Here is a list of all class members with links to the classes they belong to:
- i -
- I : Input::Key
- i : Core::CVarValue, Util::RandomUnion, Util::Variant
- i16 : Util::Variant
- i64 : Util::Variant
- i8 : Util::Variant
- ibo : CoreGraphics::BlasCreateInfo, Models::PrimitiveNode, StaticUI::UltralightRenderer::GeometryHandle, Terrain::TerrainContext::TerrainRuntimeInfo, Vulkan::GraphicsDeviceState
- iboOffset : Models::PrimitiveNode, Vulkan::GraphicsDeviceState
- ibos : Dynui::ImguiContext::ImguiState, Vulkan::VkShapeRenderer
- icon : CoreGraphics::WindowCreateInfo
- iConst : Math::PIDFeedbackLoop
- Id() : Messaging::Id, Nebula.Game.Entity, Nebula.Game.World
- id : Animation::AnimEventInfo, CoreGraphics::MeshLoader::MeshesToSubmit, CoreGraphics::TextureLoader::MipLoadMainThread, Fibers::FiberQueue::Job, Game::FilterBuilder::ComponentRequest, Nebula.Game.Entity, Nebula.Game.EntityId, Nebula.Game.World, Physics::Actor, Physics::ActorId, Physics::Aggregate, Physics::AggregateId, Physics::Constraint, Physics::ConstraintId, Resources::ResourceLoader::_PendingStreamLod, Resources::ResourceLoader::ResourceInitOutput, Resources::ResourceLoader::ResourceLoadJob, Resources::ResourceLoader::ResourceLoadOutput, Vulkan::VkShaderCache::VkShaderSetupInfo, Vulkan::VkShaderSetupInfo
- IdAllocator() : Ids::IdAllocator< TYPES >
- IdAllocatorSafe() : Ids::IdAllocatorSafe< MAX_ALLOCS, TYPES >
- idArrayVar : Vulkan::VkInstanceRenderer
- Identify() : TiXmlNode
- Identity : Mathf.Matrix, Mathf.Quaternion
- identity : Math::mat4, Mathf.Matrix
- IdGenerationPool() : Ids::IdGenerationPool
- idIndexMap : Messaging::DelegateTable
- idleSamples : Characters::SkeletonCreateInfo
- IdPool() : Ids::IdPool
- idPortMap : Messaging::Dispatcher
- idPorts : Messaging::Dispatcher
- ids : Resources::ResourceLoader, Visibility::VisibilitySystem::Entity
- ieee : Math::half::Float, Math::half
- IgnoreIfPlaying : Particles::ParticleContext
- IgnoreIfSameClipActive : Animation::AnimJobEnqueueMode
- IgnoreIfSameExclTagActive : Animation::AnimJobEnqueueMode
- ignoreUnknownColumns : Db::Database
- Im3dContext() : Im3d::Im3dContext
- Im3dInputHandler() : Im3d::Im3dInputHandler
- im3dShader : Im3d::Im3dState
- Image : Http::HtmlElement
- image : Vulkan::VkDeferredCommand::Delegate, Vulkan::VkDepthStencilTarget
- imageBarrierCount : Vulkan::VkCommandBufferThread::VkBarrierCommand, Vulkan::VkCommandBufferThread::VkWaitForEventCommand
- imageBarriers : Vulkan::VkBarrierInfo, Vulkan::VkCommandBufferThread::VkBarrierCommand, Vulkan::VkCommandBufferThread::VkWaitForEventCommand, Vulkan::VkEventInfo
- imageHeight : CoreGraphics::BufferCopy
- ImageLayoutTransition : Vulkan::VkDeferredCommand
- imageMemoryBindInfos : Vulkan::VkSubContextHandler::SparseBindSubmission
- imageMemoryBinds : Vulkan::VkSubContextHandler::SparseBindSubmission
- imageOpaqueBindInfos : Vulkan::VkSubContextHandler::SparseBindSubmission
- ImageOwnershipChange : Vulkan::VkDeferredCommand
- imageUpd : Vulkan::VkDeferredCommand::Delegate
- img : Vulkan::GraphicsDeviceState::SparseImageBind, Vulkan::VkDeferredCommand::Delegate, Vulkan::VkTextureLoadInfo, Vulkan::WriteInfo
- imgBarrier : Vulkan::VkDeferredCommand::Delegate
- imgColorClear : Vulkan::VkDeferredCommand::Delegate
- imgDepthStencilClear : Vulkan::VkDeferredCommand::Delegate
- imgOwnerChange : Vulkan::VkDeferredCommand::Delegate
- ImguiAddon() : Dynui::ImguiAddon
- ImguiConsole() : Dynui::ImguiConsole
