Cpu
InvalidCurveType :
CoreAnimation::CurveType
InvalidFormat :
Base::VertexComponentBase
,
CoreGraphics::VertexComponent
InvalidHtmlElement :
Http::HtmlElement
InvalidHttpMethod :
Http::HttpMethod
InvalidHttpStatus :
Http::HttpStatus
InvalidImageFileFormat :
CoreGraphics::ImageFileFormat
InvalidInfinityType :
CoreAnimation::InfinityType
InvalidKey :
Input::Key
InvalidMouseButton :
Input::MouseButton
InvalidNodeIndex :
IO::BXmlLoaderUtil
InvalidPixelFormat :
CoreGraphics::PixelFormat
InvalidPrimitiveTopology :
CoreGraphics::PrimitiveTopology
InvalidSampleType :
CoreAnimation::SampleType
InvalidShapeType :
CoreGraphics::RenderShape
InvalidType :
Input::InputEvent
Inverse() :
Mathf.Quaternion
Invert() :
Mathf.Matrix
Invoke() :
Messaging::DelegateTable
invoke() :
Jobs2::Callable< LAMBDA, ARGS >
,
Jobs2::CallableStub< ARGS >
invProjMatrix :
Graphics::CameraSettings
IO::StreamCache :
IO::CachedStream
IoInterface() :
IO::IoInterface
ioInterface :
App::GameApplication
,
App::RenderApplication
IoInterfaceHandler() :
IO::IoInterfaceHandler
IOMessage() :
IO::IOMessage
IoPageHandler() :
Debug::IoPageHandler
IoServer() :
IO::IoServer
ioServer :
App::ConsoleApplication
,
App::GameApplication
,
App::RenderApplication
,
IO::FileWatcher
,
IO::IoInterfaceHandler
,
Resources::ResourceLoaderThread
IoThreadCore :
OSX::OSXCpu
,
Posix::PosixCpu
,
Win32::Win32Cpu
ipAddress :
Http::HttpServer
,
Net::StdTcpServer
,
Net::StdTcpServer::ListenerThread
ipolType :
CoreAnimation::Nax2Curve
irradiance :
GI::DDGIContext::Volume
irradianceScale :
GI::DDGIContext::Volume
,
GI::DDGIContext::VolumeSetup
is_bounded :
std::numeric_limits< Math::half >
is_exact :
std::numeric_limits< Math::half >
is_iec559 :
std::numeric_limits< Math::half >
is_integer :
std::numeric_limits< Math::half >
is_modulo :
std::numeric_limits< Math::half >
is_signed :
std::numeric_limits< Math::half >
is_specialized :
std::numeric_limits< Math::half >
IsA() :
Core::RefCounted
IsActive() :
Animation::AnimJob
,
Game::FeatureUnit
,
Game::Manager
isActive :
Game::Manager
IsAlNum() :
Util.String
IsAlpha() :
TiXmlBase
,
Util.String
IsAlphaNum() :
TiXmlBase
isAngularValue :
Math::PIDFeedbackLoop
isAnim :
CoreAnimation::Nax2Curve
IsArchiveFileSystemEnabled() :
IO::IoServer
IsArchiveMounted() :
IO::IoServer
IsArray() :
IO::JsonReader
IsAttached() :
Input::InputHandler
isAttached :
Input::InputHandler
IsAttachedToSequencer() :
Animation::AnimJob
isBeginInstancing :
Base::InstanceServerBase
IsBlocking() :
Net::StdTcpClient
isBlocking :
Posix::PosixSocket
,
Win32::Win32Socket
IsBound() :
Posix::PosixSocket
,
Win32::Win32Socket
isBound :
Posix::PosixSocket
,
Win32::Win32Socket
IsBulkAdd() :
Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >
IsCached() :
IO::StreamCache
IsCapturing() :
Input::InputHandler
isCapturing :
Input::InputHandler
IsCommitted() :
Db::Column
IsCompressedFormat() :
Vulkan::VkTypes
IsConnected() :
Base::GamePadBase
,
Db::Dataset
,
Db::Table
,
Http::HttpClientRegistry
,
Http::NebulaHttpClient
,
Multiplayer::ClientConnection
,
Net::StdTcpClient
,
Net::StdTcpClientConnection
,
Posix::PosixSocket
,
Win32::Win32Socket
isConnected :
Base::GamePadBase
,
Db::Dataset
,
Db::Table
IsDebugHudEnabled() :
Animation::AnimSequencer
IsDeferred() :
Messaging::Message
isDepth :
CoreGraphics::ResourceTableInputAttachment
,
CoreGraphics::ResourceTableTexture
,
CoreGraphics::ResourceTableTextureView
IsDepthFormat() :
CoreGraphics::PixelFormat
IsDepthStencilFormat() :
CoreGraphics::PixelFormat
IsDerivedFrom() :
Core::Rtti
IsDeviceName() :
OSX::OSXFSWrapper
,
Posix::PosixFSWrapper
,
Win32::Win32FSWrapper
IsDigit() :
Util.String
IsDirty() :
Db::FilterSet
isDirty :
Db::FilterSet
,
Math::transform44
isdirty() :
Math::transform44
IsDynamic() :
Attr::AttributeDefinitionBase
,
Attr::AttrId
isDynamic :
Attr::AttributeDefinitionBase
IsEditorEnabled() :
App::GameApplication
IsEmpty() :
Db::FilterSet
,
IO::URI
,
IO::URN
,
Mathf.Rectangle
,
Threading::LockFreeQueue< TYPE >
,
Threading::SafePriorityQueue< PRITYPE, TYPE >
,
Threading::SafeQueue< TYPE >
,
Util.String
,
Util::Array< TYPE, SMALL_VECTOR_SIZE >
,
Util::ArrayQueue< TYPE >
,
Util::ArrayStack< TYPE, STACK_SIZE >
,
Util::CommandLineArgs
,
Util::Dictionary< KEYTYPE, VALUETYPE >
,
Util::FixedArray< TYPE, StackAlloc >
,
Util::FixedPool< TYPE >
,
Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >
,
Util::List< TYPE >
,
Util::PriorityArray< TYPE >
,
Util::Queue< TYPE >
,
Util::RingBuffer< TYPE >
,
Util::Set< KEYTYPE >
,
Util::SimpleTree< VALUETYPE >::Node
,
Util::Stack< TYPE >
isEmpty :
IO::URI
,
IO::URN
IsExpired() :
Animation::AnimJob
,
Characters::CharacterContext
IsFeatureAttached() :
Game::GameServer
IsFinalPacket() :
Net::DebugPacket
IsFull() :
Util::FixedPool< TYPE >
IsFullscreen() :
Base::DisplayDeviceBase
isFullscreen :
Base::DisplayDeviceBase
IsGameDatabaseOpen() :
Db::DbServer
IsInetAddr() :
Posix::PosixIpAddress
,
Win32::Win32IpAddress
IsInfinite() :
Animation::AnimJob
,
Characters::CharacterContext
IsInstanceOf() :
Core::RefCounted
isInViewSpace :
Models::TransformNode
isKeyDown() :
Im3d::Context
IsLeaf() :
Util::Bvh::Node
IsLoaded() :
Base::Library
,
Models::ModelContext
,
Win32::Win32Library
isLoaded :
Base::Library
IsLocked() :
Base::MouseBase
,
IO::IoServer
,
Posix::PosixFSWrapper
,
Win32::Win32FSWrapper
IsLower() :
Util.String
IsManual() :
Linux::LinuxEvent
,
Posix::PosixEvent
,
Win32::Win32Event
IsMapped() :
IO::Stream
isMapped :
IO::BinaryReader
,
IO::BinaryWriter
,
IO::Stream
IsMemoryMappingEnabled() :
IO::BinaryReader
,
IO::BinaryWriter
IsMessageQueueValid() :
Game::Message< MSG, TYPES >
IsModified() :
Attr::AttributeTable
isModified :
Attr::AttributeTable
IsMounted() :
IO::ArchiveFileSystemBase
IsNetworkInitialized() :
Win32::Win32Socket
IsNull() :
Util::BitField< NUMBITS >
IsObject() :
IO::JsonReader
IsOccupied() :
Terrain::OccupancyQuadTree
,
Util::OccupancyQuadTree
IsOpen() :
Animation::AnimEventServer
,
App::Application
,
Audio::AudioServer
,
Base::DisplayDeviceBase
,
Base::InputServerBase
,
Base::InstanceServerBase
,
Base::ShaderServerBase
,
Base::ShapeRendererBase
,
Base::TextRendererBase
,
Core::CoreServer
,
Db::Database
,
Db::Reader
,
Db::Writer
,
Debug::DebugServer
,
Frame::FrameServer