- ImguiConsoleHandler() : Dynui::ImguiConsoleHandler
- ImguiContext() : Dynui::ImguiContext
- ImguiInputHandler() : Dynui::ImguiInputHandler
- ImguiProfiler() : Dynui::ImguiProfiler
- ImguiRTPlugin() : Dynui::ImguiRTPlugin
- immediate : Game::EntityCreateInfo, Resources::ResourceLoader::_PendingResourceLoad, Resources::ResourceLoader::_PendingStreamLod, Resources::ResourceLoader::ResourceLoadJob
- immediateHandoverPool : CoreGraphics::TextureLoader
- immediateTransferPool : CoreGraphics::MeshLoader, CoreGraphics::TextureLoader
- immutableSampler : CoreGraphics::ResourceTableLayoutTexture
- immutableSamplers : Vulkan::VkShaderCache::VkShaderSetupInfo, Vulkan::VkShaderSetupInfo
- ImportResolver() : Nebula.Runtime
- impulse : Physics::ContactEvent
- inAsync : Game::FramePipeline
- inBegin : Util::Crc
- inBeginAddColumns : Attr::AttributeTable
- inBeginFrame : Base::InputServerBase
- inBeginRow : Db::Writer
- inBeginUpdate : Base::InstanceRendererBase
- InbetweenTicks() : CoreAnimation::AnimUtil
- inBulkAdd : Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >
- inBulkInsert : Util::Dictionary< KEYTYPE, VALUETYPE >
- Including() : Game::FilterBuilder, Game::ProcessorBuilder
- Inclusive() : MemDb::FilterSet
- inclusive : Game::FilterBuilder::FilterCreateInfo, MemDb::FilterSet
- inclusiveComponents : MemDb::FilterSet
- inConnectionState : Net::StdTcpClient
- Incr() : Debug::DebugCounter
- Increment() : Gcc::GccInterlocked, Threading::Interlocked::AtomicInt64, Threading::Interlocked::AtomicInt
- IncrementSemaphoreId() : Vulkan::VkSubContextHandler
- index : Base::GamePadBase, Base::VertexComponentBase, Characters::Nsk3Joint, CoreGraphics::ResourceTableBuffer, CoreGraphics::ResourceTableInputAttachment, CoreGraphics::ResourceTableTexture, CoreGraphics::ResourceTableTextureView, CoreGraphics::VertexComponent, CoreGraphics::VertexStream, Frame::FrameOp, Frame::TextureExport, Game::Entity, MaterialTemplates::Entry::Pass, MemDb::RowId, Memory::RangeAllocator::BinIndex, Terrain::SubTextureUpdateJobOutput, Util::Bvh::Node, Vulkan::BufferMapping, Vulkan::VkCommandBufferThread::VkBeginQueryCommand, Vulkan::VkCommandBufferThread::VkEndQueryCommand, Vulkan::VkCommandBufferThread::VkScissorRectCommand, Vulkan::VkCommandBufferThread::VkVertexBufferCommand, Vulkan::VkCommandBufferThread::VkViewportCommand, Vulkan::VkCommandBufferThread::VkWriteTimestampCommand, Vulkan::VkShaderCache::BufferMapping
- Index16 : CoreGraphics::IndexType
- Index32 : CoreGraphics::IndexType
- indexAllocation : CoreGraphics::__Mesh
- indexAllocationOffset : CoreGraphics::MeshLoader::MeshStreamData
- indexAllocator : CoreGraphics::GraphicsDeviceState
- indexBuffer : CoreGraphics::__Mesh, CoreGraphics::GraphicsDeviceState, CoreGraphics::MeshCreateInfo, CoreGraphics::Nvx3StreamReader, RenderUtil::Geometry
- indexBufferActiveIndex : Vulkan::VkShapeRenderer
- indexBufferAllocation : CoreGraphics::MeshCreateInfo
- indexBufferCapacity : Vulkan::VkShapeRenderer
- indexBufferLoader : CoreGraphics::Nvx3StreamReader
- indexBufferOffset : CoreGraphics::__Mesh, CoreGraphics::MeshCreateInfo, Vulkan::VkShapeRenderer
- indexBufferPtr : Vulkan::VkShapeRenderer
- indexByteOffset : CoreGraphics::Nvx3VertexRange
- indexData : CoreGraphics::Nvx3Elements
- indexDataPtr : CoreGraphics::Nvx3StreamReader
- indexDataSize : CoreGraphics::Nvx3Header, CoreGraphics::Nvx3StreamReader
- Indexed : Db::Column
- indexed : Vulkan::VkShapeRenderer
- IndexedPrimitives : CoreGraphics::RenderShape
- IndexFromSize() : Memory::RangeAllocator
- indexMap : Attr::AttributeTable
- IndexName : CoreGraphics::VertexComponent
- IndexOf() : Db::Command, Db::Sqlite3Command
- indexOffset : CoreGraphics::BlasCreateInfo, CoreGraphics::Nvx3Meshlet
- indexPtrs : Dynui::ImguiContext::ImguiState
- indexType : CoreGraphics::__Mesh, CoreGraphics::BlasCreateInfo, CoreGraphics::MeshCreateInfo, CoreGraphics::Nvx3VertexRange, CoreGraphics::RenderShape, Models::PrimitiveNode, Vulkan::VkCommandBufferThread::VkIndexBufferCommand, Vulkan::VkShapeRenderer::IndexedDraws
- IndianRed : Mathf.Color
- indices : CoreAnimation::AnimationCreateInfo, CoreGraphics::ResourcePipelineCreateInfo
- Indigo : Mathf.Color
- IndirectDraw : CoreGraphics::DrawThread
- IndirectIndexedDraw : CoreGraphics::DrawThread
- indirectionOffset : Terrain::SubTexture
- indirectionX : Terrain::SubTextureCompressed
- indirectionY : Terrain::SubTextureCompressed
- infinity() : std::numeric_limits< Math::half >
- Inflate() : Mathf.Rectangle
- inflight : Resources::ResourceLoader::_PendingResourceLoad
- Info : Physics::StreamActorPool
- info : Game::FilterBuilder, Vulkan::DerivativeLayout, Vulkan::VkCommandBufferThread::VkCommandBufferBeginCommand, Vulkan::VkDeferredCommand::Delegate
- inheritInfo : Vulkan::VkCommandBufferThread::VkCommandBufferBeginCommand
- Init() : CoreGraphics::BarrierScope, Flat::FlatbufferInterface, Game::ComponentInterface
- init() : TiXmlString
- InitAreaLight() : GraphicsFeature::GraphicsManager
- InitAudioEmitter() : AudioFeature::AudioManager
- InitCommandLine : Scripting::DotNET_API
- InitConfig : Scripting::DotNET_API
- InitDecal() : GraphicsFeature::GraphicsManager
- initFuncs : Scripting::ScriptServer
- Initial : Linux::LinuxThread, OSX::OSXThread
- initial : Particles::ParticleContext::ParticleRuntime, StaticUI::UltralightRenderer::TextureHandle, Vulkan::VkPipelineDatabase::BaseNode
- Initialize() : Physics::VisualDebugger
- InitializeAllComponents() : Game::World
- InitializeRegistry() : Attr::AttributeDefinitionBase
- InitializeResource() : Characters::SkeletonLoader, CoreAnimation::AnimationLoader, CoreGraphics::MeshLoader, CoreGraphics::ShaderLoader, CoreGraphics::TextureLoader, Materials::MaterialLoader, Models::ModelLoader, Physics::StreamActorPool, Resources::ResourceLoader
- initialMouseMovement : Base::MouseBase
- InitialSize : IO::MemoryStream
- InitModel() : GraphicsFeature::GraphicsManager
- InitNetwork() : Posix::PosixSocket, Win32::Win32Socket
- InitPhysicsActor() : PhysicsFeature::PhysicsManager
- InitPointLight() : GraphicsFeature::GraphicsManager
- InitPollTransformProcessor() : PhysicsFeature::PhysicsManager
- InitSpotLight() : GraphicsFeature::GraphicsManager
- initTinyXml : IO::XmlReader
- InitUpdateCameraProcessor() : GraphicsFeature::CameraManager
- InitUpdateDecalTransformProcessor() : GraphicsFeature::GraphicsManager
- InitUpdateLightTransformProcessor() : GraphicsFeature::GraphicsManager
- InitUpdateModelTransformProcessor() : GraphicsFeature::GraphicsManager
- inNotifyEventHandlers : CoreGraphics::GraphicsDeviceState, CoreGraphics::GraphicsDeviceThreadState
- inPipe : Posix::PosixProcess
- Input : Http::HtmlElement
- input : Jobs::JobContext
- inputAssembly : CoreGraphics::PipelineCreateInfo, Vulkan::VkPipelineBundle
- InputAssemblyIndex : CoreGraphics::DrawThread
- InputAssemblyLevel : Vulkan::VkPipelineDatabase