,
Http::HttpServer
,
Http::HttpServerProxy
,
IO::Console
,
IO::ConsoleHandler
,
IO::Stream
,
IO::StreamReader
,
IO::StreamWriter
,
Messaging::AsyncPort
,
Messaging::Handler
,
Multiplayer::BaseMultiplayerClient
,
Multiplayer::BaseMultiplayerServer
,
Net::StdTcpServer
,
Picking::PickingServer
,
Posix::PosixSocket
,
Scripting::NSharpServer
,
Scripting::ScriptServer
,
TBUI::TBUIFile
,
TBUI::TBUIFileInterface
,
Win32::Win32Socket
isOpen :
Animation::AnimEventHandlerBase
,
Animation::AnimEventServer
,
App::Application
,
Audio::AudioServer
,
Base::DisplayDeviceBase
,
Base::InputServerBase
,
Base::InstanceRendererBase
,
Base::InstanceServerBase
,
Base::ShaderServerBase
,
Base::ShapeRendererBase
,
Base::TextRendererBase
,
Core::CoreServer
,
CoreGraphics::GraphicsDeviceState
,
CoreGraphics::GraphicsDeviceThreadState
,
Db::Database
,
Db::Reader
,
Db::Writer
,
Debug::DebugServer
,
Frame::FrameServer
,
Game::GameServer
,
Graphics::GraphicsServer
,
Http::HttpServer
,
Http::HttpServerProxy
,
IO::Console
,
IO::ConsoleHandler
,
IO::Stream
,
IO::StreamReader
,
IO::StreamWriter
,
Messaging::AsyncPort
,
Messaging::Handler
,
Multiplayer::BaseMultiplayerClient
,
Multiplayer::BaseMultiplayerServer
,
Net::StdTcpServer
,
Picking::PickingServer
,
Scripting::NSharpServer
,
Scripting::ScriptServer
isOrtho :
Visibility::VisibilitySystem::Observer
IsOrthogonal() :
Graphics::CameraSettings
IsPaused() :
Animation::AnimJob
isPaused :
Animation::AnimJob
IsPending() :
Animation::AnimJob
isPersp :
Graphics::CameraSettings
IsPerspective() :
Graphics::CameraSettings
IsPlaying() :
Characters::CharacterContext
isPlaying :
Game::EditorState
IsPoolBlock() :
Base::GenericMemoryPool
,
OSX::OSXMemoryPool
,
Posix::PosixMemoryPool
,
Win32::Win32MemoryPool
IsPowerOfTwo() :
Mathf.MathHelper
IsQuitRequested() :
App::RenderApplication
,
Base::InputServerBase
isQuitRequested :
Base::InputServerBase
IsRawMode() :
CoreGraphics::Nvx3StreamReader
IsReadOnly() :
IO::IoServer
,
OSX::OSXFSWrapper
,
Posix::PosixFSWrapper
,
Win32::Win32FSWrapper
IsRegistered() :
MemDb::AttributeRegistry
IsRowDeleted() :
Attr::AttributeTable
IsRowModified() :
Attr::AttributeTable
IsRunning() :
Base::Process
,
Linux::LinuxThread
,
Nebula.Game.NebulaApp
,
OSX::OSXThread
,
Posix::PosixProcess
,
Posix::PosixThread
,
Win32::Win32Process
,
Win32::Win32Thread
isRunning :
Base::Process
,
Game::EditorState
,
Game::FramePipeline
,
Nebula.Game.NebulaApp
IsRunningAsync() :
Game::FramePipeline
IsServer() :
Multiplayer::MultiplayerFeatureUnit
IsSet() :
MemDb::TableSignature
,
Util::BitField< NUMBITS >
IsSignalOnEnqueueEnabled() :
Threading::SafeQueue< TYPE >
isSimulating :
Physics::Scene
IsSingleThreadMode() :
Http::HttpServer
isSingleThreadMode :
Http::HttpServer
IsSorted() :
Util::Array< TYPE, SMALL_VECTOR_SIZE >
,
Util::ArrayStack< TYPE, STACK_SIZE >
IsStackUsed() :
Util::ArrayStack< TYPE, STACK_SIZE >
isStarted :
Game::GameServer
IsStaticDatabaseOpen() :
Db::DbServer
isStencil :
CoreGraphics::ResourceTableTexture
,
CoreGraphics::ResourceTableTextureView
IsStencilFormat() :
CoreGraphics::PixelFormat
IsStoppingOrExpired() :