- InputAssemblyVertex : CoreGraphics::DrawThread
- inputAttachments : CoreGraphics::ResourceTableLayoutCreateInfo
- InputEvent() : Input::InputEvent
- inputEventHandler : GLFW::GLFWDisplayDevice
- inputEvents : Dynui::ImguiInputHandler
- InputHandler() : Input::InputHandler
- inputHandler : Dynui::ImguiAddon, Dynui::ImguiContext::ImguiState, Im3d::Im3dState
- inputHandlers : Base::InputServerBase
- inputHandlersLockCount : Base::InputServerBase
- inputParticles : Particles::ParticleJobContext
- inputs : CoreGraphics::Subpass, CoreGraphics::SubpassInfo, Game::ProcessorJobContext, Jobs::JobFuncContext
- InputServer() : Input::InputServer
- inputServer : App::RenderApplication, GraphicsFeature::GraphicsFeatureUnit
- InputServerBase() : Base::InputServerBase
- inputSizes : Jobs::JobFuncContext
- Insert : Input::Key, Threading::SafePriorityQueue< PRITYPE, TYPE >, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::PinnedArray< MAX_ALLOCS, TYPE >, Util::SimpleTree< VALUETYPE >::Node
- InsertAfterChild() : TiXmlNode
- InsertAtEndOfIdenticalRange() : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::PinnedArray< MAX_ALLOCS, TYPE >
- InsertBefore() : Terrain::TextureTileCache
- InsertBeforeChild() : TiXmlNode
- InsertBeginning() : Terrain::TextureTileCache
- insertCommand : Db::Sqlite3Table
- InsertEndChild() : TiXmlNode
- InsertEnqueuedAnimJobs() : Animation::AnimSequencer
- InsertFence() : Vulkan::VkSubContextHandler
- InsertIntoFrag : Db::Sqlite3Table
- InsertMarker : CoreGraphics::DrawThread
- InsertNode() : Memory::RangeAllocator
- InsertSorted() : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::PinnedArray< MAX_ALLOCS, TYPE >
- inSetup : Util::SparseTable< TYPE >
- Inside : Math::ClipStatus
- inside() : Math::frustum, Math::rectangle< TYPE >, Math::sphere
- inspectors : Game::ComponentInspection
- Instance() : Core::Factory, Game::ComponentInspection, Game::ComponentSerialization, Game::Message< MSG, TYPES >, MemDb::AttributeRegistry, Nebula.Game.ComponentManager, Nebula.Game.PropertyManager, Nebula.Game.TemplateManager, Util.StringMarshaler
- instance : Game::EntityMapping, Nebula.Game.ComponentManager, Nebula.Game.PropertyManager, Nebula.Game.TemplateManager, Vulkan::GraphicsDeviceState
- instanceBuffer : CoreGraphics::TlasCreateInfo
- instanceConstant : Materials::MaterialConstant
- InstanceCount : Physics::ConstraintInfo
- instanceCount : Physics::ActorInfo, Physics::AggregateInfo
- instanceData : Vulkan::InstanceSetup
- instanceIndex : CoreGraphics::BlasInstanceCreateInfo
- InstanceRendererBase() : Base::InstanceRendererBase
- instancesByCode : Base::InstanceServerBase
- InstanceServerBase() : Base::InstanceServerBase
- instanceSize : Core::Rtti
- instancingBlockVar : Vulkan::VkInstanceRenderer
- instancingBuffer : Vulkan::VkInstanceRenderer
- instancingConstantsIndex : Models::ModelContext::NodeInstanceState
- instancingFeatureBits : Vulkan::VkInstanceServer
- Instantiate() : Game::BlueprintManager, Game::PackedLevel
- Int : Base::VertexComponentBase, CoreGraphics::VertexComponent, Util::Variant
- Int2 : Base::VertexComponentBase, CoreGraphics::VertexComponent
- Int3 : Base::VertexComponentBase, CoreGraphics::VertexComponent
- Int4 : Base::VertexComponentBase, CoreGraphics::VertexComponent
- Int64 : Util::Variant
- IntArray : Util::Variant
- intArray : Util::Variant
- IntAttr : Particles::EmitterAttrs
- intAttributes : Particles::EmitterAttrs
- IntAttrId() : Attr::IntAttrId
- IntegerFrag : Db::Sqlite3Table
- Intensity : Lighting::LightContext
- intent : Frame::FrameOp::BufferDependency, Frame::FrameOp::TextureDependency
- Intercept : Animation::AnimJobEnqueueMode
- InterfaceBase() : Interface::InterfaceBase
- InterfaceHandlerBase() : Interface::InterfaceHandlerBase
- InternalAddColumnHelper() : Attr::AttributeTable
- InternalDefragment() : Graphics::GraphicsContext
- InternalDeregisterEntity() : Graphics::GraphicsContext
- InternalFindRowIndicesByAttr() : Attr::AttributeTable
- InternalFindRowIndicesByAttrs() : Attr::AttributeTable
- InternalRegisterEntity() : Graphics::GraphicsContext
- InternalServerError : Http::HttpStatus
- InternalSetupFunction : GLFW::GLFWDisplayDevice
- InternalTime() : Darwin::DarwinTimer, Posix::PosixTimer, Win32::Win32Timer
- Intersect() : Mathf.Rectangle, Util::Bvh
- intersect() : Math::line, Math::plane
- intersect_sweep() : Math::sphere
- IntersectionPoint() : Mathf.BoundingFrustum
- Intersects() : Mathf.BoundingBox, Mathf.BoundingFrustum, Mathf.BoundingSphere, Mathf.Plane, Mathf.Ray, Mathf.Rectangle
- intersects() : Math::bbox, Math::sphere
- intersects_ray() : Math::sphere
- interval : IO::FileWatcher
- intervalBuffer : CoreAnimation::AnimKeyBuffer
- intervalDistances : Lighting::CSMUtil
- IntValue() : TiXmlAttribute
- Invalid : CoreGraphics::VertexComponent, Game::Entity, Math::ClipStatus
- Invalidate() : Threading::ObjectRef
- InvalidateBLAS() : Raytracing::RaytracingContext
- InvalidAttrIndex : IO::BXmlLoaderUtil
- invalidAttrs : BaseGameFeature::LevelParser
- InvalidAxis : Base::GamePadBase
- InvalidBatchType : CoreGraphics::ShaderIdentifier, Frame::FrameBatchType
- InvalidButton : Base::GamePadBase
- InvalidCode : CoreGraphics::DisplayEvent, CoreGraphics::RenderEvent
- InvalidCoreId : OSX::OSXCpu, Posix::PosixCpu, Win32::Win32Cpu
- InvalidCurveType : CoreAnimation::CurveType
- InvalidFormat : Base::VertexComponentBase, CoreGraphics::VertexComponent
- InvalidHtmlElement : Http::HtmlElement
- InvalidHttpMethod : Http::HttpMethod
- InvalidHttpStatus : Http::HttpStatus
- InvalidImageFileFormat : CoreGraphics::ImageFileFormat
- InvalidInfinityType : CoreAnimation::InfinityType
- InvalidKey : Input::Key
- InvalidMouseButton : Input::MouseButton
- InvalidNodeIndex : IO::BXmlLoaderUtil
- InvalidPixelFormat : CoreGraphics::PixelFormat
- InvalidPrimitiveTopology : CoreGraphics::PrimitiveTopology
- InvalidSampleType : CoreAnimation::SampleType
- InvalidShapeType : CoreGraphics::RenderShape
- InvalidType : Input::InputEvent
- Inverse() : Mathf.Quaternion
- Invert() : Mathf.Matrix
- Invoke() : Messaging::DelegateTable
- invoke() : Jobs2::Callable< LAMBDA, ARGS >, Jobs2::CallableStub< ARGS >
- invProjMatrix : Graphics::CameraSettings
- IO::StreamCache : IO::CachedStream
- IoInterface() : IO::IoInterface
- ioInterface : App::GameApplication, App::RenderApplication
- IoInterfaceHandler() : IO::IoInterfaceHandler
- IOMessage() : IO::IOMessage
- IoPageHandler() : Debug::IoPageHandler
- IoServer() : IO::IoServer
- ioServer : App::ConsoleApplication, App::GameApplication, App::RenderApplication, IO::FileWatcher, IO::IoInterfaceHandler, Resources::ResourceLoaderThread
- IoThreadCore : OSX::OSXCpu, Posix::PosixCpu, Win32::Win32Cpu
- ipAddress : Http::HttpServer, Net::StdTcpServer, Net::StdTcpServer::ListenerThread
- ipolType : CoreAnimation::Nax2Curve
- is_bounded : std::numeric_limits< Math::half >