Animation::AnimJob
IsString() :
IO::JsonReader
IsTimeRunning() :
FrameSync::FrameSyncTimer
IsUpper() :
Util.String
IsUriSchemeRegistered() :
IO::SchemeRegistry
IsValid() :
Animation::AnimSequencer
,
Attr::AttrId
,
Audio::AudioDevice
,
Base::GameContentServerBase
,
CoreAnimation::AnimKeyBuffer
,
CoreAnimation::AnimSampleBuffer
,
CoreGraphics::RenderShape
,
Db::Command
,
Db::Sqlite3Command
,
Debug::DebugCounter
,
Debug::DebugTimer
,
FrameSync::FrameSyncTimer
,
Game::EntityPool
,
Game::Message< MSG, TYPES >
,
Game::World
,
Http::HttpClientRegistry
,
Ids::IdGenerationPool
,
Input::Key
,
IO::ArchiveBase
,
IO::ArchiveFileSystemBase
,
IO::AssignRegistry
,
IO::BXmlLoaderUtil
,
IO::MediaType
,
IO::SchemeRegistry
,
IO::URI
,
IO::URN
,
MemDb::Database
,
MemDb::TableSignature
,
Nebula.Game.Entity
,
Nebula.Game.NebulaApiV1
,
Nebula.Game.Property
,
Net::DebugMessage
,
OSX::OSXGuid
,
Particles::EmitterMesh
,
Particles::EnvelopeSampleBuffer
,
Physics::ActorContext
,
Physics::ShapeHandle
,
Posix::PosixGuid
,
Posix::PosixThreadBarrier
,
RenderModules::RenderModule
,
RenderModules::RTPluginRegistry
,
RenderUtil::DrawFullScreenQuad
,
Threading::ObjectRef
,
Util.String
,
Util::Blob
,
Util::Delegate< RETTYPE(ARGTYPES...)>
,
Util::FourCC
,
Util::StringAtom
,
Util::StringBuffer
,
Win32::Win32Guid
,
Win32::Win32ThreadBarrier
isValid :
Base::GameContentServerBase
,
FrameSync::FrameSyncTimer
,
Http::HttpClientRegistry
,
IO::ArchiveBase
,
IO::ArchiveFileSystemBase
,
IO::AssignRegistry
,
IO::SchemeRegistry
,
Posix::PosixThreadBarrier
,
RenderModules::RenderModule
,
RenderModules::RTPluginRegistry
,
RenderUtil::DrawFullScreenQuad
,
Win32::Win32ThreadBarrier
isvalid() :
OSX::OSXThreadLocalPtr< TYPE >
,
Ptr< TYPE >
,
WeakPtr< TYPE >
IsValidBool() :
Util.String
IsValidFloat() :
Util.String
IsValidFourCC() :
Attr::AttrId
IsValidGraphicsEntity() :
Graphics::GraphicsServer
IsValidHttpRequest() :
Http::HttpRequestReader
isValidHttpRequest :
Http::HttpRequestReader
IsValidHttpResponse() :
Http::HttpResponseReader
isValidHttpResponse :
Http::HttpResponseReader
IsValidIndex() :
Util::Array< TYPE, SMALL_VECTOR_SIZE >
IsValidInt() :
Util.String
IsValidMat4() :
Util.String
IsValidName() :
Attr::AttrId
IsValidTransform44() :
Util.String
IsValidVec2() :
Util.String
IsValidVec4() :
Util.String
IsVerticalSyncEnabled() :
Base::DisplayDeviceBase
IsViewHandleValid() :
GraphicsFeature::CameraManager
isVisible() :
Im3d::Context
IsWatched() :
IO::FileWatcher
IsWhiteSpace() :
TiXmlBase
IsWhiteSpaceCondensed() :
TiXmlBase
Italics :
Http::HtmlElement
IterateChildren() :
TiXmlNode
IterateFolders() :
IO::IoServer
Iterator :
Util::Array< TYPE, SMALL_VECTOR_SIZE >
,
Util::ArrayStack< TYPE, STACK_SIZE >
,
Util::FixedArray< TYPE, StackAlloc >
,
Util::FixedPool< TYPE >
,
Util::List< TYPE >::Iterator
,
Util::List< TYPE >::Node
,
Util::TrivialArray< TYPE >
iterator :
CoreGraphics::PinnedBuffer< STORAGE >
,
Jobs2::Jobs2Context
,
Memory::ArenaAllocator< ChunkSize >
,
ThreadLocalMiniHeap
Ivory :
Mathf.Color
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for Nebula. Dark theme by
Tilen Majerle
. All rights reserved.