- is_exact : std::numeric_limits< Math::half >
- is_iec559 : std::numeric_limits< Math::half >
- is_integer : std::numeric_limits< Math::half >
- is_modulo : std::numeric_limits< Math::half >
- is_signed : std::numeric_limits< Math::half >
- is_specialized : std::numeric_limits< Math::half >
- IsA() : Core::RefCounted
- IsActive() : Animation::AnimJob, Game::FeatureUnit, Game::Manager
- isActive : Game::Manager
- IsAlNum() : Util::String
- IsAlpha() : TiXmlBase, Util::String
- IsAlphaNum() : TiXmlBase
- isAngularValue : Math::PIDFeedbackLoop
- isAnim : CoreAnimation::Nax2Curve
- IsArchiveFileSystemEnabled() : IO::IoServer
- IsArchiveMounted() : IO::IoServer
- IsArray() : IO::JsonReader
- IsAttached() : Input::InputHandler
- isAttached : Input::InputHandler
- IsAttachedToSequencer() : Animation::AnimJob
- isBeginInstancing : Base::InstanceServerBase
- IsBlocking() : Net::StdTcpClient
- isBlocking : Posix::PosixSocket, Win32::Win32Socket
- IsBound() : Posix::PosixSocket, Win32::Win32Socket
- isBound : Posix::PosixSocket, Win32::Win32Socket
- IsBulkAdd() : Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >
- IsCached() : IO::StreamCache
- IsCapturing() : Input::InputHandler
- isCapturing : Input::InputHandler
- IsCommitted() : Db::Column
- IsCompressedFormat() : Vulkan::VkTypes
- IsConnected() : Base::GamePadBase, Db::Dataset, Db::Table, Http::HttpClientRegistry, Http::NebulaHttpClient, Net::StdTcpClient, Net::StdTcpClientConnection, Posix::PosixSocket, Win32::Win32Socket
- isConnected : Base::GamePadBase, Db::Dataset, Db::Table
- IsDebugHudEnabled() : Animation::AnimSequencer
- IsDeferred() : Messaging::Message
- isDepth : CoreGraphics::ResourceTableInputAttachment, CoreGraphics::ResourceTableTexture, CoreGraphics::ResourceTableTextureView
- IsDepthFormat() : CoreGraphics::PixelFormat
- IsDepthStencilFormat() : CoreGraphics::PixelFormat
- IsDerivedFrom() : Core::Rtti
- IsDeviceName() : OSX::OSXFSWrapper, Posix::PosixFSWrapper, Win32::Win32FSWrapper
- IsDigit() : Util::String
- IsDirty() : Db::FilterSet
- isDirty : Db::FilterSet, Math::transform44
- isdirty() : Math::transform44
- IsDynamic() : Attr::AttributeDefinitionBase, Attr::AttrId
- isDynamic : Attr::AttributeDefinitionBase
- IsEmpty() : Db::FilterSet, IO::URI, Mathf.Rectangle, Threading::LockFreeQueue< TYPE >, Threading::SafePriorityQueue< PRITYPE, TYPE >, Threading::SafeQueue< TYPE >, Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayQueue< TYPE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::CommandLineArgs, Util::Dictionary< KEYTYPE, VALUETYPE >, Util::FixedArray< TYPE, StackAlloc >, Util::FixedPool< TYPE >, Util::HashTable< KEYTYPE, VALUETYPE, TABLE_SIZE, STACK_SIZE >, Util::List< TYPE >, Util::PriorityArray< TYPE >, Util::Queue< TYPE >, Util::RingBuffer< TYPE >, Util::Set< KEYTYPE >, Util::SimpleTree< VALUETYPE >::Node, Util::Stack< TYPE >, Util::String
- isEmpty : IO::URI
- IsEnabled() : Graphics::View
- IsExpired() : Animation::AnimJob, Characters::CharacterContext
- IsFeatureAttached() : Game::GameServer
- IsFinalPacket() : Net::DebugPacket
- IsFull() : Util::FixedPool< TYPE >
- IsFullscreen() : Base::DisplayDeviceBase
- isFullscreen : Base::DisplayDeviceBase
- IsGameDatabaseOpen() : Db::DbServer
- IsInetAddr() : Posix::PosixIpAddress, Win32::Win32IpAddress
- IsInfinite() : Animation::AnimJob, Characters::CharacterContext
- IsInstanceOf() : Core::RefCounted
- isInViewSpace : Models::TransformNode
- isKeyDown() : Im3d::Context
- IsLeaf() : Util::Bvh::Node
- IsLoaded() : Base::Library, Models::ModelContext, Win32::Win32Library
- isLoaded : Base::Library
- IsLocked() : Base::MouseBase, IO::IoServer, Posix::PosixFSWrapper, Win32::Win32FSWrapper
- IsLower() : Util::String
- IsManual() : Linux::LinuxEvent, Posix::PosixEvent, Win32::Win32Event
- IsMapped() : IO::Stream
- isMapped : IO::BinaryReader, IO::BinaryWriter, IO::Stream
- IsMemoryMappingEnabled() : IO::BinaryReader, IO::BinaryWriter
- IsMessageQueueValid() : Game::Message< MSG, TYPES >
- IsModified() : Attr::AttributeTable
- isModified : Attr::AttributeTable
- IsMounted() : IO::ArchiveFileSystemBase
- IsNetworkInitialized() : Win32::Win32Socket
- IsNull() : Util::BitField< NUMBITS >
- IsObject() : IO::JsonReader
- IsOccupied() : Terrain::OccupancyQuadTree
- IsOpen() : Animation::AnimEventServer, App::Application, Audio::AudioServer, Base::DisplayDeviceBase, Base::InputServerBase, Base::InstanceServerBase, Base::ShaderServerBase, Base::ShapeRendererBase, Base::TextRendererBase, Core::CoreServer, Db::Database, Db::Reader, Db::Writer, Debug::DebugServer, Frame::FrameServer, Http::HttpServer, Http::HttpServerProxy, IO::Console, IO::ConsoleHandler, IO::Stream, IO::StreamReader, IO::StreamWriter, Messaging::AsyncPort, Messaging::Handler, Net::StdTcpServer, Picking::PickingServer, Posix::PosixSocket, Scripting::NSharpServer, Scripting::ScriptServer, Win32::Win32Socket
- isOpen : Animation::AnimEventHandlerBase, Animation::AnimEventServer, App::Application, Audio::AudioServer, Base::DisplayDeviceBase, Base::InputServerBase, Base::InstanceRendererBase, Base::InstanceServerBase, Base::ShaderServerBase, Base::ShapeRendererBase, Base::TextRendererBase, Core::CoreServer, CoreGraphics::GraphicsDeviceState, CoreGraphics::GraphicsDeviceThreadState, Db::Database, Db::Reader, Db::Writer, Debug::DebugServer, Frame::FrameServer, Game::GameServer, Graphics::GraphicsServer, Http::HttpServer, Http::HttpServerProxy, IO::Console, IO::ConsoleHandler, IO::Stream, IO::StreamReader, IO::StreamWriter, Messaging::AsyncPort, Messaging::Handler, Net::StdTcpServer, Picking::PickingServer, Scripting::NSharpServer, Scripting::ScriptServer
- isOrtho : Visibility::VisibilitySystem::Observer
- IsOrthogonal() : Graphics::CameraSettings
- IsPaused() : Animation::AnimJob
- isPaused : Animation::AnimJob
- IsPending() : Animation::AnimJob
- isPersp : Graphics::CameraSettings
- IsPerspective() : Graphics::CameraSettings
- IsPlaying() : Characters::CharacterContext
- isPlaying : Game::EditorState
- IsPoolBlock() : OSX::OSXMemoryPool, Posix::PosixMemoryPool, Win32::Win32MemoryPool
- IsPowerOfTwo() : Mathf.MathHelper
- IsQuitRequested() : App::RenderApplication, Base::InputServerBase
- isQuitRequested : Base::InputServerBase
- IsRawMode() : CoreGraphics::Nvx3StreamReader
- IsReadOnly() : IO::IoServer, OSX::OSXFSWrapper, Posix::PosixFSWrapper, Win32::Win32FSWrapper
- IsRegistered() : MemDb::AttributeRegistry
- IsRowDeleted() : Attr::AttributeTable
- IsRowModified() : Attr::AttributeTable
- IsRunning() : Base::Process, Linux::LinuxThread, Nebula.Game.NebulaApp, OSX::OSXThread, Posix::PosixProcess, Posix::PosixThread, Win32::Win32Process, Win32::Win32Thread
- isRunning : Base::Process, Game::EditorState, Game::FramePipeline, Nebula.Game.NebulaApp
- IsRunningAsync() : Game::FramePipeline
- IsSet() : MemDb::TableSignature, Util::BitField< NUMBITS >
- IsSignalOnEnqueueEnabled() : Threading::SafeQueue< TYPE >
- isSimulating : Physics::Scene
- IsSingleThreadMode() : Http::HttpServer
- isSingleThreadMode : Http::HttpServer
- IsSorted() : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >
- IsStackUsed() : Util::ArrayStack< TYPE, STACK_SIZE >
- isStarted : Game::GameServer
- IsStaticDatabaseOpen() : Db::DbServer
- isStencil : CoreGraphics::ResourceTableTexture, CoreGraphics::ResourceTableTextureView
- IsStencilFormat() : CoreGraphics::PixelFormat
- IsStoppingOrExpired() : Animation::AnimJob
- IsTimeRunning() : FrameSync::FrameSyncTimer
- IsUpper() : Util::String
- IsUriSchemeRegistered() : IO::SchemeRegistry
- IsValid() : Animation::AnimSequencer, Attr::AttrId, Audio::AudioDevice, Base::GameContentServerBase, CoreAnimation::AnimKeyBuffer, CoreAnimation::AnimSampleBuffer, CoreGraphics::RenderShape, Db::Command, Db::Sqlite3Command, Debug::DebugCounter, Debug::DebugTimer, FrameSync::FrameSyncTimer, Game::EntityPool, Game::Message< MSG, TYPES >, Game::World, Http::HttpClientRegistry, Ids::IdGenerationPool, Input::Key, IO::ArchiveBase, IO::ArchiveFileSystemBase, IO::AssignRegistry, IO::BXmlLoaderUtil, IO::MediaType, IO::SchemeRegistry, IO::URI, MemDb::Database, MemDb::TableSignature, Nebula.Game.Entity, Nebula.Game.NebulaApiV1, Nebula.Game.Property, Net::DebugMessage, OSX::OSXGuid, Particles::EmitterMesh, Particles::EnvelopeSampleBuffer, Physics::ActorContext, Physics::ShapeHandle, Posix::PosixGuid, Posix::PosixThreadBarrier, RenderModules::RenderModule, RenderModules::RTPluginRegistry, RenderUtil::DrawFullScreenQuad, Threading::ObjectRef, Util::Blob, Util::Delegate< RETTYPE(ARGTYPES...)>, Util::FourCC, Util::String, Util::StringAtom, Util::StringBuffer, Win32::Win32Guid, Win32::Win32ThreadBarrier
- isValid : Base::GameContentServerBase, FrameSync::FrameSyncTimer, Http::HttpClientRegistry, IO::ArchiveBase, IO::ArchiveFileSystemBase, IO::AssignRegistry, IO::SchemeRegistry, Posix::PosixThreadBarrier, RenderModules::RenderModule, RenderModules::RTPluginRegistry, RenderUtil::DrawFullScreenQuad, Win32::Win32ThreadBarrier
- isvalid() : OSX::OSXThreadLocalPtr< TYPE >, Ptr< TYPE >, WeakPtr< TYPE >
- IsValidBool() : Util::String
- IsValidFloat() : Util::String
- IsValidFourCC() : Attr::AttrId
- IsValidGraphicsEntity() : Graphics::GraphicsServer
- IsValidHttpRequest() : Http::HttpRequestReader
- isValidHttpRequest : Http::HttpRequestReader
- IsValidHttpResponse() : Http::HttpResponseReader
- isValidHttpResponse : Http::HttpResponseReader
- IsValidIndex() : Util::Array< TYPE, SMALL_VECTOR_SIZE >
- IsValidInt() : Util::String
- IsValidMat4() : Util::String
- IsValidName() : Attr::AttrId
- IsValidTransform44() : Util::String
- IsValidVec2() : Util::String
- IsValidVec4() : Util::String
- IsVerticalSyncEnabled() : Base::DisplayDeviceBase
- IsViewHandleValid() : GraphicsFeature::CameraManager
- isVisible() : Im3d::Context
- IsWhiteSpace() : TiXmlBase
- IsWhiteSpaceCondensed() : TiXmlBase
- Italics : Http::HtmlElement
- IterateChildren() : TiXmlNode
- Iterator : Util::Array< TYPE, SMALL_VECTOR_SIZE >, Util::ArrayStack< TYPE, STACK_SIZE >, Util::FixedArray< TYPE, StackAlloc >, Util::FixedPool< TYPE >, Util::List< TYPE >::Iterator, Util::List< TYPE >::Node, Util::TrivialArray< TYPE >
- iterator : CoreGraphics::PinnedBuffer< STORAGE >, Jobs2::Jobs2Context, Memory::ArenaAllocator< ChunkSize >
- itFont : Dynui::ImguiContext::ImguiState
- Ivory : Mathf.Color